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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License
//--------------------------------------------------------------------
//
// Quick events implementation
//
//--------------------------------------------------------------------
#ifndef EVENTS_H
#define EVENTS_H
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
#include <stdbool.h>
#include <errno.h>
#include <time.h>
#define MAX_EVENT_NAME 64
#define MANUAL_RESET_EVENT_INITIALIZER(NAME) \
{\
.mutex = PTHREAD_MUTEX_INITIALIZER,\
.cond = PTHREAD_COND_INITIALIZER,\
.bManualReset = true,\
.bTriggered = false,\
.nWaiters = 0,\
.Name = NAME\
}
struct Event {
pthread_mutex_t mutex;
pthread_cond_t cond;
bool bTriggered;
bool bManualReset;
char Name[MAX_EVENT_NAME];
int nWaiters;
};
struct Event *CreateEvent(bool IsManualReset, bool InitialState);
struct Event *CreateNamedEvent(bool IsManualReset, bool InitialState, char *Name);
void InitEvent(struct Event *Event, bool IsManualReset, bool InitialState);
void InitNamedEvent(struct Event *Event, bool IsManualReset, bool InitialState, char *Name);
void DestroyEvent(struct Event *Event);
bool SetEvent(struct Event *Event);
bool ResetEvent(struct Event *Event);
#endif // EVENTS_H
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