File: glGetActiveUniform.m

package info (click to toggle)
psychtoolbox-3 3.0.11.20140816.dfsg1-1
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 77,468 kB
  • ctags: 17,316
  • sloc: ansic: 95,595; cpp: 11,170; objc: 4,026; sh: 1,844; python: 383; php: 312; makefile: 191; java: 113
file content (26 lines) | stat: -rw-r--r-- 761 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
function [ length, size, type, name ] = glGetActiveUniform( program, index, bufSize )

% glGetActiveUniform  Interface to OpenGL function glGetActiveUniform
%
% usage:  [ length, size, type, name ] = glGetActiveUniform( program, index, bufSize )
%
% C function:  void glGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name)

% 25-Mar-2011 -- created (generated automatically from header files)

% ---allocate---
% ---protected---

if nargin~=3,
    error('invalid number of arguments');
end

length = int32(0);
size = int32(0);
type = uint32(0);
name = uint8(zeros(1,bufSize));

moglcore( 'glGetActiveUniform', program, index, bufSize, length, size, type, name );
name = char(name);

return