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Source: py2play
Section: python
Priority: optional
Maintainer: Marc Dequènes (Duck) <Duck@DuckCorp.org>
Uploaders: Debian Python Modules Team <python-modules-team@lists.alioth.debian.org>
Build-Depends: @cdbs@
Standards-Version: 3.7.3.0
Package: python-2play
Architecture: all
Depends: ${python:Depends}
Description: peer-to-peer network game engine
Py2Play is a network game engine that relies on peer-to-peer and does not
require any server to run. Py2Play has been designed for real time game
where each player control a single character (for example : racing games,
quake like games, ...).
.
Py2Play was formerly created to be used in the game Slune.
.
*** WARNING ***
This software has important security issues, and the network code is
deactivated. Please DO NOT USE it in your own software ; use Tofu with
Cerealizer instead, which now replace it with a few improvements. This
package is kept only to run Slune, until someone rewrite the corresponding
part of the code to use Tofu+Cerealizer and reactivate network gaming (it
is planed upstream, but a quite hard task, please be patient).
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