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/************************************************************************
Copyright mooby 2002
CDRMooby2 CDDAData.cpp
http://mooby.psxfanatics.com
This file is protected by the GNU GPL which should be included with
the source code distribution.
************************************************************************/
#pragma warning(disable:4786)
#include "CDDAData.hpp"
#include "Preferences.hpp"
#include <portaudio.h>
using namespace std;
extern Preferences prefs;
extern std::string programName;
// this callback repeats one track over and over
int CDDACallbackRepeat( void *inputBuffer, void *outputBuffer,
unsigned long framesPerBuffer,
PaTimestamp outTime, void *userData )
{
unsigned int i;
/* Cast data passed through stream to our structure type. */
PlayCDDAData* data = (PlayCDDAData*)userData;
short* out = (short*)outputBuffer;
data->theCD->seek(data->CDDAPos);
short* buffer = (short*)data->theCD->getBuffer();
buffer += data->frameOffset;
double volume = data->volume;
// buffer the data
for( i=0; i<framesPerBuffer; i++ )
{
/* Stereo channels are interleaved. */
*out++ = (short)(*buffer++ * volume); /* left */
*out++ = (short)(*buffer++ * volume); /* right */
data->frameOffset += 4;
// at the end of a frame, get the next one
if (data->frameOffset == bytesPerFrame)
{
data->CDDAPos += CDTime(0,0,1);
// when at the end of this track, loop to the start
// of this track
if (data->CDDAPos == data->CDDAEnd)
{
data->CDDAPos = data->CDDAStart;
}
data->theCD->seek(data->CDDAPos);
data->frameOffset = 0;
buffer = (short*)data->theCD->getBuffer();
}
}
return 0;
}
// this callback plays through one track once and stops
int CDDACallbackOneTrackStop( void *inputBuffer, void *outputBuffer,
unsigned long framesPerBuffer,
PaTimestamp outTime, void *userData )
{
unsigned int i;
/* Cast data passed through stream to our structure type. */
PlayCDDAData* data = (PlayCDDAData*)userData;
short* out = (short*)outputBuffer;
short* buffer;
// seek to the current CDDA read position
if (!data->endOfTrack)
{
data->theCD->seek(data->CDDAPos);
buffer = (short*)data->theCD->getBuffer();
}
else
{
buffer = (short*)data->nullAudio;
}
buffer += data->frameOffset;
double volume = data->volume;
// buffer the data
for( i=0; i<framesPerBuffer; i++ )
{
/* Stereo channels are interleaved. */
*out++ = (short)(*buffer++ * volume); /* left */
*out++ = (short)(*buffer++ * volume); /* right */
data->frameOffset += 4;
// at the end of a frame, get the next one
if (data->frameOffset == bytesPerFrame)
{
data->CDDAPos += CDTime(0,0,1);
// when at the end of this track, use null audio
if (data->CDDAPos == data->CDDAEnd)
{
data->endOfTrack = true;
buffer = (short*)data->nullAudio;
data->CDDAPos -= CDTime(0,0,1);
data->frameOffset = 0;
}
// not at end of track, just do normal buffering
else
{
data->theCD->seek(data->CDDAPos);
data->frameOffset = 0;
buffer = (short*)data->theCD->getBuffer();
}
}
}
return 0;
}
PlayCDDAData::PlayCDDAData(const std::vector<TrackInfo> ti, CDTime gapLength)
: stream(NULL),
frameOffset(0), theCD(NULL), trackList(ti), playing(false),
endOfTrack(false), pregapLength(gapLength)
{
memset(nullAudio, 0, sizeof(nullAudio));
volume = atof(prefs.prefsMap[volumeString].c_str());
if (volume < 0) volume = 0;
else if (volume > 1) volume = 1;
}
// initialize the CDDA file data and initalize the audio stream
void PlayCDDAData::openFile(const std::string& file)
{
PaError err;
std::string extension;
theCD = FileInterfaceFactory(file, extension);
theCD->setPregap(pregapLength, trackList[2].trackStart);
err = Pa_Initialize();
if( err != paNoError )
{
Exception e(string("PA Init error: ") + string(Pa_GetErrorText( err )));
THROW(e);
}
// disable extra caching on the file interface
theCD->setCacheMode(FileInterface::oldMode);
}
// start playing the data
int PlayCDDAData::play(const CDTime& startTime)
{
CDTime localStartTime = startTime;
// if play was called with the same time as the previous call,
// dont restart it. this fixes a problem with FPSE's play call.
// of course, if play is called with a different track,
// stop playing the current stream.
if (playing)
{
if (startTime == InitialTime)
{
return 0;
}
else
{
stop();
}
}
InitialTime = startTime;
// make sure there's a valid option chosen
if ((prefs.prefsMap[repeatString] != repeatOneString) &&
(prefs.prefsMap[repeatString] != repeatAllString) &&
(prefs.prefsMap[repeatString] != playOneString))
{
prefs.prefsMap[repeatString] = repeatAllString;
prefs.write();
}
// figure out which track to play to set the end time
if ( (prefs.prefsMap[repeatString] == repeatOneString) ||
(prefs.prefsMap[repeatString] == playOneString))
{
unsigned int i = 1;
while ( (i < (trackList.size() - 1)) && (startTime > trackList[i].trackStart) )
{
i++;
}
// adjust the start time if it's blatantly off from the start time...
if (localStartTime > trackList[i].trackStart)
{
if ( (localStartTime - trackList[i].trackStart) > CDTime(0,2,0))
{
localStartTime = trackList[i].trackStart;
}
}
else
{
if ( (trackList[i].trackStart - localStartTime) > CDTime(0,2,0))
{
localStartTime = trackList[i].trackStart;
}
}
CDDAStart = localStartTime;
CDDAEnd = trackList[i].trackStart + trackList[i].trackLength;
}
else if (prefs.prefsMap[repeatString] == repeatAllString)
{
CDDAEnd = trackList[trackList.size() - 1].trackStart +
trackList[trackList.size() - 1].trackLength;
CDDAStart = trackList[2].trackStart;
if (localStartTime > CDDAEnd)
{
localStartTime = CDDAStart;
}
}
// set the cdda position, start and end times
CDDAPos = localStartTime;
endOfTrack = false;
// open a stream - pass in this CDDA object as the user data.
// depending on the play mode, use a different callback
PaError err;
if (prefs.prefsMap[repeatString] == repeatAllString)
err = Pa_OpenDefaultStream(&stream, 0, 2, paInt16, 44100, 5880,
0, CDDACallbackRepeat, this);
else if (prefs.prefsMap[repeatString] == repeatOneString)
err = Pa_OpenDefaultStream(&stream, 0, 2, paInt16, 44100, 5880,
0, CDDACallbackRepeat, this);
else if (prefs.prefsMap[repeatString] == playOneString)
err = Pa_OpenDefaultStream(&stream, 0, 2, paInt16, 44100, 5880,
0, CDDACallbackOneTrackStop, this);
if( err != paNoError )
{
return 0;
}
// start the stream. the CDDACallback will automatically get
// called to buffer the audio
err = Pa_StartStream( stream );
if( err != paNoError )
{
return 0;
}
playing = true;
return 0;
}
// close the stream - nice and simple
int PlayCDDAData::stop()
{
if (playing)
{
PaError err = Pa_CloseStream( stream );
if( err != paNoError )
{
Exception e(string("PA Close Stream error: ") + string(Pa_GetErrorText( err )));
THROW(e);
}
playing = false;
}
return 0;
}
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