File: 80-pretty-patterns.plugins

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Format: Pybik Plugins Collection - Version 2.0
Copyright: 2012-2015, 2017  B. Clausius <barcc@gmx.de>
License: GPL-3.0+
 This program is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation, either version 3 of the License, or
 (at your option) any later version.
 .
 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.
 .
 You should have received a copy of the GNU General Public License
 along with this program.  If not, see <http://www.gnu.org/licenses/>.

#Pretty: Use something that is common in the Rubik scene in your language, sometimes it's just the equivalent of "patterns".
Path: /Pretty patterns/Stripes
Model: Brick k m n with k % 2 == n % 2 == 1 and m % 2 == 0
Module: pretty_patterns.play_stripes_Brick_nnn_2, append

Path: /Pretty patterns/Stripes
Model: Brick m n 1 with m % 4 == 1 and n % 2 == 1
Module: pretty_patterns.play_stripes_Brick_nn1_4, append

Path: /Pretty patterns/Stripes
Model: Brick 1 n m with m % 4 == 1 and n % 2 == 1
Module: pretty_patterns.play_stripes_Brick_1nn_4, append

Path: /Pretty patterns/Stripes
Model: Cube n with n % 2 == 0
Module: pretty_patterns.play_stripes_Cube_nnn_2, append

Path: /Pretty patterns/Stripes
Model:  Tower k n with k % 2 == 0
        Brick k m n with k % 2 == 0 and n % 2 == 0
Module: pretty_patterns.play_stripes_TowerBrick_nnn_2, append

Path: /Pretty patterns/Stripes
Model:  Cube 3
Moves: rrffllrrffll

Path: /Pretty patterns/Stripes
Model:  Tower 3 n
        Brick 3 m 3
Moves: rflrfl

Path: /Pretty patterns/Criss-Cross
Model: Cube
Moves: rruullrruurr

Path: /Pretty patterns/Criss-Cross
Model: Tower
Moves: ruulruur

Path: /Pretty patterns/Fried Eggs
Model: Cube n with n>=3
Moves: l2-f2-l2f2

Path: /Pretty patterns/Big Fried Eggs
Model: Cube
Moves: rl-fb-ud-rl-

Path: /Pretty patterns/4 Fried Eggs
Model: Cube 3
Moves: l2l2u2l2l2u2-

Path: /Pretty patterns/4 Fried Eggs
Model: Cube 4
Moves: l2l2l3l3u2u3l2l2l3l3u2-u3-

Path: /Pretty patterns/2 Fried Eggs
Model: Cube 4
Moves: ffr2r2ffl2l2ffr2r2ffl2l2ffr2r2ffl2l2

Path: /Pretty patterns/Chessboard
Model:  Cube n with n % 2 == 1
        Tower w h with w % 2 == 1
        Brick w h d with w % 2 + h % 2 + d % 2 >= 2
Module: pretty_patterns.play_chessboard, append

Path: /Pretty patterns/Cross
Model: Cube
Moves: u-ffuul-rffuufflr-u-

Path: /Pretty patterns/Zig Zag
Model: Cube
Moves: rlfbrlfbrlfb

# T is the shape formed by the cube labels. T-Time is a pun (Tea Time) and not suitable for literal translation. Don't translate it or use something common or whatever you think makes sense.
Path: /Pretty patterns/T-Time
Model: Cube n with n%2 == 1
Module: pretty_patterns.play_t_time_Cube_odd, append

Path: /Pretty patterns/T-Time
Model: Cube 4
Moves: l2l2l3l3du-f2f2f3f3ud-l2l2l3l3duul2l2l3l3uul2l2l3l3d-l2l2l3l3uu

Path: /Pretty patterns/T-Time
Model: Cube n with n%2 == 0
Module: pretty_patterns.play_t_time_Cube_even, append

Path: /Pretty patterns/T-Time
Model: Tower m×n with m%2 == 1
Module: pretty_patterns.play_t_time_Tower_odd, append

Path: /Pretty patterns/T-Time
Model: Tower m×n with n == 4
Moves: l4l5du-f4f5ud-l4l5duul4l5uul4l5d-l4l5uu

Path: /Pretty patterns/T-Time
Model: Tower m×n with m%2 == 0
Module: pretty_patterns.play_t_time_Tower_even, append

# C is the shape formed by the cube labels
Path: /Pretty patterns/C
Model: Cube
Moves: uullr-b-rru-r-drfflr-fdlluu

Path: /Pretty patterns/Cube in a Cube
Model: Cube
Moves: uur-ufu-r-uflfl-u-rfu-ru-

Path: /Pretty patterns/Striped Cube in a Cube
Model: Cube
Moves: d-fd-lbddffurb-urrfd-rfuu

Path: /Pretty patterns/Six square cuboids
Model: Cube
Moves: ffdffddllullu-llbddrr

# Superflip may be not translated, because it has a special meaning in the mathematical theory behind the Rubik's Cube.
Path: /Pretty patterns/Superflip
Model: Cube
Moves: urrfbrbbruulbbru-d-rrfr-lbbuuff

Path: /Pretty patterns/Superflip easy
Model: Cube 3
Moves: l2ul2ul2ul2uLDl2ul2ul2ul2uLDl2ul2ul2ul2uLD

Path: /Pretty patterns/Green Mamba
Model: Cube
Moves: rdrfr-f-bdr-u-b-udd

Path: /Pretty patterns/Anaconda
Model: Cube
Moves: lbbdrb-fd-l-rd-uf-rru-

Path: /Pretty patterns/Duck Feet
Model: Cube
Moves: rrdu-ld-llrbrrubur-f-d-fu-

Path: /Pretty patterns/Plus
Model: Cube n with n % 2 == 1 and n > 2
Module: pretty_patterns.play_plus_Cube_odd, append

Path: /Pretty patterns/Plus
Model: Cube n with n % 2 == 0 and n > 2
Module: pretty_patterns.play_plus_Cube_even, append

Path: /Pretty patterns/Plus
Model: Tower k n with k % 2 == 1 and k > 2 and n > 2
Module: pretty_patterns.play_plus_Tower_on, append

Path: /Pretty patterns/Plus
Model: Tower k n with k % 2 == 0 and k > 2 and n > 2
Module: pretty_patterns.play_plus_Tower_en, append

Path: /Pretty patterns/Plus
Model: Brick k m n with k % 2 == 1 and n % 2 == 1 and k > 2 and m > 2 and n > 2
Module: pretty_patterns.play_plus_Brick_ono, append

Path: /Pretty patterns/Plus
Model: Brick k m n with k % 2 == 1 and n % 2 == 0 and k > 2 and m > 2 and n > 2
Module: pretty_patterns.play_plus_Brick_one, append

Path: /Pretty patterns/Plus
Model: Brick k m n with k % 2 == 0 and n % 2 == 1 and k > 2 and m > 2 and n > 2
Module: pretty_patterns.play_plus_Brick_eno, append

Path: /Pretty patterns/Plus
Model: Brick k m n with k % 2 == 0 and n % 2 == 0 and k > 2 and m > 2 and n > 2
Module: pretty_patterns.play_plus_Brick_ene, append

Path: /Pretty patterns/Minus
Model: Cube n with n % 2 == 1 and n > 2
       Tower k n with n % 2 == 1 and n > 2
Module: pretty_patterns.play_minus_CubeTower_odd, append

Path: /Pretty patterns/Minus
Model: Cube n with n % 2 == 0 and n > 2
       Tower k n with n % 2 == 0 and n > 2
Module: pretty_patterns.play_minus_CubeTower_even, append

Path: /Pretty patterns/Minus
Model: Brick k m n with m % 2 == 1 and m > 2
Module: pretty_patterns.play_minus_Brick_non, append

Path: /Pretty patterns/Minus
Model: Brick k m n with m % 2 == 0 and m > 2
Module: pretty_patterns.play_minus_Brick_nen, append

Path: /Pretty patterns/Volcano
Model: Tetrahedron 3
Moves: r2-d2-r2d2-r2-d2-r2d2-d3-

Path: /Pretty patterns/Checkerboard (easy)
Model: Tetrahedron 3
Moves: l2b2-l2-b2D-l2b2-l2-b2D-l2b2-l2-b2D-l2b2-l2-b2D-l2b2-l2-b2D-l2b2-l2-b2D-l2b2-l2-b2D-l2b2-l2-b2D-l2b2-l2-b2D-l2b2-l2-b2D-

Path: /Pretty patterns/Checkerboard (fast)
Model: Tetrahedron 3
Moves: r2b2-r2-b2-l2-b2-l2d2l2-d2l2d2l2-d2l2d2-

Path: /Pretty patterns/Mixed Checkerboard
Model: Tetrahedron 3
Moves: d2r2b2l2d2r2b2l2d2r2b2l2d2r2b2l2

Path: /Pretty patterns/Tipi
Model: Tetrahedron 3
Moves: r2b2-r2-b2-l2-b2-l2