File: _glGetActiveUniformARB.m

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function [ length, size, type, name ] = glGetActiveUniformARB( programObj, index, maxLength )

% glGetActiveUniformARB  Interface to OpenGL function glGetActiveUniformARB
%
% usage:  [ length, size, type, name ] = glGetActiveUniformARB( programObj, index, maxLength )
%
% C function:  void glGetActiveUniformARB(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLcharARB* name)

% 30-Sep-2014 -- created (generated automatically from header files)

% ---allocate---

if nargin~=3,
    error('invalid number of arguments');
end

length = int32(0);
size = int32(0);
type = uint32(0);
name = uint8(0);

moglcore( 'glGetActiveUniformARB', programObj, index, maxLength, length, size, type, name );

return