File: Rovastar & Fvese - Paranormal Static.milk

package info (click to toggle)
projectm 2.1.0+dfsg-4
  • links: PTS, VCS
  • area: main
  • in suites: buster, stretch
  • size: 32,348 kB
  • ctags: 13,907
  • sloc: cpp: 31,087; ansic: 26,914; sh: 816; makefile: 17
file content (81 lines) | stat: -rw-r--r-- 1,852 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
[preset00]
fRating=2
fGammaAdj=1.49
fDecay=0.965
fVideoEchoZoom=0.9966
fVideoEchoAlpha=0.5
nVideoEchoOrientation=1
nWaveMode=5
bAdditiveWaves=1
bWaveDots=0
bWaveThick=1
bModWaveAlphaByVolume=0
bMaximizeWaveColor=1
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=5.002776
fWaveScale=1.08998
fWaveSmoothing=0
fWaveParam=0
fModWaveAlphaStart=0.71
fModWaveAlphaEnd=1.3
fWarpAnimSpeed=1
fWarpScale=0.997374
fZoomExponent=1
fShader=0
zoom=0.9995
rot=0
cx=0.5
cy=0.5
dx=0
dy=0
warp=1.001829
sx=1
sy=1
wave_r=0.65
wave_g=0.65
wave_b=0.65
wave_x=0.5
wave_y=0.5
ob_size=0.03
ob_r=0
ob_g=0
ob_b=0
ob_a=0
ib_size=0.005
ib_r=0.4
ib_g=0.4
ib_b=0.4
ib_a=1
nMotionVectorsX=9.599999
nMotionVectorsY=9
mv_dx=0
mv_dy=0
mv_l=0.05
mv_r=1
mv_g=0
mv_b=1
mv_a=1
per_frame_1=wave_x = 0.5 + 0.2*(sin(time*0.678) + sin(time*0.987));
per_frame_2=wave_y = 0.5 - 0.2*(sin(time*0.876) + sin(time*0.789));
per_frame_3=decay = decay - 0.05*equal(frame%16,1);
per_frame_4=wave_r =  0.8+ 0.2*sin(time*1.24);
per_frame_5=wave_g = 0.3+0.1*sin(time*0.54);
per_frame_6=wave_b = 0.25+0.1*sin(time*0.677);
per_frame_7=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3);
per_frame_8=cx = cx + bass_thresh;
per_frame_9=sx = sx - bass_thresh*0.2;
per_frame_10=cy = cy + wave_y;
per_frame_11=ib_r= wave_r + 0.350*( 0.60*sin(0.823*time) + 0.40*sin(0.916*time) );
per_frame_12=ib_g= wave_g + 0.350*( 0.60*sin(0.900*time) + 0.40*sin(1.023*time) );
per_frame_13=ib_b= wave_b + 0.350*( 0.60*sin(0.808*time) + 0.40*sin(0.949*time) );
per_frame_14=warp =0;
per_frame_15=dx = 0.02*bass;
per_pixel_1=zoom=zoom + 0.005*tan(ang-ang);
per_pixel_2=cx = (0&(x*20-0.5))*0.05+0.05;
per_pixel_3=cy = (0&(y*20-0.5))*0.05+0.05;