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File-Version: 1.0
Copyright: 2011, B. Clausius <barcc@gmx.de>
Model: Cube 3
Ref-Blocks: f l u b r d
################################
# Solution: pos, block, moves
# 1. position on the cube, e.g. "rf" for the front-right edge or "ufr" for
# the uppper-front-right corner. The order does not matter, "ufr" is equal to "fur".
# Multiple blocks are separated by spaces.
# 2. The block at the position. The order matters and depends on the first field.
# The number of blocks must be the same as in field 1.
# "fr|fl": "fr" or "fl" is allowed at the position
# "!fru": every block except "fru" is allowed at the position
# "*fru": a block in any rotation state of "fru" is allowed at the position (fru, ruf, ufr)
# "!*fru": every block except all "fru" rotations is allowed at the position
# "f?u": "?" can be every face
# 3. The moves that should be applied to the cube.
Path: /Solvers/Spiegel improved
Depends: /Solvers/Spiegel improved/Bottom corner orient
Path: /Solvers/Spiegel improved/Top edges
Solution:
uf=uf ur=ur ub=ub ul=ul, @@solved
# Initial orientation of the top slice
ur=uf ub=!ub ul=!ul, u
uf=!uf ub=ur ul=!ul, u
uf=!uf ur=!ur ul=ub, u
uf=ul ur=!ur ub=!ub, u
ur=!ur ub=!ub ul=uf, u-
uf=ur ub=!ub ul=!ul, u-
uf=!uf ur=ub ul=!ul, u-
uf=!uf ur=!ur ub=ul, u-
ur=!ur ub=uf ul=!ul, uu
uf=!uf ub=!ub ul=ur, uu
uf=ub ur=!ur ul=!ul, uu
uf=!uf ur=ul ub=!ub, uu
# uf is on top slice
fu=uf, fu-ru
ur=*uf, r-
ub=*uf, b
ul=*uf, l
# uf is on middle slice
fr=fu, f-
fr=uf, u-ru
fl=fu, f
fl=uf, ul-u-
br=fu, uubuu
br=uf, u-r-u
bl=fu, uub-uu
bl=uf, ulu-
# uf is on bottom slice
fd=fu, ff
fd=uf, f-u-ru
dr=uf, d-ff
dr=fu, rf-r-
dl=uf, dff
dl=fu, l-fl
db=uf, ddff
db=fu, u-d-ruf-
# next edge
ur=!ur, U
ul=!ul, U-
ub=!ub, UU
Path: /Solvers/Spiegel improved/Top corners
Depends: /Solvers/Spiegel improved/Top edges
Solution:
ufr=ufr urb=urb ubl=ubl ulf=ulf, @@solved
# corner is one of front bottom
frd=fur, r-d-r
frd=rfu, fd-f-r-ddr
frd=urf, fdf-
fld=ruf, r-dr
fld=fru, f-rfr-fd-f-
fld=ufr, d
# corner is one of back bottom
brd=fru, d-
brd=ufr, fd-f-
brd=ruf, d-
lbd=fru, fdf-r-d-r
lbd=ufr, fddf-
lbd=ruf, d
# corner rotated
#fru=fru,
fru=ufr, r-dr
fru=ruf, fd-f-
# corner is one of upper front
flu=rfu, ldl-
flu=urf, ld-l-
flu=fur, lr-dl-r
# corner is one of upper back
bru=rfu, b-d-b
bru=urf, fb-d-f-b
bru=fur, rdrrddr
blu=fru, l-r-ddrl
blu=ufr, l-dlr-ddr
blu=ruf, l-fddf-l
# Next corner
bru=!bru, U
flu=!flu, U-
blu=!blu, UU
Path: /Solvers/Spiegel improved/Middle slice
Depends: /Solvers/Spiegel improved/Top corners
Solution:
fr=fr rb=rb bl=bl lf=lf, @@solved
# Move edges from the bottom slice
fd=fr, d-
rd=fr, dd
bd=fr, d
ld=fr, r-drdfd-f-
fd=fl, d
rd=fl, ld-l-d-f-df
bd=fl, d-
ld=fl, dd
# Next edge
fd=rf|rb, U
rd=rf|rb, U
bd=rf|rb, U
ld=rf|rb, U
fd=lb|lf, U-
rd=lb|lf, U-
bd=lb|lf, U-
ld=lb|lf, U-
fd=br|bl, UU
rd=br|bl, UU
bd=br|bl, UU
ld=br|bl, UU
# If all above fails, move a wrong edge to the bottom slice
fd=*?d rd=*?d bd=*?d ld=*?d fr=!fr, r-drdfd-f-
fd=*?d rd=*?d bd=*?d ld=*?d fl=!fl, ld-l-d-f-df
br=!br, U
bl=!bl, U-
Path: /Solvers/Spiegel improved/Bottom edge place
Depends: /Solvers/Spiegel improved/Middle slice
Solution:
df=*df dl=*dl db=*db dr=*dr, @@solved
# Move the bottom slice is enough
#df=*df dl=*dl db=*db dr=*dr, #flbr
df=*dr dl=*df db=*dl dr=*db, d #rflb
df=*db dl=*dr db=*df dr=*dl, dd #brfl
df=*dl dl=*db db=*dr dr=*df, d- #lbrf
# Swap two edges is enough
df=*dr dl=*dl db=*db dr=*df, dfldl-d-f- #lfbr flrb fblr rlbf
df=*df dl=*dr db=*dl dr=*db, ddfldl-d-f- #rlfb bflr rfbl frlb
df=*db dl=*df db=*dr dr=*dl, d-fldl-d-f- #brlf rbfl lrfb bfrl
df=*dl dl=*db db=*df dr=*dr, fldl-d-f- #fbrl lrbf blrf lbfr
# More than two edges needs to be swapped
df=*dr dl=*db db=*dl dr=*df, d-fldl-d-f- #rblf
df=*df dl=*dr db=*db dr=*dl, fldl-d-f- #frbl
df=*dl dl=*df db=*dr dr=*db, dfldl-d-f- #lfrb
df=*db dl=*dl db=*df dr=*dr, ddfldl-d-f- #blfr
#
, U
#TODO: Modify the previous paragraph so that this is not necessary
Path: /Solvers/Spiegel improved/Bottom edge orient
Depends: /Solvers/Spiegel improved/Bottom edge place
Solution:
df=df dl=dl db=db dr=dr, @@solved
# Turn edge
dl=?d, lu2lu2lu2lu2
# Proceed to the next edge
db=?d, d
df=?d, d-
dr=?d, dd
# Done, only turn back the bottom slice
df=dr, d
df=dl, d-
df=db, dd
Path: /Solvers/Spiegel improved/Bottom corner place
Depends: /Solvers/Spiegel improved/Bottom edge orient
Solution:
dfl=*dfl dlb=*dlb dbr=*dbr drf=*drf, @@solved
dfr=*dlf dlf=*drb drb=*dfr dbl=*dbl, fuffuuffu-f-d-fuffuuffu-f-d
dfr=*dbl dlf=*dfr drb=*drb dbl=*dlf, fuffuuffu-f-dfuffuuffu-f-d-
dfr=*dlf dlf=*dfr drb=*dbl dbl=*drb, fuffuuffu-f-ddfuffuuffu-f-dd
dfr=*dbl dlf=*drb drb=*dlf dbl=*dfr, fuffuuffu-f-dfuffuuffu-f-d-
#
, U
Path: /Solvers/Spiegel improved/Bottom corner orient
Depends: /Solvers/Spiegel improved/Bottom corner place
Solution:
dfl=dfl dlb=dlb dbr=dbr drf=drf, @@solved
# Turn corner
dfl=?d?, lf-l-flf-l-f
dfl=??d, f-lfl-f-lfl-
# Proceed to the next corner
dlb=!d?? fl=!fl, d
drf=!d?? fl=!fl, d-
dbr=!d?? fl=!fl, dd
# Done, only turn back the bottom slice
df=dr dfl=d?? dlb=d?? drf=d?? dbr=d??, d
df=dl dfl=d?? dlb=d?? drf=d?? dbr=d??, d-
df=db dfl=d?? dlb=d?? drf=d?? dbr=d??, dd
#
, U
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