File: boardview.cpp

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/*
 * boardview.cpp - Battleship game plugin
 * Copyright (C) 2014  Aleksey Andreev
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 *
 */

#include <QHeaderView>

#include "boardview.h"

BoardView::BoardView(QWidget *parent)
	: QTableView(parent)
	, bmodel_(NULL)
{
}

void BoardView::setModel(BoardModel *model)
{
	QTableView::setModel(model);
	bmodel_ = model;
}

void BoardView::resizeEvent(QResizeEvent */*event*/)
{
	setCellsSize();
}

void BoardView::mouseReleaseEvent(QMouseEvent */*event*/)
{
	QModelIndex index = currentIndex();
	if (index.isValid())
	{
		int pos = bmodel_->model2oppboard(QPoint(index.column(), index.row()));
		if (pos != -1)
			bmodel_->gameModel()->localTurn(pos);
	}
}

void BoardView::setCellsSize()
{
	if (!bmodel_)
		return;
	int rowCnt = model()->rowCount() - 2;
	int colCnt = model()->columnCount() - 3;
	int boardWidth = width() - verticalHeader()->width() - (lineWidth() + midLineWidth()) * 2;
	int boardHeight = height() - horizontalHeader()->height() - (lineWidth() + midLineWidth()) * 2;
	boardWidth -= 4; boardHeight -= 4; // Запас для гарантии отсутствия прокрутки
	int cellWidth = boardWidth / colCnt - 1;
	int cellHeight = boardHeight / rowCnt - 1;
	int cellSize = qMin(cellWidth, cellHeight);
	int hMargin = boardHeight - cellSize * rowCnt;
	if (hMargin < 0)
		hMargin = 0;
	hMargin /= 2;
	int vMargin = boardWidth - cellSize * colCnt;
	if (vMargin < 0)
		vMargin = 0;
	vMargin /= 3;
	horizontalHeader()->setDefaultSectionSize(cellSize);
	verticalHeader()->setDefaultSectionSize(cellSize);
	horizontalHeader()->resizeSection(0, vMargin);
	horizontalHeader()->resizeSection(colCnt / 2 + 1, vMargin);
	horizontalHeader()->resizeSection(colCnt + 2, vMargin);
	verticalHeader()->resizeSection(0, hMargin);
	verticalHeader()->resizeSection(rowCnt + 1, hMargin);
}