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/*
* boardview.cpp - Gomoku Game plugin
* Copyright (C) 2011 Aleksey Andreev
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* You can also redistribute and/or modify this program under the
* terms of the Psi License, specified in the accompanied COPYING
* file, as published by the Psi Project; either dated January 1st,
* 2005, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#include <QHeaderView>
#include "boardview.h"
using namespace GomokuGame;
BoardView::BoardView(QWidget *parent) :
QTableView(parent),
model_(NULL)
{
}
void BoardView::setModel(QAbstractItemModel *model)
{
QTableView::setModel(model);
model_ = static_cast<BoardModel *>(model);
}
void BoardView::resizeEvent(QResizeEvent * /*event*/)
{
setCellsSize();
}
void BoardView::mouseReleaseEvent(QMouseEvent * /*event*/)
{
QModelIndex index = currentIndex();
if (index.isValid()) {
model_->clickToBoard(index);
}
}
void BoardView::setCellsSize()
{
if (!model_)
return;
int row_cnt = model()->rowCount() - 2;
int col_cnt = model()->columnCount() - 2;
int board_width = width() - verticalHeader()->width() - (lineWidth() + midLineWidth()) * 2;
int board_height = height() - horizontalHeader()->height() - (lineWidth() + midLineWidth()) * 2;
board_width -= 4; board_height -= 4; // Запас для гарантии отсутствия прокрутки
int cell_width = board_width / (row_cnt) - 1;
int cell_heigt = board_height / (col_cnt) - 1;
int cell_size = qMin(cell_width, cell_heigt);
int h_margin = board_width - cell_size * col_cnt;
if (h_margin < 0)
h_margin = 0;
h_margin /= 2;
int v_margin = board_height - cell_size * row_cnt;
if (v_margin < 0)
v_margin = 0;
v_margin /= 2;
horizontalHeader()->setDefaultSectionSize(cell_size);
verticalHeader()->setDefaultSectionSize(cell_size);
horizontalHeader()->resizeSection(0, h_margin);
horizontalHeader()->resizeSection(col_cnt + 1, h_margin);
verticalHeader()->resizeSection(0, v_margin);
verticalHeader()->resizeSection(row_cnt + 1, v_margin);
}
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