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function glFramebufferTexture2D( target, attachment, textarget, texture, level )
% glFramebufferTexture2D Interface to OpenGL function glFramebufferTexture2D
%
% usage: glFramebufferTexture2D( target, attachment, textarget, texture, level )
%
% C function: void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
% 30-Aug-2012 -- created (generated automatically from header files)
if nargin~=5,
error('invalid number of arguments');
end
moglcore( 'glFramebufferTexture2D', target, attachment, textarget, texture, level );
return
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