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/*
ScreenPreferenceState.c
AUTHORS:
Allen.Ingling@nyu.edu awi
mario.kleiner.de@gmail.com mk
PLATFORMS:
All.
HISTORY:
2/28/04 awi Created.
5/30/05 mk New preference setting screenSkipSyncTests: If set to TRUE, self-test and calibration will be as
short and sloppy as possible and some problematic conditions will not cause an abort.
One can trade-off correctness and accuracy of stimulus presentation against level of annoyance
during development/debugging of new experiments.
9/30/05 mk new setting VisualDebugLevel: Defines how much visual feedback PTB should give about errors and
state: 0=none, 1=only errors, 2=also warnings, 3=also infos, 4=also blue bootup screen, 5=also visual test sheets.
3/7/06 awi Added state for new preference flag SuppressAllWarnings.
DESCRIPTION:
This file holds state for the Screen Preference command.
*/
#include "Screen.h"
// Default textrenderer already defined? E.g., Compile time options?
#ifndef PTB_DEFAULT_TEXTRENDERER
// Nope: Default to the high-quality OS specific renderer 1.
// A setting of -1 on Windows maps to the "broken beyond any sense" legacy display list renderer.
// A setting of 0 would map to the legacy Apple CoreText renderer on OS/X, legacy GDI renderer on Windows and legacy X11 display list renderer on Linux.
// A setting of 1 maps to the unified FTGL renderer plugin on Linux, Windows and OSX, if available and possible. It falls back to setting 0 on failure.
#define PTB_DEFAULT_TEXTRENDERER 1
#endif
// Default video capture engine is GStreamer (3):
#define PTB_DEFAULTVIDCAPENGINE 3
#if PSYCH_SYSTEM == PSYCH_LINUX
#define INITIAL_DEFAULT_FONT_NAME "Arial"
#define INITIAL_DEFAULT_FONT_SIZE 24
#define INITIAL_DEFAULT_FONT_STYLE 0
#endif
#if PSYCH_SYSTEM == PSYCH_OSX
#define INITIAL_DEFAULT_FONT_NAME "Arial"
#define INITIAL_DEFAULT_FONT_SIZE 24
#define INITIAL_DEFAULT_FONT_STYLE 0
#endif
#if PSYCH_SYSTEM == PSYCH_WINDOWS
#define INITIAL_DEFAULT_FONT_NAME "Arial"
#define INITIAL_DEFAULT_FONT_SIZE 24
#define INITIAL_DEFAULT_FONT_STYLE 0
#endif
//PsychTable preference state
static int psychTableVersion; //there is no psych table yet, this is provided for the future.
static char PsychTableCreator[]="Screen"; //there is no psych table yet, this is provided for the future.
//Text preference state
static int defaultTextYPositionIsBaseline; // Use new style of text positioning by default: y-pos is top of text.
#define MAX_DEFAULT_FONT_NAME_LENGTH 256
static char defaultFontName[MAX_DEFAULT_FONT_NAME_LENGTH];
static int defaultTextSize;
static int defaultTextStyle; // 0=normal,1=bold,2=italic,4=underline,8=outline,32=condense,64=extend
static psych_bool textAlphaBlending;
static int textAntiAliasing; // -1=System defined (don't care), 0=Always off, 1=Always on.
static int textRenderer; // 0=Default OS specific (fast one), 1=OS specific High quality.
static int screenSkipSyncTests; // 0=Do full synctests, abort on failure, 1=Reduced tests, continue with warning, 2=Skip'em
//Debug preference state
static psych_bool TimeMakeTextureFlag;
static int screenVisualDebugLevel;
static int screenConserveVRAM;
// If EmulateOldPTB is set to true, then try to behave like the old OS-9 PTB:
static psych_bool EmulateOldPTB;
// Support for real 3D rendering enabled? Any non-zero value enables 3D rendering, a setting of 1 with defaults, values > 1 enable additional features. Disabled by default.
static int Enable_3d_gfx;
static int screenVBLTimestampingMode;
static int screenVBLEndlineOverride; // Manual override for VTOTAL - Endline of VBL. -1 means "auto-detect" this is the default.
static double screenVBLEndlineMaxFactor; // Manual override for max VTOTAL as a multiplicator of VACTIVE.
static int videoCaptureEngineId; // Default video capture engine: 0 = Quicktime, 1 = LibDC1394 Firewire, 2 = ARVideo.
static int windowShieldingLevel; // Level of priority of windowed onscreen window wrt. other windows:
// From 0 for "behind everything" to 2000 for "in front of everything. Exact meaning of
// number is OS specific. This value is used at window open time for each window.
static double frameRectLadderCorrection; // Tweak factor to apply in SCREENFrameRect.c for different GPU's.
static psych_bool suppressAllWarnings;
// General level of verbosity:
// 0 = Shut up.
// 1 = Errors only.
// 2 = Errors and Warnings.
// 3 = Above + Basic Info, e.g., window properties and copyright. This is the default.
// 4 = Lot's more debug output and infos.
// 5 = Extreme debug output.
static int Verbosity;
// Thresholds used during VBL sync tests and refresh rate measurement and calibration
// in PsychOpenOnscreenWindow()
static double sync_maxStddev; // Maximum standard deviation from mean duration in seconds.
static double sync_maxDeviation; // Maximum deviation (in percent) between measured and OS reported reference frame duration.
static double sync_maxDuration; // Maximum duration of a calibration run in seconds.
static int sync_minSamples; // Minimum number of valid measurement samples needed.
static int useGStreamer; // Use GStreamer for multi-media processing? 1==yes.
//All state checking goes through accessors located in this file.
// Called by Screen init code first: Sets up all default values after a
// (re-)load of the MEX file, ie., at first invocation, or after a clear all, clear mex etc.
void PrepareScreenPreferences(void)
{
//set the fake psych table version
psychTableVersion=20;
sprintf(PsychTableCreator, "Screen");
defaultTextYPositionIsBaseline=0;
defaultTextSize=INITIAL_DEFAULT_FONT_SIZE;
defaultTextStyle=INITIAL_DEFAULT_FONT_STYLE;
textAlphaBlending=FALSE;
textAntiAliasing=-1;
textRenderer=PTB_DEFAULT_TEXTRENDERER;
screenSkipSyncTests=0;
TimeMakeTextureFlag=FALSE;
screenVisualDebugLevel=4;
screenConserveVRAM=0;
EmulateOldPTB=FALSE;
Enable_3d_gfx=0;
screenVBLTimestampingMode = (PSYCH_SYSTEM == PSYCH_LINUX) ? 4 : 0;
screenVBLEndlineOverride=-1;
screenVBLEndlineMaxFactor=1.25;
videoCaptureEngineId=PTB_DEFAULTVIDCAPENGINE;
windowShieldingLevel=2000;
frameRectLadderCorrection=-1.0;
suppressAllWarnings=FALSE;
// Default level of verbosity is 3:
Verbosity=3;
// Early override via environment variable, if defined:
if (getenv("PSYCH_SCREEN_VERBOSITY")) {
Verbosity = atoi(getenv("PSYCH_SCREEN_VERBOSITY"));
}
// Default synctest settings: 200 usec allowable max standard deviation from measured
// mean flip duration, at least 50 valid sync samples, at most 10% deviation between
// measured duration and reference duration (os reported or other), at most 5 seconds
// worst-case duration per calibration run:
PsychPrefStateSet_SynctestThresholds(0.000200, 50, 0.1, 5);
// Initialize our locale setting for multibyte/singlebyte to unicode character conversion
// for Screen('DrawText') et al. to be the current default system locale, as defined by
// system settings and environment variables at startup of Matlab/Octave:
// N.B. This function is special as the affected state setting and routines are not defined
// here, but inside the Screen text handling routines, currently in SCREENDrawText.c
PsychSetUnicodeTextConversionLocale("");
PsychPrefStateSet_DefaultFontName(INITIAL_DEFAULT_FONT_NAME);
// Only use GStreamer by default:
PsychPrefStateSet_UseGStreamer(1);
return;
}
//Accessors
//****************************************************************************************************************
//PsychTable preferences
/*
preference: PsychTableVersion
*/
int PsychPrefStateGet_PsychTableVersion(void)
{
return(psychTableVersion);
}
/*
preference: PsychTableCreator
*/
const char *PsychPrefStateGet_PsychTableCreator(void)
{
return(PsychTableCreator);
}
//****************************************************************************************************************
//Text and Font preferences
// If set to true, then the y-position specified in Screen('DrawText') defines
// the baseline of the text, not the top of the text. Default is off -> top of text.
// The default changes to 'on' -> Baseline if emulation of old PTB enabled on OS-X.
// This setting can be overriden case-by-case with the optional 7th argument to 'DrawText':
int PsychPrefStateGet_TextYPositionIsBaseline(void)
{
return(defaultTextYPositionIsBaseline);
}
void PsychPrefStateSet_TextYPositionIsBaseline(int textPosIsBaseline)
{
defaultTextYPositionIsBaseline = (textPosIsBaseline > 0) ? 1 : 0;
}
int PsychPrefStateGet_TextAntiAliasing(void)
{
return(textAntiAliasing);
}
void PsychPrefStateSet_TextAntiAliasing(int mode)
{
textAntiAliasing = mode;
}
int PsychPrefStateGet_TextRenderer(void)
{
return(textRenderer);
}
void PsychPrefStateSet_TextRenderer(int mode)
{
textRenderer = mode;
}
/*
preference: DefaultFontName
*/
void PsychPrefStateGet_DefaultFontName(const char **fontName )
{
*fontName=defaultFontName;
}
void PsychPrefStateSet_DefaultFontName(const char *newName)
{
if(strlen(newName)+1 > MAX_DEFAULT_FONT_NAME_LENGTH)
PsychErrorExitMsg(PsychError_user, "Attempt to set a default font name using a string >255 characters");
strcpy(defaultFontName, newName);
}
/*
preference: DefaultTextSize
*/
int PsychPrefStateGet_DefaultTextSize(void)
{
return(defaultTextSize);
}
void PsychPrefStateSet_DefaultTextSize(int textSize)
{
defaultTextSize=textSize;
}
/*
preference: DefaultTextStyle
*/
int PsychPrefStateGet_DefaultTextStyle(void)
{
return(defaultTextStyle);
}
void PsychPrefStateSet_DefaultTextStyle(int textStyle)
{
defaultTextStyle=textStyle;
}
/*
preference: TextAlphaBlending
*/
psych_bool PsychPrefStateGet_TextAlphaBlending(void)
{
return(textAlphaBlending);
}
void PsychPrefStateSet_TextAlphaBlending(psych_bool enableFlag)
{
textAlphaBlending=enableFlag;
}
// Screen self-test and calibration preferences for syncing to VBL and such...
int PsychPrefStateGet_SkipSyncTests(void)
{
return(screenSkipSyncTests);
}
void PsychPrefStateSet_SkipSyncTests(int level)
{
screenSkipSyncTests = level;
}
// Screen debug level for output of visual feedback signals...
int PsychPrefStateGet_VisualDebugLevel(void)
{
return(screenVisualDebugLevel);
}
void PsychPrefStateSet_VisualDebugLevel(int level)
{
screenVisualDebugLevel=level;
}
// Get and set mode of operation for Screen('Flip')'s VBL
// and bufferswap timestamping. This parameter is better left
// at default setting by most users. Useful for debugging/testing
// and in special cases. Currently meaningless on Linux
// and therefore silently ignored.
//
// -1= Always use uncorrected timestamps.
// 0 = low-level, kernel-based timestamping always off: Use beampos method if available, otherwise use uncorrected timestamps.
// 1 = Automatic, on demand: Use beampos method if available, use the kernel-level method if beampos method unsupported, e.g., IntelMacs.
// 2 = Always use kernel-level method, but only as a consistency check for beampos method -- For the super-paranoid and for testing.
// 3 = Always use kernel-level method, this method overrides everything else. This is the opposite of 1.
// 4 = Use operating system specific timestamping method: On Linux this is OpenML OML_sync_control, on Windows this is DwmGetCompositionTimingInfo().
//
int PsychPrefStateGet_VBLTimestampingMode(void)
{
return(screenVBLTimestampingMode);
}
void PsychPrefStateSet_VBLTimestampingMode(int level)
{
screenVBLTimestampingMode = level;
}
// Override for display endline aka VTOTAL:
int PsychPrefStateGet_VBLEndlineOverride(void)
{
return(screenVBLEndlineOverride);
}
void PsychPrefStateSet_VBLEndlineOverride(int level)
{
screenVBLEndlineOverride = level;
}
// Override for display endline multiplicator, relative to VACTIVE:
double PsychPrefStateGet_VBLEndlineMaxFactor(void)
{
return(screenVBLEndlineMaxFactor);
}
void PsychPrefStateSet_VBLEndlineMaxFactor(double inputDoubleValue)
{
screenVBLEndlineMaxFactor = inputDoubleValue;
}
// Settings for conserving VRAM usage by disabling certain features.
// Also used for various workarounds and special op modes.
int PsychPrefStateGet_ConserveVRAM(void)
{
return(screenConserveVRAM);
}
void PsychPrefStateSet_ConserveVRAM(int level)
{
screenConserveVRAM = level;
}
// If EmulateOldPTB is set to true (default is false) at startup, then we try to
// behave like the old OS-9 and Windows Psychtoolboxes. We don't use double-buffering
// and SCREEN('Flip') for stimulus onset- offset and timing, but good'ol
// Screen('WaitBlanking') in conjunction with drawing commands that execute
// immediately on invocation (glFinish()) and a single-buffered onscreen window.
// Offscreen windows are also available in a compatible way.
//
// Note: Internally we still use a double-buffered context, but the front buffer is
// the drawing/reading target for all commands and the backbuffer is used as a
// scratchpad buffer for Offscreen window handling.
psych_bool PsychPrefStateGet_EmulateOldPTB(void)
{
return(EmulateOldPTB);
}
void PsychPrefStateSet_EmulateOldPTB(psych_bool level)
{
EmulateOldPTB = level;
// When emulation for old PTB gets enabled, we change the default for
// text baseline to 'on' -- The behaviour of old PTB.
#if PSYCH_SYSTEM == PSYCH_OSX
if (EmulateOldPTB>0) defaultTextYPositionIsBaseline=1;
#endif
}
// Enable switch for 3D graphics support. If set to true, PTB will allocate stencil-
// and depth-buffers additionally to the AUX and Colorbuffers and perform additional
// bookkeeping to make sure we can do real 3D rendering and interface to external
// OpenGL mexfiles like, e.g., moglcore...
int PsychPrefStateGet_3DGfx(void)
{
return(Enable_3d_gfx);
}
void PsychPrefStateSet_3DGfx(int level)
{
if (level < 0) PsychErrorExitMsg(PsychError_invalidIntegerArg, "3D graphics preference setting must be a non-negative integer value! You passed a negative one.");
Enable_3d_gfx = level;
}
// Default for selection of video capture engine:
int PsychPrefStateGet_VideoCaptureEngine(void)
{
return(videoCaptureEngineId);
}
void PsychPrefStateSet_VideoCaptureEngine(int mode)
{
videoCaptureEngineId = mode;
}
int PsychPrefStateGet_WindowShieldingLevel(void)
{
return(windowShieldingLevel);
}
void PsychPrefStateSet_WindowShieldingLevel(int level)
{
windowShieldingLevel = level;
}
// Correction tweak offset for proper Screen('FrameRect') behaviour:
void PsychPrefStateSet_FrameRectCorrection(double level)
{
frameRectLadderCorrection = level;
}
double PsychPrefStateGet_FrameRectCorrection(void)
{
return(frameRectLadderCorrection);
}
// Tweakable parameters for VBL sync tests and refresh rate calibration:
void PsychPrefStateSet_SynctestThresholds(double maxStddev, int minSamples, double maxDeviation, double maxDuration)
{
if (maxStddev <= 0.0) PsychErrorExitMsg(PsychError_user, "Invalid (<= 0) maximum standard deviation provided!");
if (maxDeviation <= 0.0 || maxDeviation > 1.0) PsychErrorExitMsg(PsychError_user, "Invalid (not in range 0.0 - 1.0) maximum deviation from reference framerate provided!");
if (maxDuration <= 0.0) PsychErrorExitMsg(PsychError_user, "Invalid (<= 0) maximum duration of calibration procedure provided!");
if (minSamples < 0) PsychErrorExitMsg(PsychError_user, "Invalid (negative) minimum number of samples provided!");
sync_maxStddev = maxStddev;
sync_maxDeviation = maxDeviation;
sync_maxDuration = maxDuration;
sync_minSamples = minSamples;
}
void PsychPrefStateGet_SynctestThresholds(double* maxStddev, int* minSamples, double* maxDeviation, double* maxDuration)
{
*maxStddev = sync_maxStddev;
*maxDeviation = sync_maxDeviation;
*maxDuration = sync_maxDuration;
*minSamples = sync_minSamples;
}
//****************************************************************************************************************
//Debug preferences
psych_bool PsychPrefStateGet_DebugMakeTexture(void)
{
return(TimeMakeTextureFlag);
}
void PsychPrefStateSet_DebugMakeTexture(psych_bool setFlag)
{
TimeMakeTextureFlag=setFlag;
}
psych_bool PsychPrefStateGet_SuppressAllWarnings(void)
{
return(suppressAllWarnings);
}
void PsychPrefStateSet_SuppressAllWarnings(psych_bool setFlag)
{
suppressAllWarnings=setFlag;
}
// Level of verbosity:
int PsychPrefStateGet_Verbosity(void)
{
// Clamp level of verbosity to max. 1 if suppression of warnings is requested:
if (suppressAllWarnings && Verbosity>1) return(1);
return(Verbosity);
}
void PsychPrefStateSet_Verbosity(int level)
{
Verbosity = level;
}
void PsychPrefStateSet_UseGStreamer(int value)
{
useGStreamer = value;
}
int PsychPrefStateGet_UseGStreamer(void)
{
return(useGStreamer);
}
// Screen -> Head mappings: These are special, because the default
// mapping gets initialized during display initialization, and
// the actual mappings are stored in PsychGraphicsHardwareHALSupport.c,
// so these are just wrappers around the true accessor functions:
void PsychPrefStateSet_ScreenToHead(int screenId, int headId, int crtcId, int rankId)
{
PsychSetScreenToHead(screenId, headId, rankId);
PsychSetScreenToCrtcId(screenId, crtcId, rankId);
}
int PsychPrefStateGet_ScreenToHead(int screenId, int rankId)
{
return(PsychScreenToHead(screenId, rankId));
}
int PsychPrefStateGet_ScreenToCrtcId(int screenId, int rankId)
{
return(PsychScreenToCrtcId(screenId, rankId));
}
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