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/*
* invitedialog.h - plugin
* Copyright (C) 2010 Evgeny Khryukin, liuch
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef INVATEDIALOG_H
#define INVATEDIALOG_H
#include <QDialog>
#include <QCloseEvent>
#include "ui_invatedialog.h"
#include "ui_invitationdialog.h"
namespace Ui {
class InvateDialog;
}
namespace GomokuGame {
class InvateDialog : public QDialog {
Q_OBJECT
public:
InvateDialog(int account, const QString jid, const QStringList resources, QWidget *parent = 0);
~InvateDialog();
private:
Ui::InvateDialog *ui;
bool accepted;
int myAcc;
QString jid_;
protected:
void closeEvent(QCloseEvent *event);
private slots:
void acceptBlack();
void acceptWhite();
signals:
void acceptGame(int my_acc, QString jid, QString element);
void rejectGame(int my_acc, QString jid);
};
class InvitationDialog : public QDialog
{
Q_OBJECT
public:
InvitationDialog(int account, QString jid, QString color, QString id, QWidget *parent = 0);
private:
Ui::InvitationDialog ui_;
bool accepted_;
int account_;
QString id_;
private slots:
void buttonPressed();
signals:
void accepted(int, QString);
void rejected(int, QString);
protected:
void closeEvent(QCloseEvent *e);
};
}
#endif // INVATEDIALOG_H
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