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#include "WebRequest.h"
#include "networkInterface.h"
#include "gameControl.h"
#include "minorGems/util/stringUtils.h"
#include "minorGems/util/StringBufferOutputStream.h"
#include "minorGems/network/SocketClient.h"
WebRequest::WebRequest( char *inMethod, char *inURL,
char *inBody )
: mError( false ), mURL( stringDuplicate( inURL ) ),
mRequest( NULL ), mRequestPosition( -1 ),
mResultReady( false ), mResult( NULL ),
mSock( NULL ) {
char *startString = "http://";
char *urlCopy = stringDuplicate( inURL );
char *urlStart = stringLocateIgnoreCase( urlCopy, startString );
char *serverStart;
if( urlStart == NULL ) {
// no http:// at start of URL
serverStart = urlCopy;
}
else {
serverStart = &( urlStart[ strlen( startString ) ] );
}
// find the first occurrence of "/", which is the end of the
// server name
char *serverNameCopy = stringDuplicate( serverStart );
char *serverEnd = strstr( serverNameCopy, "/" );
char *getPath = strstr( serverStart, "/" );
if( serverEnd == NULL ) {
serverEnd = &( serverStart[ strlen( serverStart ) ] );
getPath = "/";
}
// terminate the url here to extract the server name
serverEnd[0] = '\0';
int portNumber = 80;
// look for a port number
char *colon = strstr( serverNameCopy, ":" );
if( colon != NULL ) {
char *portNumberString = &( colon[1] );
int numRead = sscanf( portNumberString, "%d",
& portNumber );
if( numRead != 1 ) {
portNumber = 80;
}
// terminate the name here so port isn't taken as part
// of the address
colon[0] = '\0';
}
mSuppliedAddress = new HostAddress(
stringDuplicate( serverNameCopy ),
portNumber );
mNumericalAddress = NULL;
mNetworkUpThread = NULL;
mLookupThread = NULL;
if( ! isNetworkAlwaysOn() ) {
// start thread to make sure it is on
// (start name lookup thread later, after it is on)
mNetworkUpThread = new BringNetworkUpThread( inURL );
}
else {
// network always on
// launch right into name lookup
mLookupThread = new LookupThread( mSuppliedAddress );
}
mSock = NULL;
// compose the request into a buffered stream
StringBufferOutputStream tempStream;
tempStream.writeString( inMethod );
tempStream.writeString( " " );
tempStream.writeString( getPath );
tempStream.writeString( " HTTP/1.0\r\n" );
tempStream.writeString( "Host: " );
tempStream.writeString( serverNameCopy );
tempStream.writeString( "\r\n" );
if( inBody != NULL ) {
char *lengthString = autoSprintf( "Content-Length: %d\r\n",
strlen( inBody ) );
tempStream.writeString( lengthString );
delete [] lengthString;
tempStream.writeString(
"Content-Type: application/x-www-form-urlencoded\r\n\r\n" );
tempStream.writeString( inBody );
}
else {
tempStream.writeString( "\r\n" );
}
mRequest = tempStream.getString();
mRequestPosition = 0;
delete [] serverNameCopy;
delete [] urlCopy;
}
WebRequest::~WebRequest() {
// pass these to global thread destroyer, so we don't block here
if( mNetworkUpThread != NULL ) {
addThreadToDestroy( mNetworkUpThread );
}
if( mLookupThread != NULL ) {
addThreadToDestroy( mLookupThread );
}
delete mSuppliedAddress;
if( mNumericalAddress != NULL ) {
delete mNumericalAddress;
}
delete [] mURL;
if( mSock != NULL ) {
delete mSock;
}
if( mRequest != NULL ) {
delete [] mRequest;
}
if( mResult != NULL ) {
delete [] mResult;
}
}
int WebRequest::step() {
if( mError ) {
return -1;
}
if( mSock == NULL ) {
// either mNetworkUpThread is NULL or mLookupThread is NULL,
// but not both (lookup thread created when network up thread done)
if( mNetworkUpThread != NULL ) {
if( mNetworkUpThread->isNetworkCheckDone() ) {
if( mNetworkUpThread->isNetworkUp() ) {
// delete directly, because it is already finished
delete mNetworkUpThread;
mNetworkUpThread = NULL;
mLookupThread = new LookupThread( mSuppliedAddress );
}
else {
// failed to bring network up
printf( "Error: "
"WebRequest failed to bring network up.\n" );
return -1;
}
}
else {
// still bringing network up
return 0;
}
}
// we know mLookupThread is not NULL if we get here
if( mLookupThread->isLookupDone() ) {
mError = true;
mNumericalAddress = mLookupThread->getResult();
if( mNumericalAddress != NULL ) {
// use timeout of 0 for non-blocking
// will be set to true if we time out while connecting
char timedOut;
mSock = SocketClient::connectToServer( mNumericalAddress,
0,
&timedOut );
if( mSock != NULL ) {
mError = false;
}
}
if( mError ) {
// lookup or socket construction failed
if( mNumericalAddress == NULL ) {
printf( "Error: "
"WebRequest failed to lookup %s\n",
mSuppliedAddress->mAddressString );
}
else {
printf( "Error: "
"WebRequest failed to construct "
"socket to %s:%d\n",
mNumericalAddress->mAddressString,
mNumericalAddress->mPort );
}
return -1;
}
}
else {
// still looking up
return 0;
}
}
int connectStatus = mSock->isConnected();
if( connectStatus == 0 ) {
// still trying to connect
return 0;
}
else if( connectStatus < 0 ) {
// failed to connect
mError = true;
printf( "Error: "
"WebRequest failed to connect to %s:%d\n",
mNumericalAddress->mAddressString,
mNumericalAddress->mPort );
return -1;
}
else if( connectStatus == 1 ) {
// connected
if( mRequestPosition < (int)( strlen( mRequest ) ) ) {
// try to send more
char *remainingRequest = &( mRequest[ mRequestPosition ] );
int numSent = mSock->send( (unsigned char *)remainingRequest,
strlen( remainingRequest ),
// non-blocking
false );
if( numSent == -1 ) {
mError = true;
printf( "Error: "
"WebRequest failed to connect to "
"send full request\n" );
return -1;
}
if( numSent == -2 ) {
return 0;
}
mRequestPosition += numSent;
// don't start looking for response in same step,
// even if we just sent the entire request
// in practice, it's never ready that fast
return 0;
}
else if( mResultReady ) {
return 1;
}
else {
// done sending request
// still receiving response
long bufferLength = 5000;
unsigned char *buffer = new unsigned char[ bufferLength ];
// non-blocking
// keep reading as long as we get full buffers
int numRead = bufferLength;
while( numRead > 0 ) {
numRead = mSock->receive( buffer, bufferLength, 0 );
if( numRead > 0 ) {
for( int i=0; i<numRead; i++ ) {
mResponse.push_back( buffer[i] );
}
}
}
delete [] buffer;
if( numRead == -1 ) {
// connection closed, done done receiving result
// process it
char *responseString = mResponse.getElementString();
int responseLength = mResponse.size();
if( stringLocateIgnoreCase( responseString, "404 Not Found" )
!= NULL ) {
mError = true;
delete [] responseString;
printf( "Error: "
"WebRequest got 404 Not Found error for URL: %s",
mURL );
return -1;
}
char *contentStartString = "\r\n\r\n";
char *contentStart = strstr( responseString,
contentStartString );
if( contentStart != NULL ) {
// skip start string
char *content =
&( contentStart[ strlen( contentStartString ) ] );
// pointer arithmetic:
// ugly, but we don't know that result does not contain
// \0, so we can't use streln to find result length
int resultLength =
responseLength
- strlen( contentStartString )
- (int)( contentStart - responseString );
mResult = new char[ resultLength + 1 ];
memcpy( mResult,
content, resultLength );
mResult[ resultLength ] = '\0';
mResultReady = true;
delete [] responseString;
return 1;
}
else {
mError = true;
printf( "Error: "
"WebRequest got badly formatted response:\n%s\n",
responseString );
delete [] responseString;
return -1;
}
}
else {
// still receiving response
return 0;
}
}
}
// should never get here
// count it as error
printf( "Error: "
"WebRequest got out of expected case tree\n" );
return -1;
}
char *WebRequest::getResult() {
if( mResultReady ) {
return stringDuplicate( mResult );
}
else {
return NULL;
}
}
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