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function glDrawTextureNV( texture, sampler, x0, y0, x1, y1, z, s0, t0, s1, t1 )
% glDrawTextureNV Interface to OpenGL function glDrawTextureNV
%
% usage: glDrawTextureNV( texture, sampler, x0, y0, x1, y1, z, s0, t0, s1, t1 )
%
% C function: void glDrawTextureNV(GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1)
% 30-Sep-2014 -- created (generated automatically from header files)
if nargin~=11,
error('invalid number of arguments');
end
moglcore( 'glDrawTextureNV', texture, sampler, x0, y0, x1, y1, z, s0, t0, s1, t1 );
return
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