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function textures = glCreateTextures( target, n )
% glCreateTextures Interface to OpenGL function glCreateTextures
%
% usage: textures = glCreateTextures( target, n )
%
% C function: void glCreateTextures(GLenum target, GLsizei n, GLuint* textures)
% 30-Sep-2014 -- created (generated automatically from header files)
% ---allocate---
if nargin~=2,
error('invalid number of arguments');
end
textures = uint32(0);
moglcore( 'glCreateTextures', target, n, textures );
return
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