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"""Controls Control4 security panel and contact sensor (door, window, motion)
devices.
"""
from __future__ import annotations
from pyControl4 import C4Entity
from pyControl4.director import C4Director
class C4SecurityPanel(C4Entity):
async def get_arm_state(self) -> str | None:
"""
NOTE: Prefer using `get_partition_state()`
and `get_armed_type()` over this method.
Returns the arm state of the security panel as "DISARMED", "ARMED_HOME",
or "ARMED_AWAY".
"""
disarmed = await self.director.get_item_variable_value(
self.item_id, "DISARMED_STATE"
)
armed_home = await self.director.get_item_variable_value(
self.item_id, "HOME_STATE"
)
armed_away = await self.director.get_item_variable_value(
self.item_id, "AWAY_STATE"
)
try:
if disarmed is not None and int(disarmed) == 1:
return "DISARMED"
elif armed_home is not None and int(armed_home) == 1:
return "ARMED_HOME"
elif armed_away is not None and int(armed_away) == 1:
return "ARMED_AWAY"
except (ValueError, TypeError):
pass
return None
async def get_alarm_state(self) -> bool | None:
"""Returns `True` if alarm is triggered, otherwise returns `False`."""
alarm_state = await self.director.get_item_variable_value(
self.item_id, "ALARM_STATE"
)
if alarm_state is None:
return None
return bool(alarm_state)
async def get_display_text(self) -> str | None:
"""Returns the display text of the security panel."""
display_text = await self.director.get_item_variable_value(
self.item_id, "DISPLAY_TEXT"
)
return display_text
async def get_trouble_text(self) -> str | None:
"""Returns the trouble display text of the security panel."""
trouble_text = await self.director.get_item_variable_value(
self.item_id, "TROUBLE_TEXT"
)
return trouble_text
async def get_partition_state(self) -> str | None:
"""Returns the partition state of the security panel.
Possible values include "DISARMED_NOT_READY", "DISARMED_READY", "ARMED_HOME",
"ARMED_AWAY", "EXIT_DELAY", "ENTRY_DELAY"
"""
partition_state = await self.director.get_item_variable_value(
self.item_id, "PARTITION_STATE"
)
return partition_state
async def get_delay_time_total(self) -> int | None:
"""Returns the total exit delay time. Returns 0 if an exit delay is not
currently running.
"""
delay_time_total = await self.director.get_item_variable_value(
self.item_id, "DELAY_TIME_TOTAL"
)
return int(delay_time_total) if delay_time_total is not None else None
async def get_delay_time_remaining(self) -> int | None:
"""Returns the remaining exit delay time. Returns 0 if an exit delay is
not currently running.
"""
delay_time_remaining = await self.director.get_item_variable_value(
self.item_id, "DELAY_TIME_REMAINING"
)
return int(delay_time_remaining) if delay_time_remaining is not None else None
async def get_open_zone_count(self) -> int | None:
"""Returns the number of open/unsecured zones."""
open_zone_count = await self.director.get_item_variable_value(
self.item_id, "OPEN_ZONE_COUNT"
)
return int(open_zone_count) if open_zone_count is not None else None
async def get_alarm_type(self) -> str | None:
"""Returns details about the current alarm type."""
alarm_type = await self.director.get_item_variable_value(
self.item_id, "ALARM_TYPE"
)
return alarm_type
async def get_armed_type(self) -> str | None:
"""Returns details about the current arm type."""
armed_type = await self.director.get_item_variable_value(
self.item_id, "ARMED_TYPE"
)
return armed_type
async def get_last_emergency(self) -> str | None:
"""Returns details about the last emergency trigger."""
last_emergency = await self.director.get_item_variable_value(
self.item_id, "LAST_EMERGENCY"
)
return last_emergency
async def get_last_arm_failure(self) -> str | None:
"""Returns details about the last arm failure."""
last_arm_failed = await self.director.get_item_variable_value(
self.item_id, "LAST_ARM_FAILED"
)
return last_arm_failed
async def set_arm(self, usercode: str, mode: str) -> None:
"""Arms the security panel with the specified mode.
Parameters:
`usercode` - PIN/code for arming the system.
`mode` - Arm mode to use. This depends on what is supported by the
security panel itself.
"""
usercode = str(usercode)
await self.director.send_post_request(
f"/api/v1/items/{self.item_id}/commands",
"PARTITION_ARM",
{"ArmType": mode, "UserCode": usercode},
)
async def set_disarm(self, usercode: str) -> None:
"""Disarms the security panel.
Parameters:
`usercode` - PIN/code for disarming the system.
"""
usercode = str(usercode)
await self.director.send_post_request(
f"/api/v1/items/{self.item_id}/commands",
"PARTITION_DISARM",
{"UserCode": usercode},
)
async def get_emergency_types(self) -> list[str]:
"""Returns the available emergency types as a list.
Possible types are "Fire", "Medical", "Panic", and "Police".
"""
types_list: list[str] = []
data = await self.director.get_item_info(self.item_id)
if not data or not isinstance(data, list) or len(data) == 0:
return types_list
capabilities = data[0].get("capabilities", {})
if capabilities.get("has_fire"):
types_list.append("Fire")
if capabilities.get("has_medical"):
types_list.append("Medical")
if capabilities.get("has_panic"):
types_list.append("Panic")
if capabilities.get("has_police"):
types_list.append("Police")
return types_list
async def get_arm_types(self) -> list[str]:
"""Returns the available arm types as a list."""
data = await self.director.get_item_info(self.item_id)
if not data or not isinstance(data, list) or len(data) == 0:
return []
capabilities = data[0].get("capabilities", {})
arm_types_str = capabilities.get("arm_types", "")
if not arm_types_str:
return []
return [t.strip() for t in arm_types_str.split(",") if t.strip()]
async def trigger_emergency(self, emergency_type: str) -> None:
"""Triggers an emergency of the specified type.
Parameters:
`emergency_type` - Type of emergency:
"Fire", "Medical", "Panic", or "Police"
"""
await self.director.send_post_request(
f"/api/v1/items/{self.item_id}/commands",
"EXECUTE_EMERGENCY",
{"EmergencyType": emergency_type},
)
async def send_key_press(self, key: str) -> None:
"""Sends a single keypress to the security panel's virtual keypad (if
supported).
Parameters:
`key` - Keypress to send. Only one key at a time.
"""
key = str(key)
await self.director.send_post_request(
f"/api/v1/items/{self.item_id}/commands",
"KEY_PRESS",
{"KeyName": key},
)
class C4ContactSensor:
def __init__(self, director: C4Director, item_id: int) -> None:
"""Creates a Control4 Contact Sensor object.
Parameters:
`director` - A `pyControl4.director.C4Director` object that corresponds
to the Control4 Director that the contact sensor is connected to.
`item_id` - The Control4 item ID of the contact sensor.
"""
self.director = director
self.item_id = item_id
async def get_contact_state(self) -> bool | None:
"""Returns `True` if contact is triggered (door/window is closed, motion is
detected), otherwise returns `False`.
"""
contact_state = await self.director.get_item_variable_value(
self.item_id, "ContactState"
)
if contact_state is None:
return None
return bool(contact_state)
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