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#version 120
// Copyright © 2013, 2015, 2017 B. Clausius <barcc@gmx.de>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
attribute vec4 vertex_attr;
attribute vec4 color_attr;
varying vec4 color;
uniform mat4 picking;
uniform mat4 projection;
uniform mat4 modelview;
void main()
{
gl_Position = picking * projection * modelview * vertex_attr;
color = color_attr;
}
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