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function [ length, uniformBlockName ] = glGetActiveUniformBlockName( program, uniformBlockIndex, bufSize )
% glGetActiveUniformBlockName Interface to OpenGL function glGetActiveUniformBlockName
%
% usage: [ length, uniformBlockName ] = glGetActiveUniformBlockName( program, uniformBlockIndex, bufSize )
%
% C function: void glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName)
% 30-Aug-2012 -- created (generated automatically from header files)
% ---allocate---
% ---protected---
if nargin~=3,
error('invalid number of arguments');
end
length = int32([0,0]);
uniformBlockName = uint8(zeros(1,bufSize));
moglcore( 'glGetActiveUniformBlockName', program, uniformBlockIndex, bufSize, length, uniformBlockName );
uniformBlockName = char(uniformBlockName);
length = length(1:end-1);
return
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