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#pragma once
#include <memory>
#include <mutex>
#include <string>
#include <vector>
#include "prometheus/collectable.h"
#include "prometheus/detail/core_export.h"
#include "prometheus/family.h"
#include "prometheus/labels.h"
#include "prometheus/metric_family.h"
namespace prometheus {
class Counter;
class Gauge;
class Histogram;
class Summary;
namespace detail {
template <typename T>
class Builder; // IWYU pragma: keep
}
/// \brief Manages the collection of a number of metrics.
///
/// The Registry is responsible to expose data to a class/method/function
/// "bridge", which returns the metrics in a format Prometheus supports.
///
/// The key class is the Collectable. This has a method - called Collect() -
/// that returns zero or more metrics and their samples. The metrics are
/// represented by the class Family<>, which implements the Collectable
/// interface. A new metric is registered with BuildCounter(), BuildGauge(),
/// BuildHistogram() or BuildSummary().
///
/// The class is thread-safe. No concurrent call to any API of this type causes
/// a data race.
class PROMETHEUS_CPP_CORE_EXPORT Registry : public Collectable {
public:
/// \brief How to deal with repeatedly added family names for a type.
///
/// Adding a family with the same name but different types is always an error
/// and will lead to an exception.
enum class InsertBehavior {
/// \brief If a family with the same name and labels already exists return
/// the existing one. If no family with that name exists create it.
/// Otherwise throw.
Merge,
/// \brief Throws if a family with the same name already exists.
Throw,
};
/// \brief name Create a new registry.
///
/// \param insert_behavior How to handle families with the same name.
explicit Registry(InsertBehavior insert_behavior = InsertBehavior::Merge);
/// \brief Deleted copy constructor.
Registry(const Registry&) = delete;
/// \brief Deleted copy assignment.
Registry& operator=(const Registry&) = delete;
/// \brief Deleted move constructor.
Registry(Registry&&) = delete;
/// \brief Deleted move assignment.
Registry& operator=(Registry&&) = delete;
/// \brief name Destroys a registry.
~Registry() override;
/// \brief Returns a list of metrics and their samples.
///
/// Every time the Registry is scraped it calls each of the metrics Collect
/// function.
///
/// \return Zero or more metrics and their samples.
std::vector<MetricFamily> Collect() const override;
/// \brief Removes a metrics family from the registry.
///
/// Please note that this operation invalidates the previously
/// returned reference to the Family and all of their added
/// metric objects.
///
/// \tparam T One of the metric types Counter, Gauge, Histogram or Summary.
/// \param family The family to remove
///
/// \return True if the family was found and removed.
template <typename T>
bool Remove(const Family<T>& family);
private:
template <typename T>
friend class detail::Builder;
template <typename T>
std::vector<std::unique_ptr<Family<T>>>& GetFamilies();
template <typename T>
bool NameExistsInOtherType(const std::string& name) const;
template <typename T>
Family<T>& Add(const std::string& name, const std::string& help,
const Labels& labels);
const InsertBehavior insert_behavior_;
std::vector<std::unique_ptr<Family<Counter>>> counters_;
std::vector<std::unique_ptr<Family<Gauge>>> gauges_;
std::vector<std::unique_ptr<Family<Histogram>>> histograms_;
std::vector<std::unique_ptr<Family<Summary>>> summaries_;
mutable std::mutex mutex_;
};
} // namespace prometheus
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