File: Aderrasi - Gravity Lensing (Psycho Remorse).milk

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projectm 2.1.0+dfsg-4
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  • size: 32,348 kB
  • ctags: 13,907
  • sloc: cpp: 31,087; ansic: 26,914; sh: 816; makefile: 17
file content (360 lines) | stat: -rw-r--r-- 12,410 bytes parent folder | download | duplicates (4)
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[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=0.950000
fVideoEchoZoom=0.334563
fVideoEchoAlpha=1.000000
nVideoEchoOrientation=0
nWaveMode=0
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=11.202061
fWaveScale=0.975900
fWaveSmoothing=0.900000
fWaveParam=-0.500000
fModWaveAlphaStart=0.750000
fModWaveAlphaEnd=0.950000
fWarpAnimSpeed=2.448620
fWarpScale=4.692121
fZoomExponent=1.816981
fShader=1.000000
zoom=1.000338
rot=1.000000
cx=0.800000
cy=0.500000
dx=0.400000
dy=0.400000
warp=0.010000
sx=0.608039
sy=0.671653
wave_r=0.500000
wave_g=0.500000
wave_b=0.500000
wave_x=0.500000
wave_y=0.500000
ob_size=0.020000
ob_r=0.000000
ob_g=0.000000
ob_b=0.000000
ob_a=1.000000
ib_size=0.005000
ib_r=0.000000
ib_g=0.000000
ib_b=0.000000
ib_a=0.000000
nMotionVectorsX=12.000000
nMotionVectorsY=9.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=0.900000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
wavecode_0_enabled=0
wavecode_0_samples=512
wavecode_0_sep=0
wavecode_0_bSpectrum=0
wavecode_0_bUseDots=0
wavecode_0_bDrawThick=0
wavecode_0_bAdditive=0
wavecode_0_scaling=1.000000
wavecode_0_smoothing=0.800000
wavecode_0_r=0.500000
wavecode_0_g=0.000000
wavecode_0_b=0.000000
wavecode_0_a=0.500000
wavecode_1_enabled=0
wavecode_1_samples=512
wavecode_1_sep=0
wavecode_1_bSpectrum=0
wavecode_1_bUseDots=0
wavecode_1_bDrawThick=0
wavecode_1_bAdditive=0
wavecode_1_scaling=1.000000
wavecode_1_smoothing=0.500000
wavecode_1_r=1.000000
wavecode_1_g=1.000000
wavecode_1_b=1.000000
wavecode_1_a=1.000000
wavecode_2_enabled=0
wavecode_2_samples=512
wavecode_2_sep=0
wavecode_2_bSpectrum=0
wavecode_2_bUseDots=0
wavecode_2_bDrawThick=0
wavecode_2_bAdditive=0
wavecode_2_scaling=1.000000
wavecode_2_smoothing=0.500000
wavecode_2_r=1.000000
wavecode_2_g=1.000000
wavecode_2_b=1.000000
wavecode_2_a=1.000000
wavecode_3_enabled=0
wavecode_3_samples=512
wavecode_3_sep=0
wavecode_3_bSpectrum=0
wavecode_3_bUseDots=0
wavecode_3_bDrawThick=0
wavecode_3_bAdditive=0
wavecode_3_scaling=1.000000
wavecode_3_smoothing=0.500000
wavecode_3_r=1.000000
wavecode_3_g=1.000000
wavecode_3_b=1.000000
wavecode_3_a=1.000000
shapecode_0_enabled=1
shapecode_0_sides=6
shapecode_0_additive=0
shapecode_0_thickOutline=0
shapecode_0_textured=1
shapecode_0_x=0.500000
shapecode_0_y=0.500000
shapecode_0_rad=0.491381
shapecode_0_ang=0.000000
shapecode_0_tex_ang=0.000000
shapecode_0_tex_zoom=2.216707
shapecode_0_r=1.000000
shapecode_0_g=1.000000
shapecode_0_b=1.000000
shapecode_0_a=1.000000
shapecode_0_r2=1.000000
shapecode_0_g2=1.000000
shapecode_0_b2=1.000000
shapecode_0_a2=1.000000
shapecode_0_border_r=1.000000
shapecode_0_border_g=1.000000
shapecode_0_border_b=1.000000
shapecode_0_border_a=0.000000
shape_0_per_frame1=shpt = above(bass_att,shpt)*2+(1-above(bass_att,shpt))*((shpt-1.3)*0.96+1.3);
shape_0_per_frame2=sdx_r = equal(shpt,2)*0.015*sin(5*time)+(1-equal(shpt,2))*sdx_r;
shape_0_per_frame3=sdy_r = equal(shpt,2)*0.015*sin(6*time)+(1-equal(shpt,2))*sdy_r;
shape_0_per_frame4=
shape_0_per_frame5=a1x = .5 + 0.232*cos(1-sin(1.2*time));
shape_0_per_frame6=a1y = .5 + 0.237*sin(0.72*time-cos(2*time));
shape_0_per_frame7=a2y = .5 + 0.232*cos(1-sin(1.2*time));
shape_0_per_frame8=a2x = .5 + 0.237*sin(0.72*time-cos(2*time));
shape_0_per_frame9=a3x = .5 + 0.232*sin(1-cos(1.2*time));
shape_0_per_frame10=a3y = .5 + 0.237*cos(0.72*time-sin(2*time));
shape_0_per_frame11=a4y = .5 + 0.232*sin(1-cos(1.2*time));
shape_0_per_frame12=a4x = .5 + 0.237*cos(0.72*time-sin(2*time));
shape_0_per_frame13=
shape_0_per_frame14=
shape_0_per_frame15=sg1 = abs(sin(time));
shape_0_per_frame16=sg2 = a1x*above(sg1,0.75) + a2x*below(sg1,0.25) + a3x*above(sg1,0.25)*below(sg1,0.5)+
shape_0_per_frame17=a4x*above(sg1,0.5)*below(sg1,0.75);
shape_0_per_frame18=sg3 = if(above(shpt,1.42),sg2,sg3);
shape_0_per_frame19=
shape_0_per_frame20=sg4 = a1y*above(sg1,0.75) + a2y*below(sg1,0.25) + a3y*above(sg1,0.25)*below(sg1,0.5)+
shape_0_per_frame21=a4y*above(sg1,0.5)*below(sg1,0.75);
shape_0_per_frame22=sg5 = if(above(shpt,1.42),sg4,sg5);
shape_0_per_frame23=
shape_0_per_frame24=
shape_0_per_frame25=x = sg3;
shape_0_per_frame26=y = sg5;
shape_0_per_frame27=r = q2;
shape_0_per_frame28=g = q1;
shape_0_per_frame29=b = q3;
shape_0_per_frame30=r2 = 1-abs(q2);
shape_0_per_frame31=g2 = 1-abs(q3);
shape_0_per_frame32=b2 = q3;
shape_0_per_frame33=ang = q4+1.2;
shapecode_1_enabled=1
shapecode_1_sides=3
shapecode_1_additive=0
shapecode_1_thickOutline=0
shapecode_1_textured=0
shapecode_1_x=0.500000
shapecode_1_y=0.500000
shapecode_1_rad=0.491381
shapecode_1_ang=0.000000
shapecode_1_tex_ang=0.000000
shapecode_1_tex_zoom=2.216707
shapecode_1_r=1.000000
shapecode_1_g=1.000000
shapecode_1_b=1.000000
shapecode_1_a=1.000000
shapecode_1_r2=1.000000
shapecode_1_g2=1.000000
shapecode_1_b2=1.000000
shapecode_1_a2=1.000000
shapecode_1_border_r=1.000000
shapecode_1_border_g=1.000000
shapecode_1_border_b=1.000000
shapecode_1_border_a=0.000000
shape_1_per_frame1=shpt = above(bass_att,shpt)*2+(1-above(bass_att,shpt))*((shpt-1.3)*0.96+1.3);
shape_1_per_frame2=sdx_r = equal(shpt,2)*0.015*sin(5*time)+(1-equal(shpt,2))*sdx_r;
shape_1_per_frame3=sdy_r = equal(shpt,2)*0.015*sin(6*time)+(1-equal(shpt,2))*sdy_r;
shape_1_per_frame4=
shape_1_per_frame5=a1x = .5 + 0.152*cos(1-sin(1.2*q4));
shape_1_per_frame6=a1y = .5 + 0.157*sin(0.472*q4-cos(2*q4));
shape_1_per_frame7=a2y = .5 + 0.152*cos(1-sin(1.2*q4));
shape_1_per_frame8=a2x = .5 + 0.157*sin(0.472*q4-cos(2*q4));
shape_1_per_frame9=a3x = .5 + 0.152*sin(1-cos(1.2*q4));
shape_1_per_frame10=a3y = .5 + 0.157*cos(0.472*q4-sin(2*q4));
shape_1_per_frame11=a4y = .5 + 0.152*sin(1-cos(1.2*q4));
shape_1_per_frame12=a4x = .5 + 0.157*cos(0.472*q4-sin(2*q4));
shape_1_per_frame13=
shape_1_per_frame14=
shape_1_per_frame15=sg1 = abs(sin(time));
shape_1_per_frame16=sg2 = a1x*above(sg1,0.75) + a2x*below(sg1,0.25) + a3x*above(sg1,0.25)*below(sg1,0.5)+
shape_1_per_frame17=a4x*above(sg1,0.5)*below(sg1,0.75);
shape_1_per_frame18=sg3 = if(above(shpt,1.42),sg2,sg3);
shape_1_per_frame19=
shape_1_per_frame20=sg4 = a1y*above(sg1,0.75) + a2y*below(sg1,0.25) + a3y*above(sg1,0.25)*below(sg1,0.5)+
shape_1_per_frame21=a4y*above(sg1,0.5)*below(sg1,0.75);
shape_1_per_frame22=sg5 = if(above(shpt,1.42),sg4,sg5);
shape_1_per_frame23=
shape_1_per_frame24=
shape_1_per_frame25=x = sg3;
shape_1_per_frame26=y = sg5;
shape_1_per_frame27=r = q3;
shape_1_per_frame28=g = q2;
shape_1_per_frame29=b = q1;
shape_1_per_frame30=r2 = 1-abs(q1-0.1);
shape_1_per_frame31=g2 = 1-abs(q1);
shape_1_per_frame32=b2 = q1;
shape_1_per_frame33=ang = q4+2.32;
shapecode_2_enabled=1
shapecode_2_sides=100
shapecode_2_additive=0
shapecode_2_thickOutline=0
shapecode_2_textured=1
shapecode_2_x=0.500000
shapecode_2_y=0.500000
shapecode_2_rad=0.402707
shapecode_2_ang=2.324779
shapecode_2_tex_ang=0.251326
shapecode_2_tex_zoom=2.448626
shapecode_2_r=1.000000
shapecode_2_g=1.000000
shapecode_2_b=1.000000
shapecode_2_a=1.000000
shapecode_2_r2=1.000000
shapecode_2_g2=1.000000
shapecode_2_b2=1.000000
shapecode_2_a2=1.000000
shapecode_2_border_r=0.000000
shapecode_2_border_g=0.000000
shapecode_2_border_b=0.000000
shapecode_2_border_a=0.000000
shape_2_per_frame1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
shape_2_per_frame2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
shape_2_per_frame3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
shape_2_per_frame4=tg1 = abs(sin(time));
shape_2_per_frame5=tg2 = 0.25*above(tg1,0.80)  -0.25*below(tg1,0.20) + 0.33*above(tg1,0.2)*below(tg1,0.4)
shape_2_per_frame6=-0.33*above(tg1,0.4)*below(tg1,0.6) + 0.25*sin(1.3*q4)*below(tg1,0.8)*above(tg1,0.6);
shape_2_per_frame7=tg3 = if(equal(thresh,2),tg2,tg3);
shape_2_per_frame8=
shape_2_per_frame9=x = x + 42*dy_r*tg3;
shape_2_per_frame10=y = y + 42*dx_r*tg3;
shape_2_per_frame11=r = 1-q8;
shape_2_per_frame12=g = 1-q8;
shape_2_per_frame13=b = 1-q8;
shape_2_per_frame14=r2 = 1+q8;
shape_2_per_frame15=g2 = 1+q8;
shape_2_per_frame16=b2 = 1+q8;
shapecode_3_enabled=0
shapecode_3_sides=4
shapecode_3_additive=0
shapecode_3_thickOutline=0
shapecode_3_textured=0
shapecode_3_x=0.500000
shapecode_3_y=0.500000
shapecode_3_rad=0.100000
shapecode_3_ang=0.000000
shapecode_3_tex_ang=0.000000
shapecode_3_tex_zoom=1.000000
shapecode_3_r=1.000000
shapecode_3_g=0.000000
shapecode_3_b=0.000000
shapecode_3_a=1.000000
shapecode_3_r2=0.000000
shapecode_3_g2=1.000000
shapecode_3_b2=0.000000
shapecode_3_a2=0.000000
shapecode_3_border_r=1.000000
shapecode_3_border_g=1.000000
shapecode_3_border_b=1.000000
shapecode_3_border_a=0.100000
per_frame_1=wave_r = 0.5 + 0.5*sin(3.6*time);
per_frame_2=wave_g = 0.5 + 0.5*sin(4.1*time);
per_frame_3=wave_b = -1 + (1-wave_r + 1-wave_g);
per_frame_4=
per_frame_5=
per_frame_6=cog = ocog+0.005*(bass+bass_att+(bass*bass_att)-2);
per_frame_7=ocog = below(cog,30000)*cog;
per_frame_8=q4 = cog;
per_frame_9=
per_frame_10=xy1 = x*above(sin(time),0)+y*below(sin(time),0);
per_frame_11=xy2 = x*below(sin(time),0)+y*above(sin(time),0);
per_frame_12=q5 = xy1;
per_frame_13=q6 = xy2;
per_frame_14=cog = ocog+0.005*(bass+bass_att+(bass*bass_att)-2);
per_frame_15=ocog = below(cog,30000)*cog;
per_frame_16=q4 = cog;
per_frame_17=
per_frame_18=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_frame_19=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_frame_20=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_frame_21=//echo_orient = echo_orient + 50*dy_r;
per_frame_22=//echo_alpha = echo_alpha + 50*dx_r;
per_frame_23=wave_a = 0;
per_frame_24=//decay = min(0.995+abs(0.05*sin(time)),1);
per_frame_25=pfthresh = above(bass_att,pfthresh)*2+(1-above(bass_att,pfthresh))*((pfthresh-1.3)*0.96+1.3);
per_frame_26=pfdx_r = equal(pfthresh,2)*0.015*sin(5*time)+(1-equal(pfthresh,2))*pfdx_r;
per_frame_27=pfdy_r = equal(pfthresh,2)*0.015*sin(6*time)+(1-equal(pfthresh,2))*pfdy_r;
per_frame_28=rg1 = abs(sin(1.2*q4));
per_frame_29=rg2 = 0*above(rg1,0.5) + 1*below(rg1,0.5);
per_frame_30=rg3 = if(equal(pfthresh,2),rg2,rg3);
per_frame_31=
per_frame_32=invert = 0;
per_frame_33=darken = 1-invert;
per_frame_34=brighten = invert;
per_frame_35=q1 = wave_r;
per_frame_36=q2 = wave_g;
per_frame_37=q3 = wave_b;
per_frame_38=q8 = invert;
per_frame_39=
per_frame_40=gamma = if(equal(invert,1),0.7,1.7);
per_frame_41=
per_frame_42=echo_zoom = 1 - min(max(-0.12,cos(1.2*q4)),0.3);
per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_4=
per_pixel_5=
per_pixel_6=zoom = zoom + abs(0.05*(3*(0.5-rad)*bass_att*4));
per_pixel_7=zoom = zoom + if(above(bass_att,1.2),(0.06*sin(24*time)),0);
per_pixel_8=
per_pixel_9=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
per_pixel_10=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
per_pixel_11=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
per_pixel_12=tg1 = abs(sin(time));
per_pixel_13=tg2 = 8*above(tg1,0.75) + 12*below(tg1,0.25) + 16*above(tg1,0.25)*below(tg1,0.5);
per_pixel_14=24*above(tg1,0.5)*below(tg1,0.75);
per_pixel_15=tg3 = if(equal(thresh,2),tg2,tg3);
per_pixel_16=
per_pixel_17=ng1 = abs(sin(2.12*time));
per_pixel_18=ng2 = 0*above(ng1,0.5) + 1*below(ng1,0.5);
per_pixel_19=ng3 = if(equal(thresh,2),ng2,ng3);
per_pixel_20=
per_pixel_21=zoom = zoom + 0.5*abs(18*dx_r)*ng3;
per_pixel_22=dx = dx + dx_r*sin(sin(3+(tg3*y)))*(sin(2+(tg3*x)))*ng3;
per_pixel_23=dy = dy + dy_r*sin(sin(3+(tg3*y)))*(sin(2+(tg3+x)))*ng3;
per_pixel_24=zoom = zoom + 0.5*abs(cos(3*q4))*ng3;
per_pixel_25=rot = rot + 0.4*sin(q4)*ng3;
per_pixel_26=cx = cx + 0.045*sin(4.12*q4)*ng3;
per_pixel_27=cy = cy + 0.041*cos(3.14*q4)*ng3;
per_pixel_28=zoom = zoom - abs(0.24*sin(12*q4))*ng3;
per_pixel_29=warp = 2*ng3;