1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
|
function params = glGetUniformSubroutineuiv( shadertype, location )
% glGetUniformSubroutineuiv Interface to OpenGL function glGetUniformSubroutineuiv
%
% usage: params = glGetUniformSubroutineuiv( shadertype, location )
%
% C function: void glGetUniformSubroutineuiv(GLenum shadertype, GLint location, GLuint* params)
% 30-Aug-2012 -- created (generated automatically from header files)
% ---allocate---
% ---protected---
if nargin~=2,
error('invalid number of arguments');
end
% Allocate enough bufferspace for the biggest returned vector:
params=uint32(repmat(intmax('uint32'), [ 16 1 ]));
moglcore( 'glGetUniformSubroutineuiv', shadertype, location, params );
params = params(find(params~=intmax('uint32')));
return
|