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/*
* Windows networking abstraction.
*
* For the IPv6 code in here I am indebted to Jeroen Massar and
* unfix.org.
*/
#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#define DEFINE_PLUG_METHOD_MACROS
#include "putty.h"
#include "network.h"
#include "tree234.h"
#include <ws2tcpip.h>
#ifndef NO_IPV6
const struct in6_addr in6addr_any = IN6ADDR_ANY_INIT;
const struct in6_addr in6addr_loopback = IN6ADDR_LOOPBACK_INIT;
#endif
#define ipv4_is_loopback(addr) \
((p_ntohl(addr.s_addr) & 0xFF000000L) == 0x7F000000L)
/*
* We used to typedef struct Socket_tag *Socket.
*
* Since we have made the networking abstraction slightly more
* abstract, Socket no longer means a tcp socket (it could mean
* an ssl socket). So now we must use Actual_Socket when we know
* we are talking about a tcp socket.
*/
typedef struct Socket_tag *Actual_Socket;
/*
* Mutable state that goes with a SockAddr: stores information
* about where in the list of candidate IP(v*) addresses we've
* currently got to.
*/
typedef struct SockAddrStep_tag SockAddrStep;
struct SockAddrStep_tag {
#ifndef NO_IPV6
struct addrinfo *ai; /* steps along addr->ais */
#endif
int curraddr;
};
struct Socket_tag {
const struct socket_function_table *fn;
/* the above variable absolutely *must* be the first in this structure */
char *error;
SOCKET s;
Plug plug;
bufchain output_data;
int connected;
int writable;
int frozen; /* this causes readability notifications to be ignored */
int frozen_readable; /* this means we missed at least one readability
* notification while we were frozen */
int localhost_only; /* for listening sockets */
char oobdata[1];
int sending_oob;
int oobinline, nodelay, keepalive, privport;
enum { EOF_NO, EOF_PENDING, EOF_SENT } outgoingeof;
SockAddr addr;
SockAddrStep step;
int port;
int pending_error; /* in case send() returns error */
/*
* We sometimes need pairs of Socket structures to be linked:
* if we are listening on the same IPv6 and v4 port, for
* example. So here we define `parent' and `child' pointers to
* track this link.
*/
Actual_Socket parent, child;
};
struct SockAddr_tag {
int refcount;
char *error;
int resolved;
int namedpipe; /* indicates that this SockAddr is phony, holding a Windows
* named pipe pathname instead of a network address */
#ifndef NO_IPV6
struct addrinfo *ais; /* Addresses IPv6 style. */
#endif
unsigned long *addresses; /* Addresses IPv4 style. */
int naddresses;
char hostname[512]; /* Store an unresolved host name. */
};
/*
* Which address family this address belongs to. AF_INET for IPv4;
* AF_INET6 for IPv6; AF_UNSPEC indicates that name resolution has
* not been done and a simple host name is held in this SockAddr
* structure.
*/
#ifndef NO_IPV6
#define SOCKADDR_FAMILY(addr, step) \
(!(addr)->resolved ? AF_UNSPEC : \
(step).ai ? (step).ai->ai_family : AF_INET)
#else
#define SOCKADDR_FAMILY(addr, step) \
(!(addr)->resolved ? AF_UNSPEC : AF_INET)
#endif
/*
* Start a SockAddrStep structure to step through multiple
* addresses.
*/
#ifndef NO_IPV6
#define START_STEP(addr, step) \
((step).ai = (addr)->ais, (step).curraddr = 0)
#else
#define START_STEP(addr, step) \
((step).curraddr = 0)
#endif
static tree234 *sktree;
static int cmpfortree(void *av, void *bv)
{
Actual_Socket a = (Actual_Socket) av, b = (Actual_Socket) bv;
unsigned long as = (unsigned long) a->s, bs = (unsigned long) b->s;
if (as < bs)
return -1;
if (as > bs)
return +1;
if (a < b)
return -1;
if (a > b)
return +1;
return 0;
}
static int cmpforsearch(void *av, void *bv)
{
Actual_Socket b = (Actual_Socket) bv;
unsigned long as = (unsigned long) av, bs = (unsigned long) b->s;
if (as < bs)
return -1;
if (as > bs)
return +1;
return 0;
}
DECL_WINDOWS_FUNCTION(static, int, WSAStartup, (WORD, LPWSADATA));
DECL_WINDOWS_FUNCTION(static, int, WSACleanup, (void));
DECL_WINDOWS_FUNCTION(static, int, closesocket, (SOCKET));
DECL_WINDOWS_FUNCTION(static, u_long, ntohl, (u_long));
DECL_WINDOWS_FUNCTION(static, u_long, htonl, (u_long));
DECL_WINDOWS_FUNCTION(static, u_short, htons, (u_short));
DECL_WINDOWS_FUNCTION(static, u_short, ntohs, (u_short));
DECL_WINDOWS_FUNCTION(static, int, gethostname, (char *, int));
DECL_WINDOWS_FUNCTION(static, struct hostent FAR *, gethostbyname,
(const char FAR *));
DECL_WINDOWS_FUNCTION(static, struct servent FAR *, getservbyname,
(const char FAR *, const char FAR *));
DECL_WINDOWS_FUNCTION(static, unsigned long, inet_addr, (const char FAR *));
DECL_WINDOWS_FUNCTION(static, char FAR *, inet_ntoa, (struct in_addr));
DECL_WINDOWS_FUNCTION(static, const char FAR *, inet_ntop,
(int, void FAR *, char *, size_t));
DECL_WINDOWS_FUNCTION(static, int, connect,
(SOCKET, const struct sockaddr FAR *, int));
DECL_WINDOWS_FUNCTION(static, int, bind,
(SOCKET, const struct sockaddr FAR *, int));
DECL_WINDOWS_FUNCTION(static, int, setsockopt,
(SOCKET, int, int, const char FAR *, int));
DECL_WINDOWS_FUNCTION(static, SOCKET, socket, (int, int, int));
DECL_WINDOWS_FUNCTION(static, int, listen, (SOCKET, int));
DECL_WINDOWS_FUNCTION(static, int, send, (SOCKET, const char FAR *, int, int));
DECL_WINDOWS_FUNCTION(static, int, shutdown, (SOCKET, int));
DECL_WINDOWS_FUNCTION(static, int, ioctlsocket,
(SOCKET, long, u_long FAR *));
DECL_WINDOWS_FUNCTION(static, SOCKET, accept,
(SOCKET, struct sockaddr FAR *, int FAR *));
DECL_WINDOWS_FUNCTION(static, int, getpeername,
(SOCKET, struct sockaddr FAR *, int FAR *));
DECL_WINDOWS_FUNCTION(static, int, recv, (SOCKET, char FAR *, int, int));
DECL_WINDOWS_FUNCTION(static, int, WSAIoctl,
(SOCKET, DWORD, LPVOID, DWORD, LPVOID, DWORD,
LPDWORD, LPWSAOVERLAPPED,
LPWSAOVERLAPPED_COMPLETION_ROUTINE));
#ifndef NO_IPV6
DECL_WINDOWS_FUNCTION(static, int, getaddrinfo,
(const char *nodename, const char *servname,
const struct addrinfo *hints, struct addrinfo **res));
DECL_WINDOWS_FUNCTION(static, void, freeaddrinfo, (struct addrinfo *res));
DECL_WINDOWS_FUNCTION(static, int, getnameinfo,
(const struct sockaddr FAR * sa, socklen_t salen,
char FAR * host, size_t hostlen, char FAR * serv,
size_t servlen, int flags));
DECL_WINDOWS_FUNCTION(static, char *, gai_strerror, (int ecode));
DECL_WINDOWS_FUNCTION(static, int, WSAAddressToStringA,
(LPSOCKADDR, DWORD, LPWSAPROTOCOL_INFO,
LPSTR, LPDWORD));
#endif
static HMODULE winsock_module = NULL;
static WSADATA wsadata;
#ifndef NO_IPV6
static HMODULE winsock2_module = NULL;
static HMODULE wship6_module = NULL;
#endif
int sk_startup(int hi, int lo)
{
WORD winsock_ver;
winsock_ver = MAKEWORD(hi, lo);
if (p_WSAStartup(winsock_ver, &wsadata)) {
return FALSE;
}
if (LOBYTE(wsadata.wVersion) != LOBYTE(winsock_ver)) {
return FALSE;
}
#ifdef NET_SETUP_DIAGNOSTICS
{
char buf[80];
sprintf(buf, "Using WinSock %d.%d", hi, lo);
logevent(NULL, buf);
}
#endif
return TRUE;
}
void sk_init(void)
{
#ifndef NO_IPV6
winsock2_module =
#endif
winsock_module = load_system32_dll("ws2_32.dll");
if (!winsock_module) {
winsock_module = load_system32_dll("wsock32.dll");
}
if (!winsock_module)
fatalbox("Unable to load any WinSock library");
#ifndef NO_IPV6
/* Check if we have getaddrinfo in Winsock */
if (GetProcAddress(winsock_module, "getaddrinfo") != NULL) {
#ifdef NET_SETUP_DIAGNOSTICS
logevent(NULL, "Native WinSock IPv6 support detected");
#endif
GET_WINDOWS_FUNCTION(winsock_module, getaddrinfo);
GET_WINDOWS_FUNCTION(winsock_module, freeaddrinfo);
GET_WINDOWS_FUNCTION(winsock_module, getnameinfo);
GET_WINDOWS_FUNCTION(winsock_module, gai_strerror);
} else {
/* Fall back to wship6.dll for Windows 2000 */
wship6_module = load_system32_dll("wship6.dll");
if (wship6_module) {
#ifdef NET_SETUP_DIAGNOSTICS
logevent(NULL, "WSH IPv6 support detected");
#endif
GET_WINDOWS_FUNCTION(wship6_module, getaddrinfo);
GET_WINDOWS_FUNCTION(wship6_module, freeaddrinfo);
GET_WINDOWS_FUNCTION(wship6_module, getnameinfo);
GET_WINDOWS_FUNCTION(wship6_module, gai_strerror);
} else {
#ifdef NET_SETUP_DIAGNOSTICS
logevent(NULL, "No IPv6 support detected");
#endif
}
}
GET_WINDOWS_FUNCTION(winsock2_module, WSAAddressToStringA);
#else
#ifdef NET_SETUP_DIAGNOSTICS
logevent(NULL, "PuTTY was built without IPv6 support");
#endif
#endif
GET_WINDOWS_FUNCTION(winsock_module, WSAAsyncSelect);
GET_WINDOWS_FUNCTION(winsock_module, WSAEventSelect);
GET_WINDOWS_FUNCTION(winsock_module, select);
GET_WINDOWS_FUNCTION(winsock_module, WSAGetLastError);
GET_WINDOWS_FUNCTION(winsock_module, WSAEnumNetworkEvents);
GET_WINDOWS_FUNCTION(winsock_module, WSAStartup);
GET_WINDOWS_FUNCTION(winsock_module, WSACleanup);
GET_WINDOWS_FUNCTION(winsock_module, closesocket);
GET_WINDOWS_FUNCTION(winsock_module, ntohl);
GET_WINDOWS_FUNCTION(winsock_module, htonl);
GET_WINDOWS_FUNCTION(winsock_module, htons);
GET_WINDOWS_FUNCTION(winsock_module, ntohs);
GET_WINDOWS_FUNCTION(winsock_module, gethostname);
GET_WINDOWS_FUNCTION(winsock_module, gethostbyname);
GET_WINDOWS_FUNCTION(winsock_module, getservbyname);
GET_WINDOWS_FUNCTION(winsock_module, inet_addr);
GET_WINDOWS_FUNCTION(winsock_module, inet_ntoa);
GET_WINDOWS_FUNCTION(winsock_module, inet_ntop);
GET_WINDOWS_FUNCTION(winsock_module, connect);
GET_WINDOWS_FUNCTION(winsock_module, bind);
GET_WINDOWS_FUNCTION(winsock_module, setsockopt);
GET_WINDOWS_FUNCTION(winsock_module, socket);
GET_WINDOWS_FUNCTION(winsock_module, listen);
GET_WINDOWS_FUNCTION(winsock_module, send);
GET_WINDOWS_FUNCTION(winsock_module, shutdown);
GET_WINDOWS_FUNCTION(winsock_module, ioctlsocket);
GET_WINDOWS_FUNCTION(winsock_module, accept);
GET_WINDOWS_FUNCTION(winsock_module, getpeername);
GET_WINDOWS_FUNCTION(winsock_module, recv);
GET_WINDOWS_FUNCTION(winsock_module, WSAIoctl);
/* Try to get the best WinSock version we can get */
if (!sk_startup(2,2) &&
!sk_startup(2,0) &&
!sk_startup(1,1)) {
fatalbox("Unable to initialise WinSock");
}
sktree = newtree234(cmpfortree);
}
void sk_cleanup(void)
{
Actual_Socket s;
int i;
if (sktree) {
for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
p_closesocket(s->s);
}
freetree234(sktree);
sktree = NULL;
}
if (p_WSACleanup)
p_WSACleanup();
if (winsock_module)
FreeLibrary(winsock_module);
#ifndef NO_IPV6
if (wship6_module)
FreeLibrary(wship6_module);
#endif
}
struct errstring {
int error;
char *text;
};
static int errstring_find(void *av, void *bv)
{
int *a = (int *)av;
struct errstring *b = (struct errstring *)bv;
if (*a < b->error)
return -1;
if (*a > b->error)
return +1;
return 0;
}
static int errstring_compare(void *av, void *bv)
{
struct errstring *a = (struct errstring *)av;
return errstring_find(&a->error, bv);
}
static tree234 *errstrings = NULL;
char *winsock_error_string(int error)
{
const char prefix[] = "Network error: ";
struct errstring *es;
/*
* Error codes we know about and have historically had reasonably
* sensible error messages for.
*/
switch (error) {
case WSAEACCES:
return "Network error: Permission denied";
case WSAEADDRINUSE:
return "Network error: Address already in use";
case WSAEADDRNOTAVAIL:
return "Network error: Cannot assign requested address";
case WSAEAFNOSUPPORT:
return
"Network error: Address family not supported by protocol family";
case WSAEALREADY:
return "Network error: Operation already in progress";
case WSAECONNABORTED:
return "Network error: Software caused connection abort";
case WSAECONNREFUSED:
return "Network error: Connection refused";
case WSAECONNRESET:
return "Network error: Connection reset by peer";
case WSAEDESTADDRREQ:
return "Network error: Destination address required";
case WSAEFAULT:
return "Network error: Bad address";
case WSAEHOSTDOWN:
return "Network error: Host is down";
case WSAEHOSTUNREACH:
return "Network error: No route to host";
case WSAEINPROGRESS:
return "Network error: Operation now in progress";
case WSAEINTR:
return "Network error: Interrupted function call";
case WSAEINVAL:
return "Network error: Invalid argument";
case WSAEISCONN:
return "Network error: Socket is already connected";
case WSAEMFILE:
return "Network error: Too many open files";
case WSAEMSGSIZE:
return "Network error: Message too long";
case WSAENETDOWN:
return "Network error: Network is down";
case WSAENETRESET:
return "Network error: Network dropped connection on reset";
case WSAENETUNREACH:
return "Network error: Network is unreachable";
case WSAENOBUFS:
return "Network error: No buffer space available";
case WSAENOPROTOOPT:
return "Network error: Bad protocol option";
case WSAENOTCONN:
return "Network error: Socket is not connected";
case WSAENOTSOCK:
return "Network error: Socket operation on non-socket";
case WSAEOPNOTSUPP:
return "Network error: Operation not supported";
case WSAEPFNOSUPPORT:
return "Network error: Protocol family not supported";
case WSAEPROCLIM:
return "Network error: Too many processes";
case WSAEPROTONOSUPPORT:
return "Network error: Protocol not supported";
case WSAEPROTOTYPE:
return "Network error: Protocol wrong type for socket";
case WSAESHUTDOWN:
return "Network error: Cannot send after socket shutdown";
case WSAESOCKTNOSUPPORT:
return "Network error: Socket type not supported";
case WSAETIMEDOUT:
return "Network error: Connection timed out";
case WSAEWOULDBLOCK:
return "Network error: Resource temporarily unavailable";
case WSAEDISCON:
return "Network error: Graceful shutdown in progress";
}
/*
* Generic code to handle any other error.
*
* Slightly nasty hack here: we want to return a static string
* which the caller will never have to worry about freeing, but on
* the other hand if we call FormatMessage to get it then it will
* want to either allocate a buffer or write into one we own.
*
* So what we do is to maintain a tree234 of error strings we've
* already used. New ones are allocated from the heap, but then
* put in this tree and kept forever.
*/
if (!errstrings)
errstrings = newtree234(errstring_compare);
es = find234(errstrings, &error, errstring_find);
if (!es) {
int bufsize, bufused;
es = snew(struct errstring);
es->error = error;
/* maximum size for FormatMessage is 64K */
bufsize = 65535 + sizeof(prefix);
es->text = snewn(bufsize, char);
strcpy(es->text, prefix);
bufused = strlen(es->text);
if (!FormatMessage((FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS), NULL, error,
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
es->text + bufused, bufsize - bufused, NULL)) {
sprintf(es->text + bufused,
"Windows error code %d (and FormatMessage returned %d)",
error, GetLastError());
} else {
int len = strlen(es->text);
if (len > 0 && es->text[len-1] == '\n')
es->text[len-1] = '\0';
}
es->text = sresize(es->text, strlen(es->text) + 1, char);
add234(errstrings, es);
}
return es->text;
}
SockAddr sk_namelookup(const char *host, char **canonicalname,
int address_family)
{
SockAddr ret = snew(struct SockAddr_tag);
unsigned long a;
char realhost[8192];
int hint_family;
/* Default to IPv4. */
hint_family = (address_family == ADDRTYPE_IPV4 ? AF_INET :
#ifndef NO_IPV6
address_family == ADDRTYPE_IPV6 ? AF_INET6 :
#endif
AF_UNSPEC);
/* Clear the structure and default to IPv4. */
memset(ret, 0, sizeof(struct SockAddr_tag));
#ifndef NO_IPV6
ret->ais = NULL;
#endif
ret->namedpipe = FALSE;
ret->addresses = NULL;
ret->resolved = FALSE;
ret->refcount = 1;
*realhost = '\0';
if ((a = p_inet_addr(host)) == (unsigned long) INADDR_NONE) {
struct hostent *h = NULL;
int err;
#ifndef NO_IPV6
/*
* Use getaddrinfo when it's available
*/
if (p_getaddrinfo) {
struct addrinfo hints;
#ifdef NET_SETUP_DIAGNOSTICS
logevent(NULL, "Using getaddrinfo() for resolving");
#endif
memset(&hints, 0, sizeof(hints));
hints.ai_family = hint_family;
hints.ai_flags = AI_CANONNAME;
{
/* strip [] on IPv6 address literals */
char *trimmed_host = host_strduptrim(host);
err = p_getaddrinfo(trimmed_host, NULL, &hints, &ret->ais);
sfree(trimmed_host);
}
if (err == 0)
ret->resolved = TRUE;
} else
#endif
{
#ifdef NET_SETUP_DIAGNOSTICS
logevent(NULL, "Using gethostbyname() for resolving");
#endif
/*
* Otherwise use the IPv4-only gethostbyname...
* (NOTE: we don't use gethostbyname as a fallback!)
*/
if ( (h = p_gethostbyname(host)) )
ret->resolved = TRUE;
else
err = p_WSAGetLastError();
}
if (!ret->resolved) {
ret->error = (err == WSAENETDOWN ? "Network is down" :
err == WSAHOST_NOT_FOUND ? "Host does not exist" :
err == WSATRY_AGAIN ? "Host not found" :
#ifndef NO_IPV6
p_getaddrinfo&&p_gai_strerror ? p_gai_strerror(err) :
#endif
"gethostbyname: unknown error");
} else {
ret->error = NULL;
#ifndef NO_IPV6
/* If we got an address info use that... */
if (ret->ais) {
/* Are we in IPv4 fallback mode? */
/* We put the IPv4 address into the a variable so we can further-on use the IPv4 code... */
if (ret->ais->ai_family == AF_INET)
memcpy(&a,
(char *) &((SOCKADDR_IN *) ret->ais->
ai_addr)->sin_addr, sizeof(a));
if (ret->ais->ai_canonname)
strncpy(realhost, ret->ais->ai_canonname, lenof(realhost));
else
strncpy(realhost, host, lenof(realhost));
}
/* We used the IPv4-only gethostbyname()... */
else
#endif
{
int n;
for (n = 0; h->h_addr_list[n]; n++);
ret->addresses = snewn(n, unsigned long);
ret->naddresses = n;
for (n = 0; n < ret->naddresses; n++) {
memcpy(&a, h->h_addr_list[n], sizeof(a));
ret->addresses[n] = p_ntohl(a);
}
memcpy(&a, h->h_addr, sizeof(a));
/* This way we are always sure the h->h_name is valid :) */
strncpy(realhost, h->h_name, sizeof(realhost));
}
}
} else {
/*
* This must be a numeric IPv4 address because it caused a
* success return from inet_addr.
*/
ret->addresses = snewn(1, unsigned long);
ret->naddresses = 1;
ret->addresses[0] = p_ntohl(a);
ret->resolved = TRUE;
strncpy(realhost, host, sizeof(realhost));
}
realhost[lenof(realhost)-1] = '\0';
*canonicalname = snewn(1+strlen(realhost), char);
strcpy(*canonicalname, realhost);
return ret;
}
SockAddr sk_nonamelookup(const char *host)
{
SockAddr ret = snew(struct SockAddr_tag);
ret->error = NULL;
ret->resolved = FALSE;
#ifndef NO_IPV6
ret->ais = NULL;
#endif
ret->namedpipe = FALSE;
ret->addresses = NULL;
ret->naddresses = 0;
ret->refcount = 1;
strncpy(ret->hostname, host, lenof(ret->hostname));
ret->hostname[lenof(ret->hostname)-1] = '\0';
return ret;
}
SockAddr sk_namedpipe_addr(const char *pipename)
{
SockAddr ret = snew(struct SockAddr_tag);
ret->error = NULL;
ret->resolved = FALSE;
#ifndef NO_IPV6
ret->ais = NULL;
#endif
ret->namedpipe = TRUE;
ret->addresses = NULL;
ret->naddresses = 0;
ret->refcount = 1;
strncpy(ret->hostname, pipename, lenof(ret->hostname));
ret->hostname[lenof(ret->hostname)-1] = '\0';
return ret;
}
int sk_nextaddr(SockAddr addr, SockAddrStep *step)
{
#ifndef NO_IPV6
if (step->ai) {
if (step->ai->ai_next) {
step->ai = step->ai->ai_next;
return TRUE;
} else
return FALSE;
}
#endif
if (step->curraddr+1 < addr->naddresses) {
step->curraddr++;
return TRUE;
} else {
return FALSE;
}
}
void sk_getaddr(SockAddr addr, char *buf, int buflen)
{
SockAddrStep step;
START_STEP(addr, step);
#ifndef NO_IPV6
if (step.ai) {
int err = 0;
if (p_WSAAddressToStringA) {
DWORD dwbuflen = buflen;
err = p_WSAAddressToStringA(step.ai->ai_addr, step.ai->ai_addrlen,
NULL, buf, &dwbuflen);
} else
err = -1;
if (err) {
strncpy(buf, addr->hostname, buflen);
if (!buf[0])
strncpy(buf, "<unknown>", buflen);
buf[buflen-1] = '\0';
}
} else
#endif
if (SOCKADDR_FAMILY(addr, step) == AF_INET) {
struct in_addr a;
assert(addr->addresses && step.curraddr < addr->naddresses);
a.s_addr = p_htonl(addr->addresses[step.curraddr]);
strncpy(buf, p_inet_ntoa(a), buflen);
buf[buflen-1] = '\0';
} else {
strncpy(buf, addr->hostname, buflen);
buf[buflen-1] = '\0';
}
}
int sk_addr_needs_port(SockAddr addr)
{
return addr->namedpipe ? FALSE : TRUE;
}
int sk_hostname_is_local(const char *name)
{
return !strcmp(name, "localhost") ||
!strcmp(name, "::1") ||
!strncmp(name, "127.", 4);
}
static INTERFACE_INFO local_interfaces[16];
static int n_local_interfaces; /* 0=not yet, -1=failed, >0=number */
static int ipv4_is_local_addr(struct in_addr addr)
{
if (ipv4_is_loopback(addr))
return 1; /* loopback addresses are local */
if (!n_local_interfaces) {
SOCKET s = p_socket(AF_INET, SOCK_DGRAM, 0);
DWORD retbytes;
if (p_WSAIoctl &&
p_WSAIoctl(s, SIO_GET_INTERFACE_LIST, NULL, 0,
local_interfaces, sizeof(local_interfaces),
&retbytes, NULL, NULL) == 0)
n_local_interfaces = retbytes / sizeof(INTERFACE_INFO);
else
logevent(NULL, "Unable to get list of local IP addresses");
}
if (n_local_interfaces > 0) {
int i;
for (i = 0; i < n_local_interfaces; i++) {
SOCKADDR_IN *address =
(SOCKADDR_IN *)&local_interfaces[i].iiAddress;
if (address->sin_addr.s_addr == addr.s_addr)
return 1; /* this address is local */
}
}
return 0; /* this address is not local */
}
int sk_address_is_local(SockAddr addr)
{
SockAddrStep step;
int family;
START_STEP(addr, step);
family = SOCKADDR_FAMILY(addr, step);
#ifndef NO_IPV6
if (family == AF_INET6) {
return IN6_IS_ADDR_LOOPBACK(&((const struct sockaddr_in6 *)step.ai->ai_addr)->sin6_addr);
} else
#endif
if (family == AF_INET) {
#ifndef NO_IPV6
if (step.ai) {
return ipv4_is_local_addr(((struct sockaddr_in *)step.ai->ai_addr)
->sin_addr);
} else
#endif
{
struct in_addr a;
assert(addr->addresses && step.curraddr < addr->naddresses);
a.s_addr = p_htonl(addr->addresses[step.curraddr]);
return ipv4_is_local_addr(a);
}
} else {
assert(family == AF_UNSPEC);
return 0; /* we don't know; assume not */
}
}
int sk_address_is_special_local(SockAddr addr)
{
return 0; /* no Unix-domain socket analogue here */
}
int sk_addrtype(SockAddr addr)
{
SockAddrStep step;
int family;
START_STEP(addr, step);
family = SOCKADDR_FAMILY(addr, step);
return (family == AF_INET ? ADDRTYPE_IPV4 :
#ifndef NO_IPV6
family == AF_INET6 ? ADDRTYPE_IPV6 :
#endif
ADDRTYPE_NAME);
}
void sk_addrcopy(SockAddr addr, char *buf)
{
SockAddrStep step;
int family;
START_STEP(addr, step);
family = SOCKADDR_FAMILY(addr, step);
assert(family != AF_UNSPEC);
#ifndef NO_IPV6
if (step.ai) {
if (family == AF_INET)
memcpy(buf, &((struct sockaddr_in *)step.ai->ai_addr)->sin_addr,
sizeof(struct in_addr));
else if (family == AF_INET6)
memcpy(buf, &((struct sockaddr_in6 *)step.ai->ai_addr)->sin6_addr,
sizeof(struct in6_addr));
else
assert(FALSE);
} else
#endif
if (family == AF_INET) {
struct in_addr a;
assert(addr->addresses && step.curraddr < addr->naddresses);
a.s_addr = p_htonl(addr->addresses[step.curraddr]);
memcpy(buf, (char*) &a.s_addr, 4);
}
}
void sk_addr_free(SockAddr addr)
{
if (--addr->refcount > 0)
return;
#ifndef NO_IPV6
if (addr->ais && p_freeaddrinfo)
p_freeaddrinfo(addr->ais);
#endif
if (addr->addresses)
sfree(addr->addresses);
sfree(addr);
}
SockAddr sk_addr_dup(SockAddr addr)
{
addr->refcount++;
return addr;
}
static Plug sk_tcp_plug(Socket sock, Plug p)
{
Actual_Socket s = (Actual_Socket) sock;
Plug ret = s->plug;
if (p)
s->plug = p;
return ret;
}
static void sk_tcp_flush(Socket s)
{
/*
* We send data to the socket as soon as we can anyway,
* so we don't need to do anything here. :-)
*/
}
static void sk_tcp_close(Socket s);
static int sk_tcp_write(Socket s, const char *data, int len);
static int sk_tcp_write_oob(Socket s, const char *data, int len);
static void sk_tcp_write_eof(Socket s);
static void sk_tcp_set_frozen(Socket s, int is_frozen);
static const char *sk_tcp_socket_error(Socket s);
static char *sk_tcp_peer_info(Socket s);
extern char *do_select(SOCKET skt, int startup);
static Socket sk_tcp_accept(accept_ctx_t ctx, Plug plug)
{
static const struct socket_function_table fn_table = {
sk_tcp_plug,
sk_tcp_close,
sk_tcp_write,
sk_tcp_write_oob,
sk_tcp_write_eof,
sk_tcp_flush,
sk_tcp_set_frozen,
sk_tcp_socket_error,
sk_tcp_peer_info,
};
DWORD err;
char *errstr;
Actual_Socket ret;
/*
* Create Socket structure.
*/
ret = snew(struct Socket_tag);
ret->fn = &fn_table;
ret->error = NULL;
ret->plug = plug;
bufchain_init(&ret->output_data);
ret->writable = 1; /* to start with */
ret->sending_oob = 0;
ret->outgoingeof = EOF_NO;
ret->frozen = 1;
ret->frozen_readable = 0;
ret->localhost_only = 0; /* unused, but best init anyway */
ret->pending_error = 0;
ret->parent = ret->child = NULL;
ret->addr = NULL;
ret->s = (SOCKET)ctx.p;
if (ret->s == INVALID_SOCKET) {
err = p_WSAGetLastError();
ret->error = winsock_error_string(err);
return (Socket) ret;
}
ret->oobinline = 0;
/* Set up a select mechanism. This could be an AsyncSelect on a
* window, or an EventSelect on an event object. */
errstr = do_select(ret->s, 1);
if (errstr) {
ret->error = errstr;
return (Socket) ret;
}
add234(sktree, ret);
return (Socket) ret;
}
static DWORD try_connect(Actual_Socket sock)
{
SOCKET s;
#ifndef NO_IPV6
SOCKADDR_IN6 a6;
#endif
SOCKADDR_IN a;
DWORD err;
char *errstr;
short localport;
int family;
if (sock->s != INVALID_SOCKET) {
do_select(sock->s, 0);
p_closesocket(sock->s);
}
plug_log(sock->plug, 0, sock->addr, sock->port, NULL, 0);
/*
* Open socket.
*/
family = SOCKADDR_FAMILY(sock->addr, sock->step);
/*
* Remove the socket from the tree before we overwrite its
* internal socket id, because that forms part of the tree's
* sorting criterion. We'll add it back before exiting this
* function, whether we changed anything or not.
*/
del234(sktree, sock);
s = p_socket(family, SOCK_STREAM, 0);
sock->s = s;
if (s == INVALID_SOCKET) {
err = p_WSAGetLastError();
sock->error = winsock_error_string(err);
goto ret;
}
if (sock->oobinline) {
BOOL b = TRUE;
p_setsockopt(s, SOL_SOCKET, SO_OOBINLINE, (void *) &b, sizeof(b));
}
if (sock->nodelay) {
BOOL b = TRUE;
p_setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (void *) &b, sizeof(b));
}
if (sock->keepalive) {
BOOL b = TRUE;
p_setsockopt(s, SOL_SOCKET, SO_KEEPALIVE, (void *) &b, sizeof(b));
}
/*
* Bind to local address.
*/
if (sock->privport)
localport = 1023; /* count from 1023 downwards */
else
localport = 0; /* just use port 0 (ie winsock picks) */
/* Loop round trying to bind */
while (1) {
int sockcode;
#ifndef NO_IPV6
if (family == AF_INET6) {
memset(&a6, 0, sizeof(a6));
a6.sin6_family = AF_INET6;
/*a6.sin6_addr = in6addr_any; */ /* == 0 done by memset() */
a6.sin6_port = p_htons(localport);
} else
#endif
{
a.sin_family = AF_INET;
a.sin_addr.s_addr = p_htonl(INADDR_ANY);
a.sin_port = p_htons(localport);
}
#ifndef NO_IPV6
sockcode = p_bind(s, (family == AF_INET6 ?
(struct sockaddr *) &a6 :
(struct sockaddr *) &a),
(family == AF_INET6 ? sizeof(a6) : sizeof(a)));
#else
sockcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
#endif
if (sockcode != SOCKET_ERROR) {
err = 0;
break; /* done */
} else {
err = p_WSAGetLastError();
if (err != WSAEADDRINUSE) /* failed, for a bad reason */
break;
}
if (localport == 0)
break; /* we're only looping once */
localport--;
if (localport == 0)
break; /* we might have got to the end */
}
if (err) {
sock->error = winsock_error_string(err);
goto ret;
}
/*
* Connect to remote address.
*/
#ifndef NO_IPV6
if (sock->step.ai) {
if (family == AF_INET6) {
a6.sin6_family = AF_INET6;
a6.sin6_port = p_htons((short) sock->port);
a6.sin6_addr =
((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_addr;
a6.sin6_flowinfo = ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_flowinfo;
a6.sin6_scope_id = ((struct sockaddr_in6 *) sock->step.ai->ai_addr)->sin6_scope_id;
} else {
a.sin_family = AF_INET;
a.sin_addr =
((struct sockaddr_in *) sock->step.ai->ai_addr)->sin_addr;
a.sin_port = p_htons((short) sock->port);
}
} else
#endif
{
assert(sock->addr->addresses && sock->step.curraddr < sock->addr->naddresses);
a.sin_family = AF_INET;
a.sin_addr.s_addr = p_htonl(sock->addr->addresses[sock->step.curraddr]);
a.sin_port = p_htons((short) sock->port);
}
/* Set up a select mechanism. This could be an AsyncSelect on a
* window, or an EventSelect on an event object. */
errstr = do_select(s, 1);
if (errstr) {
sock->error = errstr;
err = 1;
goto ret;
}
if ((
#ifndef NO_IPV6
p_connect(s,
((family == AF_INET6) ? (struct sockaddr *) &a6 :
(struct sockaddr *) &a),
(family == AF_INET6) ? sizeof(a6) : sizeof(a))
#else
p_connect(s, (struct sockaddr *) &a, sizeof(a))
#endif
) == SOCKET_ERROR) {
err = p_WSAGetLastError();
/*
* We expect a potential EWOULDBLOCK here, because the
* chances are the front end has done a select for
* FD_CONNECT, so that connect() will complete
* asynchronously.
*/
if ( err != WSAEWOULDBLOCK ) {
sock->error = winsock_error_string(err);
goto ret;
}
} else {
/*
* If we _don't_ get EWOULDBLOCK, the connect has completed
* and we should set the socket as writable.
*/
sock->writable = 1;
}
err = 0;
ret:
/*
* No matter what happened, put the socket back in the tree.
*/
add234(sktree, sock);
if (err)
plug_log(sock->plug, 1, sock->addr, sock->port, sock->error, err);
return err;
}
Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
int nodelay, int keepalive, Plug plug)
{
static const struct socket_function_table fn_table = {
sk_tcp_plug,
sk_tcp_close,
sk_tcp_write,
sk_tcp_write_oob,
sk_tcp_write_eof,
sk_tcp_flush,
sk_tcp_set_frozen,
sk_tcp_socket_error,
sk_tcp_peer_info,
};
Actual_Socket ret;
DWORD err;
/*
* Create Socket structure.
*/
ret = snew(struct Socket_tag);
ret->fn = &fn_table;
ret->error = NULL;
ret->plug = plug;
bufchain_init(&ret->output_data);
ret->connected = 0; /* to start with */
ret->writable = 0; /* to start with */
ret->sending_oob = 0;
ret->outgoingeof = EOF_NO;
ret->frozen = 0;
ret->frozen_readable = 0;
ret->localhost_only = 0; /* unused, but best init anyway */
ret->pending_error = 0;
ret->parent = ret->child = NULL;
ret->oobinline = oobinline;
ret->nodelay = nodelay;
ret->keepalive = keepalive;
ret->privport = privport;
ret->port = port;
ret->addr = addr;
START_STEP(ret->addr, ret->step);
ret->s = INVALID_SOCKET;
err = 0;
do {
err = try_connect(ret);
} while (err && sk_nextaddr(ret->addr, &ret->step));
return (Socket) ret;
}
Socket sk_newlistener(char *srcaddr, int port, Plug plug, int local_host_only,
int orig_address_family)
{
static const struct socket_function_table fn_table = {
sk_tcp_plug,
sk_tcp_close,
sk_tcp_write,
sk_tcp_write_oob,
sk_tcp_write_eof,
sk_tcp_flush,
sk_tcp_set_frozen,
sk_tcp_socket_error,
sk_tcp_peer_info,
};
SOCKET s;
#ifndef NO_IPV6
SOCKADDR_IN6 a6;
#endif
SOCKADDR_IN a;
DWORD err;
char *errstr;
Actual_Socket ret;
int retcode;
int on = 1;
int address_family;
/*
* Create Socket structure.
*/
ret = snew(struct Socket_tag);
ret->fn = &fn_table;
ret->error = NULL;
ret->plug = plug;
bufchain_init(&ret->output_data);
ret->writable = 0; /* to start with */
ret->sending_oob = 0;
ret->outgoingeof = EOF_NO;
ret->frozen = 0;
ret->frozen_readable = 0;
ret->localhost_only = local_host_only;
ret->pending_error = 0;
ret->parent = ret->child = NULL;
ret->addr = NULL;
/*
* Translate address_family from platform-independent constants
* into local reality.
*/
address_family = (orig_address_family == ADDRTYPE_IPV4 ? AF_INET :
#ifndef NO_IPV6
orig_address_family == ADDRTYPE_IPV6 ? AF_INET6 :
#endif
AF_UNSPEC);
/*
* Our default, if passed the `don't care' value
* ADDRTYPE_UNSPEC, is to listen on IPv4. If IPv6 is supported,
* we will also set up a second socket listening on IPv6, but
* the v4 one is primary since that ought to work even on
* non-v6-supporting systems.
*/
if (address_family == AF_UNSPEC) address_family = AF_INET;
/*
* Open socket.
*/
s = p_socket(address_family, SOCK_STREAM, 0);
ret->s = s;
if (s == INVALID_SOCKET) {
err = p_WSAGetLastError();
ret->error = winsock_error_string(err);
return (Socket) ret;
}
ret->oobinline = 0;
p_setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
#ifndef NO_IPV6
if (address_family == AF_INET6) {
memset(&a6, 0, sizeof(a6));
a6.sin6_family = AF_INET6;
if (local_host_only)
a6.sin6_addr = in6addr_loopback;
else
a6.sin6_addr = in6addr_any;
if (srcaddr != NULL && p_getaddrinfo) {
struct addrinfo hints;
struct addrinfo *ai;
int err;
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_INET6;
hints.ai_flags = 0;
{
/* strip [] on IPv6 address literals */
char *trimmed_addr = host_strduptrim(srcaddr);
err = p_getaddrinfo(trimmed_addr, NULL, &hints, &ai);
sfree(trimmed_addr);
}
if (err == 0 && ai->ai_family == AF_INET6) {
a6.sin6_addr =
((struct sockaddr_in6 *)ai->ai_addr)->sin6_addr;
}
}
a6.sin6_port = p_htons(port);
} else
#endif
{
int got_addr = 0;
a.sin_family = AF_INET;
/*
* Bind to source address. First try an explicitly
* specified one...
*/
if (srcaddr) {
a.sin_addr.s_addr = p_inet_addr(srcaddr);
if (a.sin_addr.s_addr != INADDR_NONE) {
/* Override localhost_only with specified listen addr. */
ret->localhost_only = ipv4_is_loopback(a.sin_addr);
got_addr = 1;
}
}
/*
* ... and failing that, go with one of the standard ones.
*/
if (!got_addr) {
if (local_host_only)
a.sin_addr.s_addr = p_htonl(INADDR_LOOPBACK);
else
a.sin_addr.s_addr = p_htonl(INADDR_ANY);
}
a.sin_port = p_htons((short)port);
}
#ifndef NO_IPV6
retcode = p_bind(s, (address_family == AF_INET6 ?
(struct sockaddr *) &a6 :
(struct sockaddr *) &a),
(address_family ==
AF_INET6 ? sizeof(a6) : sizeof(a)));
#else
retcode = p_bind(s, (struct sockaddr *) &a, sizeof(a));
#endif
if (retcode != SOCKET_ERROR) {
err = 0;
} else {
err = p_WSAGetLastError();
}
if (err) {
p_closesocket(s);
ret->error = winsock_error_string(err);
return (Socket) ret;
}
if (p_listen(s, SOMAXCONN) == SOCKET_ERROR) {
p_closesocket(s);
ret->error = winsock_error_string(p_WSAGetLastError());
return (Socket) ret;
}
/* Set up a select mechanism. This could be an AsyncSelect on a
* window, or an EventSelect on an event object. */
errstr = do_select(s, 1);
if (errstr) {
p_closesocket(s);
ret->error = errstr;
return (Socket) ret;
}
add234(sktree, ret);
#ifndef NO_IPV6
/*
* If we were given ADDRTYPE_UNSPEC, we must also create an
* IPv6 listening socket and link it to this one.
*/
if (address_family == AF_INET && orig_address_family == ADDRTYPE_UNSPEC) {
Actual_Socket other;
other = (Actual_Socket) sk_newlistener(srcaddr, port, plug,
local_host_only, ADDRTYPE_IPV6);
if (other) {
if (!other->error) {
other->parent = ret;
ret->child = other;
} else {
sfree(other);
}
}
}
#endif
return (Socket) ret;
}
static void sk_tcp_close(Socket sock)
{
extern char *do_select(SOCKET skt, int startup);
Actual_Socket s = (Actual_Socket) sock;
if (s->child)
sk_tcp_close((Socket)s->child);
bufchain_clear(&s->output_data);
del234(sktree, s);
do_select(s->s, 0);
p_closesocket(s->s);
if (s->addr)
sk_addr_free(s->addr);
sfree(s);
}
/*
* Deal with socket errors detected in try_send().
*/
static void socket_error_callback(void *vs)
{
Actual_Socket s = (Actual_Socket)vs;
/*
* Just in case other socket work has caused this socket to vanish
* or become somehow non-erroneous before this callback arrived...
*/
if (!find234(sktree, s, NULL) || !s->pending_error)
return;
/*
* An error has occurred on this socket. Pass it to the plug.
*/
plug_closing(s->plug, winsock_error_string(s->pending_error),
s->pending_error, 0);
}
/*
* The function which tries to send on a socket once it's deemed
* writable.
*/
void try_send(Actual_Socket s)
{
while (s->sending_oob || bufchain_size(&s->output_data) > 0) {
int nsent;
DWORD err;
void *data;
int len, urgentflag;
if (s->sending_oob) {
urgentflag = MSG_OOB;
len = s->sending_oob;
data = &s->oobdata;
} else {
urgentflag = 0;
bufchain_prefix(&s->output_data, &data, &len);
}
nsent = p_send(s->s, data, len, urgentflag);
noise_ultralight(nsent);
if (nsent <= 0) {
err = (nsent < 0 ? p_WSAGetLastError() : 0);
if ((err < WSABASEERR && nsent < 0) || err == WSAEWOULDBLOCK) {
/*
* Perfectly normal: we've sent all we can for the moment.
*
* (Some WinSock send() implementations can return
* <0 but leave no sensible error indication -
* WSAGetLastError() is called but returns zero or
* a small number - so we check that case and treat
* it just like WSAEWOULDBLOCK.)
*/
s->writable = FALSE;
return;
} else if (nsent == 0 ||
err == WSAECONNABORTED || err == WSAECONNRESET) {
/*
* If send() returns CONNABORTED or CONNRESET, we
* unfortunately can't just call plug_closing(),
* because it's quite likely that we're currently
* _in_ a call from the code we'd be calling back
* to, so we'd have to make half the SSH code
* reentrant. Instead we flag a pending error on
* the socket, to be dealt with (by calling
* plug_closing()) at some suitable future moment.
*/
s->pending_error = err;
queue_toplevel_callback(socket_error_callback, s);
return;
} else {
/* We're inside the Windows frontend here, so we know
* that the frontend handle is unnecessary. */
logevent(NULL, winsock_error_string(err));
fatalbox("%s", winsock_error_string(err));
}
} else {
if (s->sending_oob) {
if (nsent < len) {
memmove(s->oobdata, s->oobdata+nsent, len-nsent);
s->sending_oob = len - nsent;
} else {
s->sending_oob = 0;
}
} else {
bufchain_consume(&s->output_data, nsent);
}
}
}
/*
* If we reach here, we've finished sending everything we might
* have needed to send. Send EOF, if we need to.
*/
if (s->outgoingeof == EOF_PENDING) {
p_shutdown(s->s, SD_SEND);
s->outgoingeof = EOF_SENT;
}
}
static int sk_tcp_write(Socket sock, const char *buf, int len)
{
Actual_Socket s = (Actual_Socket) sock;
assert(s->outgoingeof == EOF_NO);
/*
* Add the data to the buffer list on the socket.
*/
bufchain_add(&s->output_data, buf, len);
/*
* Now try sending from the start of the buffer list.
*/
if (s->writable)
try_send(s);
return bufchain_size(&s->output_data);
}
static int sk_tcp_write_oob(Socket sock, const char *buf, int len)
{
Actual_Socket s = (Actual_Socket) sock;
assert(s->outgoingeof == EOF_NO);
/*
* Replace the buffer list on the socket with the data.
*/
bufchain_clear(&s->output_data);
assert(len <= sizeof(s->oobdata));
memcpy(s->oobdata, buf, len);
s->sending_oob = len;
/*
* Now try sending from the start of the buffer list.
*/
if (s->writable)
try_send(s);
return s->sending_oob;
}
static void sk_tcp_write_eof(Socket sock)
{
Actual_Socket s = (Actual_Socket) sock;
assert(s->outgoingeof == EOF_NO);
/*
* Mark the socket as pending outgoing EOF.
*/
s->outgoingeof = EOF_PENDING;
/*
* Now try sending from the start of the buffer list.
*/
if (s->writable)
try_send(s);
}
int select_result(WPARAM wParam, LPARAM lParam)
{
int ret, open;
DWORD err;
char buf[20480]; /* nice big buffer for plenty of speed */
Actual_Socket s;
u_long atmark;
/* wParam is the socket itself */
if (wParam == 0)
return 1; /* boggle */
s = find234(sktree, (void *) wParam, cmpforsearch);
if (!s)
return 1; /* boggle */
if ((err = WSAGETSELECTERROR(lParam)) != 0) {
/*
* An error has occurred on this socket. Pass it to the
* plug.
*/
if (s->addr) {
plug_log(s->plug, 1, s->addr, s->port,
winsock_error_string(err), err);
while (s->addr && sk_nextaddr(s->addr, &s->step)) {
err = try_connect(s);
}
}
if (err != 0)
return plug_closing(s->plug, winsock_error_string(err), err, 0);
else
return 1;
}
noise_ultralight(lParam);
switch (WSAGETSELECTEVENT(lParam)) {
case FD_CONNECT:
s->connected = s->writable = 1;
/*
* Once a socket is connected, we can stop falling
* back through the candidate addresses to connect
* to.
*/
if (s->addr) {
sk_addr_free(s->addr);
s->addr = NULL;
}
break;
case FD_READ:
/* In the case the socket is still frozen, we don't even bother */
if (s->frozen) {
s->frozen_readable = 1;
break;
}
/*
* We have received data on the socket. For an oobinline
* socket, this might be data _before_ an urgent pointer,
* in which case we send it to the back end with type==1
* (data prior to urgent).
*/
if (s->oobinline) {
atmark = 1;
p_ioctlsocket(s->s, SIOCATMARK, &atmark);
/*
* Avoid checking the return value from ioctlsocket(),
* on the grounds that some WinSock wrappers don't
* support it. If it does nothing, we get atmark==1,
* which is equivalent to `no OOB pending', so the
* effect will be to non-OOB-ify any OOB data.
*/
} else
atmark = 1;
ret = p_recv(s->s, buf, sizeof(buf), 0);
noise_ultralight(ret);
if (ret < 0) {
err = p_WSAGetLastError();
if (err == WSAEWOULDBLOCK) {
break;
}
}
if (ret < 0) {
return plug_closing(s->plug, winsock_error_string(err), err,
0);
} else if (0 == ret) {
return plug_closing(s->plug, NULL, 0, 0);
} else {
return plug_receive(s->plug, atmark ? 0 : 1, buf, ret);
}
break;
case FD_OOB:
/*
* This will only happen on a non-oobinline socket. It
* indicates that we can immediately perform an OOB read
* and get back OOB data, which we will send to the back
* end with type==2 (urgent data).
*/
ret = p_recv(s->s, buf, sizeof(buf), MSG_OOB);
noise_ultralight(ret);
if (ret <= 0) {
char *str = (ret == 0 ? "Internal networking trouble" :
winsock_error_string(p_WSAGetLastError()));
/* We're inside the Windows frontend here, so we know
* that the frontend handle is unnecessary. */
logevent(NULL, str);
fatalbox("%s", str);
} else {
return plug_receive(s->plug, 2, buf, ret);
}
break;
case FD_WRITE:
{
int bufsize_before, bufsize_after;
s->writable = 1;
bufsize_before = s->sending_oob + bufchain_size(&s->output_data);
try_send(s);
bufsize_after = s->sending_oob + bufchain_size(&s->output_data);
if (bufsize_after < bufsize_before)
plug_sent(s->plug, bufsize_after);
}
break;
case FD_CLOSE:
/* Signal a close on the socket. First read any outstanding data. */
open = 1;
do {
ret = p_recv(s->s, buf, sizeof(buf), 0);
if (ret < 0) {
err = p_WSAGetLastError();
if (err == WSAEWOULDBLOCK)
break;
return plug_closing(s->plug, winsock_error_string(err),
err, 0);
} else {
if (ret)
open &= plug_receive(s->plug, 0, buf, ret);
else
open &= plug_closing(s->plug, NULL, 0, 0);
}
} while (ret > 0);
return open;
case FD_ACCEPT:
{
#ifdef NO_IPV6
struct sockaddr_in isa;
#else
struct sockaddr_storage isa;
#endif
int addrlen = sizeof(isa);
SOCKET t; /* socket of connection */
accept_ctx_t actx;
memset(&isa, 0, sizeof(isa));
err = 0;
t = p_accept(s->s,(struct sockaddr *)&isa,&addrlen);
if (t == INVALID_SOCKET)
{
err = p_WSAGetLastError();
if (err == WSATRY_AGAIN)
break;
}
actx.p = (void *)t;
#ifndef NO_IPV6
if (isa.ss_family == AF_INET &&
s->localhost_only &&
!ipv4_is_local_addr(((struct sockaddr_in *)&isa)->sin_addr))
#else
if (s->localhost_only && !ipv4_is_local_addr(isa.sin_addr))
#endif
{
p_closesocket(t); /* dodgy WinSock let nonlocal through */
} else if (plug_accepting(s->plug, sk_tcp_accept, actx)) {
p_closesocket(t); /* denied or error */
}
}
}
return 1;
}
/*
* Special error values are returned from sk_namelookup and sk_new
* if there's a problem. These functions extract an error message,
* or return NULL if there's no problem.
*/
const char *sk_addr_error(SockAddr addr)
{
return addr->error;
}
static const char *sk_tcp_socket_error(Socket sock)
{
Actual_Socket s = (Actual_Socket) sock;
return s->error;
}
static char *sk_tcp_peer_info(Socket sock)
{
Actual_Socket s = (Actual_Socket) sock;
#ifdef NO_IPV6
struct sockaddr_in addr;
#else
struct sockaddr_storage addr;
#endif
int addrlen = sizeof(addr);
char buf[INET6_ADDRSTRLEN];
if (p_getpeername(s->s, (struct sockaddr *)&addr, &addrlen) < 0)
return NULL;
if (((struct sockaddr *)&addr)->sa_family == AF_INET) {
return dupprintf
("%s:%d",
p_inet_ntoa(((struct sockaddr_in *)&addr)->sin_addr),
(int)p_ntohs(((struct sockaddr_in *)&addr)->sin_port));
#ifndef NO_IPV6
} else if (((struct sockaddr *)&addr)->sa_family == AF_INET6) {
return dupprintf
("[%s]:%d",
p_inet_ntop(AF_INET6, &((struct sockaddr_in6 *)&addr)->sin6_addr,
buf, sizeof(buf)),
(int)p_ntohs(((struct sockaddr_in6 *)&addr)->sin6_port));
#endif
} else {
return NULL;
}
}
static void sk_tcp_set_frozen(Socket sock, int is_frozen)
{
Actual_Socket s = (Actual_Socket) sock;
if (s->frozen == is_frozen)
return;
s->frozen = is_frozen;
if (!is_frozen) {
do_select(s->s, 1);
if (s->frozen_readable) {
char c;
p_recv(s->s, &c, 1, MSG_PEEK);
}
}
s->frozen_readable = 0;
}
void socket_reselect_all(void)
{
Actual_Socket s;
int i;
for (i = 0; (s = index234(sktree, i)) != NULL; i++) {
if (!s->frozen)
do_select(s->s, 1);
}
}
/*
* For Plink: enumerate all sockets currently active.
*/
SOCKET first_socket(int *state)
{
Actual_Socket s;
*state = 0;
s = index234(sktree, (*state)++);
return s ? s->s : INVALID_SOCKET;
}
SOCKET next_socket(int *state)
{
Actual_Socket s = index234(sktree, (*state)++);
return s ? s->s : INVALID_SOCKET;
}
extern int socket_writable(SOCKET skt)
{
Actual_Socket s = find234(sktree, (void *)skt, cmpforsearch);
if (s)
return bufchain_size(&s->output_data) > 0;
else
return 0;
}
int net_service_lookup(char *service)
{
struct servent *se;
se = p_getservbyname(service, NULL);
if (se != NULL)
return p_ntohs(se->s_port);
else
return 0;
}
char *get_hostname(void)
{
int len = 128;
char *hostname = NULL;
do {
len *= 2;
hostname = sresize(hostname, len, char);
if (p_gethostname(hostname, len) < 0) {
sfree(hostname);
hostname = NULL;
break;
}
} while (strlen(hostname) >= (size_t)(len-1));
return hostname;
}
SockAddr platform_get_x11_unix_address(const char *display, int displaynum,
char **canonicalname)
{
SockAddr ret = snew(struct SockAddr_tag);
memset(ret, 0, sizeof(struct SockAddr_tag));
ret->error = "unix sockets not supported on this platform";
ret->refcount = 1;
return ret;
}
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