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/*
* bitmap.h
* PsychToolbox
*
* Created by Nuha Jabakhanji on 10-10-01.
*
*/
/*
* Windows BMP file definitions for OpenGL.
*
* Written by Michael Sweet.
*/
#ifndef _BITMAP_H_
#define _BITMAP_H_
# ifndef WIN32
typedef struct /**** BMP file header structure ****/
{
unsigned short bfType; /* Magic number for file */
unsigned int bfSize; /* Size of file */
unsigned short bfReserved1; /* Reserved */
unsigned short bfReserved2; /* ... */
unsigned int bfOffBits; /* Offset to bitmap data */
} BITMAPFILEHEADER;
# define BF_TYPE 0x4D42
typedef struct /**** BMP file info structure ****/
{
unsigned int biSize; /* Size of info header */
int biWidth; /* Width of image */
int biHeight; /* Height of image */
unsigned short biPlanes; /* Number of color planes */
unsigned short biBitCount; /* Number of bits per pixel */
unsigned int biCompression; /* Type of compression to use */
unsigned int biSizeImage; /* Size of image data */
int biXPelsPerMeter; /* X pixels per meter */
int biYPelsPerMeter; /* Y pixels per meter */
unsigned int biClrUsed; /* Number of colors used */
unsigned int biClrImportant; /* Number of important colors */
} BITMAPINFOHEADER;
typedef struct /**** Bitmap information structure ****/
{
BITMAPINFOHEADER bmiHeader; /* Image header */
} BITMAPINFO;
# endif /* !WIN32 */
extern psych_uint8* LoadDIBitmap(const char *filename, BITMAPINFO **info);
#endif
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