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# frozen_string_literal: true
RSpec.describe Pry::CommandState do
describe ".default" do
it "returns the default command state" do
expect(described_class.default).to be_a(described_class)
end
context "when called multiple times" do
it "returns the same command state" do
first_state = described_class.default
second_state = described_class.default
expect(first_state).to eql(second_state)
end
end
end
describe "#state_for" do
it "returns a state for the matching command" do
subject.state_for(Pry::Command::Cd).old_stack = 1
expect(subject.state_for(Pry::Command::Cd).old_stack).to eq(1)
end
it "returns new state for new command" do
expect(subject.state_for(Pry::Command::Cd))
.not_to equal(subject.state_for(Pry::Command::Play))
end
it "memoizes state for the same command" do
state_a = subject.state_for(Pry::Command::Cd)
state_b = subject.state_for(Pry::Command::Cd)
expect(state_a).to equal(state_b)
end
end
describe "#reset" do
it "resets the command state for the given command" do
subject.state_for(Pry::Command::Cd).old_stack = 1
subject.reset(Pry::Command::Cd)
expect(subject.state_for(Pry::Command::Cd).old_stack).to be_nil
end
it "doesn't reset command state for other commands" do
subject.state_for(Pry::Command::Cd).old_stack = 1
subject.state_for(Pry::Command::WatchExpression).watch_expressions = 1
subject.reset(Pry::Command::Cd)
expect(subject.state_for(Pry::Command::WatchExpression).watch_expressions).to eq(1)
end
end
end
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