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/*
* invitedialog.cpp - plugin
* Copyright (C) 2010 Evgeny Khryukin, liuch
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "invatedialog.h"
using namespace GomokuGame;
InvateDialog::InvateDialog(int account, const QString jid, const QStringList resources, QWidget *parent) :
QDialog(parent),
ui(new Ui::InvateDialog),
accepted(false),
myAcc(account),
jid_(jid)
{
setAttribute(Qt::WA_DeleteOnClose);
ui->setupUi(this);
ui->leJid->setText(jid_);
ui->cbResource->addItems(resources);
adjustSize();
}
InvateDialog::~InvateDialog()
{
delete ui;
}
void InvateDialog::acceptBlack()
{
emit acceptGame(myAcc, jid_ + "/" + ui->cbResource->currentText(), "black");
accepted = true;
accept();
close();
}
void InvateDialog::acceptWhite()
{
emit acceptGame(myAcc, jid_ + "/" + ui->cbResource->currentText(), "white");
accepted = true;
accept();
close();
}
void InvateDialog::closeEvent(QCloseEvent *event)
{
if (!accepted) {
reject();
emit rejectGame(myAcc, jid_);
}
event->accept();
}
// ----------------------------------------
InvitationDialog::InvitationDialog(int account, QString jid, QString color, QString id, QWidget *parent)
: QDialog(parent),
accepted_(false),
account_(account),
id_(id)
{
setAttribute(Qt::WA_DeleteOnClose);
setModal(false);
ui_.setupUi(this);
if(color == "white")
color = tr("white");
else
color = tr("black");
ui_.lbl_text->setText(tr("Player %1 invites you \nto play gomoku. He wants to play %2.")
.arg(jid).arg(color));
connect(ui_.pb_accept, SIGNAL(clicked()), this, SLOT(buttonPressed()));
connect(ui_.pb_reject, SIGNAL(clicked()), this, SLOT(close()));
adjustSize();
setFixedSize(size());
}
void InvitationDialog::buttonPressed()
{
emit accepted(account_, id_);
accepted_ = true;
close();
}
void InvitationDialog::closeEvent(QCloseEvent *e)
{
if(!accepted_)
emit rejected(account_, id_);
e->accept();
close();
}
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