File: moglFDFTrackingRenderShader.frag.txt

package info (click to toggle)
psychtoolbox-3 3.0.15.20190207.dfsg1-1
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 101,848 kB
  • sloc: ansic: 174,133; cpp: 11,232; objc: 4,832; sh: 1,874; python: 1,047; php: 384; makefile: 189; java: 113
file content (11 lines) | stat: -rw-r--r-- 341 bytes parent folder | download | duplicates (7)
1
2
3
4
5
6
7
8
9
10
11
/* FDF fragment shader for 2nd object render pass: Interpolated texture coordinates
 * are actually interpolated image space (x',y',z') coordinates. They are written
 * to the RG channels for x'y' image space positions.
 *
 * (c) 2008 by Mario Kleiner, licensed under MIT license.
 */

void main(void)
{
    gl_FragColor = gl_TexCoord[0];
}