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/*
* options.h - Battleship Game plugin
* Copyright (C) 2014 Aleksey Andreev
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* You can also redistribute and/or modify this program under the
* terms of the Psi License, specified in the accompanied COPYING
* file, as published by the Psi Project; either dated January 1st,
* 2005, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#ifndef OPTIONS_H
#define OPTIONS_H
#include <QObject>
#include <QVariant>
#include "optionaccessor.h"
#define constDndDisable "dnddsbl"
#define constConfDisable "confdsbl"
#define constSaveWndPosition "savewndpos"
#define constSaveWndWidthHeight "savewndwh"
#define constWindowTop "wndtop"
#define constWindowLeft "wndleft"
#define constWindowWidth "wndwidth"
#define constWindowHeight "wndheight"
#define constDefSoundSettings "defsndstngs"
#define constSoundStart "soundstart"
#define constSoundFinish "soundfinish"
#define constSoundMove "soundmove"
#define constSoundError "sounderror"
class Options : public QObject
{
Q_OBJECT
public:
static OptionAccessingHost *psiOptions;
static Options *instance();
static void reset();
QVariant getOption(const QString &option_name) const;
void setOption(const QString &option_name, const QVariant &option_value);
private:
static Options *instance_;
bool dndDisable;
bool confDisable;
bool saveWndPosition;
bool saveWndWidthHeight;
int windowTop;
int windowLeft;
int windowWidth;
int windowHeight;
bool defSoundSettings;
QString soundStart;
QString soundFinish;
QString soundMove;
QString soundError;
private:
Options(QObject *parent = 0);
signals:
public slots:
};
#endif // OPTIONS_H
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