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/*
/osxptb/trunk/PsychSourceGL/Source/OSX/Eyelink/EyelinkInitWindow.c
PROJECTS: Eyelink
AUTHORS:
cburns@berkeley.edu cdb
E.Peters@ai.rug.nl emp
f.w.cornelissen@med.rug.nl fwc
PLATFORMS: Currently only OS X
HISTORY:
11/23/05 cdb Created.
TARGET LOCATION:
Eyelink.mexmac resides in:
EyelinkToolbox
*/
#include "PsychEyelink.h"
//#include "WindowBank.h"
static char useString[] = "Eyelink('InitWindow')";
static char synopsisString[] =
"initializes eyelink global window, port, device & pixel depth\n"
"and rect variables";
static char seeAlsoString[] = "";
/*
ROUTINE: EYELINKinitwindow
PURPOSE:
initializes eyelink global window, port, device & pixeldepth
and rect variables */
PsychError EyelinkInitWindow(void)
{
// Add help strings
PsychPushHelp(useString, synopsisString, seeAlsoString);
// Output help if asked
if(PsychIsGiveHelp()) {
PsychGiveHelp();
return(PsychError_none);
}
// Abort early with simple warning message, until it's actually implemented.
mexPrintf("WARNING: Eyelink initwindow not implemented yet! Function call ignored!\n");
return(PsychError_none);
/*
// Check arguments
PsychErrorExit(PsychCapNumInputArgs(0));
PsychErrorExit(PsychRequireNumInputArgs(0));
PsychErrorExit(PsychCapNumOutputArgs(0));
// Verify eyelink is up and running
EyelinkSystemIsConnected();
EyelinkSystemIsInitialized();
return(PsychError_none);
*/
}
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