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py2play 0.1.9-4
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  • sloc: python: 889; makefile: 4
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Source: py2play
Section: python
Priority: optional
Maintainer: Marc Dequènes (Duck) <Duck@DuckCorp.org>
Uploaders: Debian Python Modules Team <python-modules-team@lists.alioth.debian.org>
Build-Depends: @cdbs@
Standards-Version: 3.7.3.0

Package: python-2play
Architecture: all
Depends: ${python:Depends}
Description: peer-to-peer network game engine
 Py2Play is a network game engine that relies on peer-to-peer and does not
 require any server to run. Py2Play has been designed for real time game
 where each player control a single character (for example : racing games,
 quake like games, ...).
 .
 Py2Play was formerly created to be used in the game Slune.
 .
 *** WARNING ***
 This software has important security issues, and the network code is
 deactivated. Please DO NOT USE it in your own software ; use Tofu with
 Cerealizer instead, which now replace it with a few improvements. This
 package is kept only to run Slune, until someone rewrite the corresponding
 part of the code to use Tofu+Cerealizer and reactivate network gaming (it
 is planed upstream, but a quite hard task, please be patient).