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function glSpecializeShader( shader, pEntryPoint, numSpecializationConstants, pConstantIndex, pConstantValue )
% glSpecializeShader Interface to OpenGL function glSpecializeShader
%
% usage: glSpecializeShader( shader, pEntryPoint, numSpecializationConstants, pConstantIndex, pConstantValue )
%
% C function: void glSpecializeShader(GLuint shader, const GLchar* pEntryPoint, GLuint numSpecializationConstants, const GLuint* pConstantIndex, const GLuint* pConstantValue)
% 08-Aug-2020 -- created (generated automatically from header files)
if nargin~=5,
error('invalid number of arguments');
end
moglcore( 'glSpecializeShader', shader, uint8(pEntryPoint), numSpecializationConstants, uint32(pConstantIndex), uint32(pConstantValue) );
return
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