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/*
SCREENTextColor.c
AUTHORS:
Allen.Ingling@nyu.edu awi
mario.kleiner@tuebingen.mpg.de mk
PLATFORMS:
All.
HISTORY:
1/25/04 awi Wrote it.
10/12/04 awi In useString: changed "SCREEN" to "Screen", and moved commas to inside [].
DESCRIPTION:
Sets the text color for the specified window record.
NOTES:
*/
#include "Screen.h"
// If you change useString then also change the corresponding synopsis string in ScreenSynopsis.c
static char useString[] ="oldTextColor=Screen('TextColor', windowPtr [,colorVector]);";
// 1 2
static char synopsisString[] =
"Read/Set the text color for the specified window";
static char seeAlsoString[] = "";
PsychError SCREENTextColor(void)
{
psych_bool doSetColor;
PsychWindowRecordType *winRec;
PsychColorType colorArg;
// All subfunctions should have these two lines.
PsychPushHelp(useString, synopsisString, seeAlsoString);
if(PsychIsGiveHelp()){PsychGiveHelp();return(PsychError_none);};
//check for valid number of arguments
PsychErrorExit(PsychRequireNumInputArgs(1));
PsychErrorExit(PsychCapNumInputArgs(2));
PsychErrorExit(PsychCapNumOutputArgs(1));
//Get the window record
PsychAllocInWindowRecordArg(kPsychUseDefaultArgPosition, TRUE, &winRec);
//Coerce the current color record to the correct type in case it has not been accessed yet.
PsychSetTextColorInWindowRecord(&(winRec->textAttributes.textColor), winRec);
PsychCopyOutColorArg(1, kPsychArgOptional, &(winRec->textAttributes.textColor), winRec);
//Get the new color record, coerce it to the correct mode, and store it.
doSetColor=PsychCopyInColorArg(2, kPsychArgOptional, &colorArg);
if(doSetColor) PsychSetTextColorInWindowRecord(&colorArg, winRec);
return(PsychError_none);
}
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