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/*
* Copyright © 2013 Canonical Ltd.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authored by: Thomas Voß <thomas.voss@canonical.com>
*/
#include <core/signal.h>
#include <gtest/gtest.h>
#include <condition_variable>
#include <functional>
#include <mutex>
#include <thread>
namespace
{
template<typename T>
struct Expectation
{
Expectation(const T& expected_value) : expected_value(expected_value)
{
}
bool satisfied() const
{
return triggered && current_value == expected_value;
}
bool triggered = false;
T expected_value;
T current_value;
};
}
TEST(Signal, emission_works)
{
Expectation<int> expectation{42};
core::Signal<int> s;
s.connect([&expectation](int value) { expectation.triggered = true; expectation.current_value = value; });
s(42);
EXPECT_TRUE(expectation.satisfied());
}
TEST(Signal, disconnect_results_in_slots_not_invoked_anymore)
{
Expectation<int> expectation{42};
core::Signal<int> s;
auto connection = s.connect(
[&expectation](int value)
{
expectation.triggered = true;
expectation.current_value = value;
});
connection.disconnect();
s(42);
EXPECT_FALSE(expectation.satisfied());
}
TEST(Signal, disconnect_via_scoped_connection_results_in_slots_not_invoked_anymore)
{
Expectation<int> expectation{42};
core::Signal<int> s;
auto connection = s.connect(
[&expectation](int value)
{
expectation.triggered = true;
expectation.current_value = value;
});
{
core::ScopedConnection sc{connection};
}
s(42);
EXPECT_FALSE(expectation.satisfied());
}
TEST(Signal, a_signal_going_out_of_scope_disconnects_from_slots)
{
auto signal = std::make_shared<core::Signal<int>>();
auto connection = signal->connect([](int value) { std::cout << value << std::endl; });
signal.reset();
core::Connection::Dispatcher dispatcher{};
EXPECT_NO_THROW(connection.disconnect());
EXPECT_NO_THROW(connection.dispatch_via(dispatcher));
}
#include <queue>
namespace
{
struct EventLoop
{
typedef std::function<void()> Handler;
void stop()
{
stop_requested = true;
}
void run()
{
while (!stop_requested)
{
std::unique_lock<std::mutex> ul(guard);
wait_condition.wait_for(
ul,
std::chrono::milliseconds{500},
[this]() { return handlers.size() > 0; });
while (handlers.size() > 0)
{
handlers.front()();
handlers.pop();
}
}
}
void dispatch(const Handler& h)
{
std::lock_guard<std::mutex> lg(guard);
handlers.push(h);
}
bool stop_requested = false;
std::queue<Handler> handlers;
std::mutex guard;
std::condition_variable wait_condition;
};
}
TEST(Signal, installing_a_custom_dispatcher_ensures_invocation_on_correct_thread)
{
// We instantiate an event loop and run it on a different thread than the main one.
EventLoop dispatcher;
std::thread dispatcher_thread{[&dispatcher]() { dispatcher.run(); }};
std::thread::id dispatcher_thread_id = dispatcher_thread.get_id();
// The signal that we want to dispatch via the event loop.
core::Signal<int, double> s;
static const int expected_invocation_count = 10000;
// Setup the connection. For each invocation we check that the id of the
// thread the handler is being called upon equals the thread that the
// event loop is running upon.
auto connection = s.connect(
[&dispatcher, dispatcher_thread_id](int value, double)
{
EXPECT_EQ(dispatcher_thread_id,
std::this_thread::get_id());
if (value == expected_invocation_count)
dispatcher.stop();
});
// Route the connection via the dispatcher
connection.dispatch_via(
std::bind(
&EventLoop::dispatch,
std::ref(dispatcher),
std::placeholders::_1));
// Invoke the signal from the main thread.
for (unsigned int i = 1; i <= expected_invocation_count; i++)
s(i, 42.);
if (dispatcher_thread.joinable())
dispatcher_thread.join();
}
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