File: Fvese - Quicksand.milk

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projectm 2.1.0+dfsg-4
  • links: PTS, VCS
  • area: main
  • in suites: buster, stretch
  • size: 32,348 kB
  • ctags: 13,907
  • sloc: cpp: 31,087; ansic: 26,914; sh: 816; makefile: 17
file content (78 lines) | stat: -rwxr-xr-x 2,040 bytes parent folder | download | duplicates (17)
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[preset00]
fRating=4.500000
fGammaAdj=1.000000
fDecay=0.992000
fVideoEchoZoom=1.008000
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=0
nWaveMode=3
bAdditiveWaves=1
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=1
bRedBlueStereo=0
bBrighten=1
bDarken=0
bSolarize=1
bInvert=0
fWaveAlpha=100.000000
fWaveScale=0.499226
fWaveSmoothing=0.900000
fWaveParam=0.000000
fModWaveAlphaStart=1.489999
fModWaveAlphaEnd=0.750000
fWarpAnimSpeed=1.000000
fWarpScale=1.331000
fZoomExponent=1.000000
fShader=0.000000
zoom=0.999500
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000005
dy=0.000000
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.760000
wave_g=0.480000
wave_b=0.390000
wave_x=0.500000
wave_y=0.500000
ob_size=0.000000
ob_r=0.000000
ob_g=1.000000
ob_b=0.200000
ob_a=0.000000
ib_size=0.000000
ib_r=1.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=64.000000
nMotionVectorsY=48.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=5.000000
mv_r=0.669900
mv_g=0.480000
mv_b=0.390000
mv_a=0.200000
per_frame_1=wave_r = wave_r + 0.350*( 0.60*sin(0.825*time) + 0.40*sin(0.915*time) );
per_frame_2=wave_g = wave_g + 0.350*( 0.60*sin(0.900*time) + 0.40*sin(1.025*time) );
per_frame_3=vol = (5*bass + 3*mid + 2*treb)/10;
per_frame_4=wave_x = wave_x + 0.03*vol*sin(0.727*time);
per_frame_5=wave_y = wave_y + 0.04*vol*sin(0.777*time);
per_frame_6=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3);
per_frame_7=dx = 0.005 + 0.002*( 0.60*sin(0.234*time) + 0.40*sin(0.277*time) );
per_frame_8=dy = 0.005 + 0.002*( 0.60*sin(0.234*time) + 0.40*sin(0.277*time) );
per_frame_9=monitor = time;
per_pixel_1=cx = (0.25&(x*5-0.5))*0.1+0.025;
per_pixel_2=cy = (0.25&(y*5-0.5))*0.1+0.025;
per_pixel_3=sx = sx -.005-abs(x-1)*.01;
per_pixel_4=sy = sy -.005-abs(x-1)*.01;
per_pixel_5=zoom = pow(rad,0.05)+.050;
per_pixel_6=rot = 0.03*sin(0.84*time)-0.013*cos(0.784*time)+0.02*sin(1-rad);