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# frozen_string_literal: true
require_relative '../../puppet/external/dot'
require_relative '../../puppet/relationship'
require 'set'
# A hopefully-faster graph class to replace the use of GRATR.
class Puppet::Graph::SimpleGraph
include Puppet::Util::PsychSupport
#
# All public methods of this class must maintain (assume ^ ensure) the following invariants, where "=~=" means
# equiv. up to order:
#
# @in_to.keys =~= @out_to.keys =~= all vertices
# @in_to.values.collect { |x| x.values }.flatten =~= @out_from.values.collect { |x| x.values }.flatten =~= all edges
# @in_to[v1][v2] =~= @out_from[v2][v1] =~= all edges from v1 to v2
# @in_to [v].keys =~= vertices with edges leading to v
# @out_from[v].keys =~= vertices with edges leading from v
# no operation may shed reference loops (for gc)
# recursive operation must scale with the depth of the spanning trees, or better (e.g. no recursion over the set
# of all vertices, etc.)
#
# This class is intended to be used with DAGs. However, if the
# graph has a cycle, it will not cause non-termination of any of the
# algorithms.
#
def initialize
@in_to = {}
@out_from = {}
@upstream_from = {}
@downstream_from = {}
end
# Clear our graph.
def clear
@in_to.clear
@out_from.clear
@upstream_from.clear
@downstream_from.clear
end
# Which resources the given resource depends on.
def dependencies(resource)
vertex?(resource) ? upstream_from_vertex(resource).keys : []
end
# Which resources depend upon the given resource.
def dependents(resource)
vertex?(resource) ? downstream_from_vertex(resource).keys : []
end
# Whether our graph is directed. Always true. Used to produce dot files.
def directed?
true
end
# Determine all of the leaf nodes below a given vertex.
def leaves(vertex, direction = :out)
tree_from_vertex(vertex, direction).keys.find_all { |c| adjacent(c, :direction => direction).empty? }
end
# Collect all of the edges that the passed events match. Returns
# an array of edges.
def matching_edges(event, base = nil)
source = base || event.resource
unless vertex?(source)
Puppet.warning _("Got an event from invalid vertex %{source}") % { source: source.ref }
return []
end
# Get all of the edges that this vertex should forward events
# to, which is the same thing as saying all edges directly below
# This vertex in the graph.
@out_from[source].values.flatten.find_all { |edge| edge.match?(event.name) }
end
# Return a reversed version of this graph.
def reversal
result = self.class.new
vertices.each { |vertex| result.add_vertex(vertex) }
edges.each do |edge|
result.add_edge edge.class.new(edge.target, edge.source, edge.label)
end
result
end
# Return the size of the graph.
def size
vertices.size
end
def to_a
vertices
end
# This is a simple implementation of Tarjan's algorithm to find strongly
# connected components in the graph; this is a fairly ugly implementation,
# because I can't just decorate the vertices themselves.
#
# This method has an unhealthy relationship with the find_cycles_in_graph
# method below, which contains the knowledge of how the state object is
# maintained.
def tarjan(root, s)
# initialize the recursion stack we use to work around the nasty lack of a
# decent Ruby stack.
recur = [{ :node => root }]
until recur.empty?
frame = recur.last
vertex = frame[:node]
case frame[:step]
when nil then
s[:index][vertex] = s[:number]
s[:lowlink][vertex] = s[:number]
s[:number] = s[:number] + 1
s[:stack].push(vertex)
s[:seen][vertex] = true
frame[:children] = adjacent(vertex)
frame[:step] = :children
when :children then
if frame[:children].length > 0 then
child = frame[:children].shift
if !s[:index][child] then
# Never seen, need to recurse.
frame[:step] = :after_recursion
frame[:child] = child
recur.push({ :node => child })
elsif s[:seen][child] then
s[:lowlink][vertex] = [s[:lowlink][vertex], s[:index][child]].min
end
else
if s[:lowlink][vertex] == s[:index][vertex] then
this_scc = []
loop do
top = s[:stack].pop
s[:seen][top] = false
this_scc << top
break if top == vertex
end
s[:scc] << this_scc
end
recur.pop # done with this node, finally.
end
when :after_recursion then
s[:lowlink][vertex] = [s[:lowlink][vertex], s[:lowlink][frame[:child]]].min
frame[:step] = :children
else
fail "#{frame[:step]} is an unknown step"
end
end
end
# Find all cycles in the graph by detecting all the strongly connected
# components, then eliminating everything with a size of one as
# uninteresting - which it is, because it can't be a cycle. :)
#
# This has an unhealthy relationship with the 'tarjan' method above, which
# it uses to implement the detection of strongly connected components.
def find_cycles_in_graph
state = {
:number => 0, :index => {}, :lowlink => {}, :scc => [],
:stack => [], :seen => {}
}
# we usually have a disconnected graph, must walk all possible roots
vertices.each do |vertex|
unless state[:index][vertex] then
tarjan vertex, state
end
end
# To provide consistent results to the user, given that a hash is never
# assured to return the same order, and given our graph processing is
# based on hash tables, we need to sort the cycles internally, as well as
# the set of cycles.
#
# Given we are in a failure state here, any extra cost is more or less
# irrelevant compared to the cost of a fix - which is on a human
# time-scale.
state[:scc].select do |component|
multi_vertex_component?(component) || single_vertex_referring_to_self?(component)
end.map(&:sort).sort
end
# Perform a BFS on the sub graph representing the cycle, with a view to
# generating a sufficient set of paths to report the cycle meaningfully, and
# ideally usefully, for the end user.
#
# BFS is preferred because it will generally report the shortest paths
# through the graph first, which are more likely to be interesting to the
# user. I think; it would be interesting to verify that. --daniel 2011-01-23
def paths_in_cycle(cycle, max_paths = 1)
# TRANSLATORS "negative or zero" refers to the count of paths
raise ArgumentError, _("negative or zero max_paths") if max_paths < 1
# Calculate our filtered outbound vertex lists...
adj = {}
cycle.each do |vertex|
adj[vertex] = adjacent(vertex).select { |s| cycle.member? s }
end
found = []
# frame struct is vertex, [path]
stack = [[cycle.first, []]]
while frame = stack.shift # rubocop:disable Lint/AssignmentInCondition
if frame[1].member?(frame[0]) then
found << frame[1] + [frame[0]]
break if found.length >= max_paths
else
adj[frame[0]].each do |to|
stack.push [to, frame[1] + [frame[0]]]
end
end
end
found.sort
end
# @return [Array] array of dependency cycles (arrays)
def report_cycles_in_graph
cycles = find_cycles_in_graph
number_of_cycles = cycles.length
return if number_of_cycles == 0
message = n_("Found %{num} dependency cycle:\n", "Found %{num} dependency cycles:\n", number_of_cycles) % { num: number_of_cycles }
cycles.each do |cycle|
paths = paths_in_cycle(cycle)
message += paths.map { |path| '(' + path.join(' => ') + ')' }.join('\n') + '\n'
end
if Puppet[:graph] then
filename = write_cycles_to_graph(cycles)
message += _("Cycle graph written to %{filename}.") % { filename: filename }
else
# TRANSLATORS '--graph' refers to a command line option and OmniGraffle and GraphViz are program names and should not be translated
message += _("Try the '--graph' option and opening the resulting '.dot' file in OmniGraffle or GraphViz")
end
Puppet.err(message)
cycles
end
def write_cycles_to_graph(cycles)
# This does not use the DOT graph library, just writes the content
# directly. Given the complexity of this, there didn't seem much point
# using a heavy library to generate exactly the same content. --daniel 2011-01-27
graph = ["digraph Resource_Cycles {"]
graph << ' label = "Resource Cycles"'
cycles.each do |cycle|
paths_in_cycle(cycle, 10).each do |path|
graph << path.map { |v| '"' + v.to_s.gsub(/"/, '\\"') + '"' }.join(" -> ")
end
end
graph << '}'
filename = File.join(Puppet[:graphdir], "cycles.dot")
# DOT files are assumed to be UTF-8 by default - http://www.graphviz.org/doc/info/lang.html
File.open(filename, "w:UTF-8") { |f| f.puts graph }
filename
end
# Add a new vertex to the graph.
def add_vertex(vertex)
@in_to[vertex] ||= {}
@out_from[vertex] ||= {}
end
# Remove a vertex from the graph.
def remove_vertex!(v)
return unless vertex?(v)
@upstream_from.clear
@downstream_from.clear
(@in_to[v].values + @out_from[v].values).flatten.each { |e| remove_edge!(e) }
@in_to.delete(v)
@out_from.delete(v)
end
# Test whether a given vertex is in the graph.
def vertex?(v)
@in_to.include?(v)
end
# Return a list of all vertices.
def vertices
@in_to.keys
end
# Add a new edge. The graph user has to create the edge instance,
# since they have to specify what kind of edge it is.
def add_edge(e, *a)
return add_relationship(e, *a) unless a.empty?
e = Puppet::Relationship.from_data_hash(e) if e.is_a?(Hash)
@upstream_from.clear
@downstream_from.clear
add_vertex(e.source)
add_vertex(e.target)
# Avoid multiple lookups here. This code is performance critical
arr = (@in_to[e.target][e.source] ||= [])
arr << e unless arr.include?(e)
arr = (@out_from[e.source][e.target] ||= [])
arr << e unless arr.include?(e)
end
def add_relationship(source, target, label = nil)
add_edge Puppet::Relationship.new(source, target, label)
end
# Find all matching edges.
def edges_between(source, target)
(@out_from[source] || {})[target] || []
end
# Is there an edge between the two vertices?
def edge?(source, target)
vertex?(source) and vertex?(target) and @out_from[source][target]
end
def edges
@in_to.values.collect(&:values).flatten
end
def each_edge
@in_to.each { |_t, ns| ns.each { |_s, es| es.each { |e| yield e } } }
end
# Remove an edge from our graph.
def remove_edge!(e)
if edge?(e.source, e.target)
@upstream_from.clear
@downstream_from.clear
@in_to[e.target].delete e.source if (@in_to[e.target][e.source] -= [e]).empty?
@out_from[e.source].delete e.target if (@out_from[e.source][e.target] -= [e]).empty?
end
end
# Find adjacent edges.
def adjacent(v, options = {})
ns = (options[:direction] == :in) ? @in_to[v] : @out_from[v]
return [] unless ns
(options[:type] == :edges) ? ns.values.flatten : ns.keys
end
# Just walk the tree and pass each edge.
def walk(source, direction)
# Use an iterative, breadth-first traversal of the graph. One could do
# this recursively, but Ruby's slow function calls and even slower
# recursion make the shorter, recursive algorithm cost-prohibitive.
stack = [source]
seen = Set.new
until stack.empty?
node = stack.shift
next if seen.member? node
connected = adjacent(node, :direction => direction)
connected.each do |target|
yield node, target
end
stack.concat(connected)
seen << node
end
end
# A different way of walking a tree, and a much faster way than the
# one that comes with GRATR.
def tree_from_vertex(start, direction = :out)
predecessor = {}
walk(start, direction) do |parent, child|
predecessor[child] = parent
end
predecessor
end
def downstream_from_vertex(v)
return @downstream_from[v] if @downstream_from[v]
result = @downstream_from[v] = {}
@out_from[v].keys.each do |node|
result[node] = 1
result.update(downstream_from_vertex(node))
end
result
end
def direct_dependents_of(v)
(@out_from[v] || {}).keys
end
def upstream_from_vertex(v)
return @upstream_from[v] if @upstream_from[v]
result = @upstream_from[v] = {}
@in_to[v].keys.each do |node|
result[node] = 1
result.update(upstream_from_vertex(node))
end
result
end
def direct_dependencies_of(v)
(@in_to[v] || {}).keys
end
# Return an array of the edge-sets between a series of n+1 vertices (f=v0,v1,v2...t=vn)
# connecting the two given vertices. The ith edge set is an array containing all the
# edges between v(i) and v(i+1); these are (by definition) never empty.
#
# * if f == t, the list is empty
# * if they are adjacent the result is an array consisting of
# a single array (the edges from f to t)
# * and so on by induction on a vertex m between them
# * if there is no path from f to t, the result is nil
#
# This implementation is not particularly efficient; it's used in testing where clarity
# is more important than last-mile efficiency.
#
def path_between(f, t)
if f == t
[]
elsif direct_dependents_of(f).include?(t)
[edges_between(f, t)]
elsif dependents(f).include?(t)
m = (dependents(f) & direct_dependencies_of(t)).first
path_between(f, m) + path_between(m, t)
else
nil
end
end
# LAK:FIXME This is just a paste of the GRATR code with slight modifications.
# Return a DOT::DOTDigraph for directed graphs or a DOT::DOTSubgraph for an
# undirected Graph. _params_ can contain any graph property specified in
# rdot.rb. If an edge or vertex label is a kind of Hash then the keys
# which match +dot+ properties will be used as well.
def to_dot_graph(params = {})
params['name'] ||= self.class.name.tr(':', '_')
fontsize = params['fontsize'] || '8'
graph = (directed? ? DOT::DOTDigraph : DOT::DOTSubgraph).new(params)
edge_klass = directed? ? DOT::DOTDirectedEdge : DOT::DOTEdge
vertices.each do |v|
name = v.ref
params = { 'name' => stringify(name),
'fontsize' => fontsize,
'label' => name }
v_label = v.ref
params.merge!(v_label) if v_label and v_label.is_a? Hash
graph << DOT::DOTNode.new(params)
end
edges.each do |e|
params = { 'from' => stringify(e.source.ref),
'to' => stringify(e.target.ref),
'fontsize' => fontsize }
e_label = e.ref
params.merge!(e_label) if e_label and e_label.is_a? Hash
graph << edge_klass.new(params)
end
graph
end
def stringify(s)
%("#{s.gsub('"', '\\"')}")
end
# Output the dot format as a string
def to_dot(params = {}) to_dot_graph(params).to_s; end
# Produce the graph files if requested.
def write_graph(name)
return unless Puppet[:graph]
file = File.join(Puppet[:graphdir], "#{name}.dot")
# DOT files are assumed to be UTF-8 by default - http://www.graphviz.org/doc/info/lang.html
File.open(file, "w:UTF-8") { |f|
f.puts to_dot("name" => name.to_s.capitalize)
}
end
# This flag may be set to true to use the new YAML serialization
# format (where @vertices is a simple list of vertices rather than a
# list of VertexWrapper objects). Deserialization supports both
# formats regardless of the setting of this flag.
class << self
attr_accessor :use_new_yaml_format
end
self.use_new_yaml_format = false
def initialize_from_hash(hash)
initialize
vertices = hash['vertices']
edges = hash['edges']
if vertices.is_a?(Hash)
# Support old (2.6) format
vertices = vertices.keys
end
vertices.each { |v| add_vertex(v) } unless vertices.nil?
edges.each { |e| add_edge(e) } unless edges.nil?
end
def to_data_hash
hash = { 'edges' => edges.map(&:to_data_hash) }
hash['vertices'] = if self.class.use_new_yaml_format
vertices
else
# Represented in YAML using the old (version 2.6) format.
result = {}
vertices.each do |vertex|
adjacencies = {}
[:in, :out].each do |direction|
direction_hash = {}
adjacencies[direction.to_s] = direction_hash
adjacent(vertex, :direction => direction, :type => :edges).each do |edge|
other_vertex = direction == :in ? edge.source : edge.target
(direction_hash[other_vertex.to_s] ||= []) << edge
end
direction_hash.each_pair { |key, edges| direction_hash[key] = edges.uniq.map(&:to_data_hash) }
end
vname = vertex.to_s
result[vname] = { 'adjacencies' => adjacencies, 'vertex' => vname }
end
result
end
hash
end
def multi_vertex_component?(component)
component.length > 1
end
private :multi_vertex_component?
def single_vertex_referring_to_self?(component)
if component.length == 1
vertex = component[0]
adjacent(vertex).include?(vertex)
else
false
end
end
private :single_vertex_referring_to_self?
end
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