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/* ****************************************************************************
*
* Copyright (c) Microsoft Corporation.
*
* This source code is subject to terms and conditions of the Apache License, Version 2.0. A
* copy of the license can be found in the License.html file at the root of this distribution. If
* you cannot locate the Apache License, Version 2.0, please send an email to
* vspython@microsoft.com. By using this source code in any fashion, you are agreeing to be bound
* by the terms of the Apache License, Version 2.0.
*
* You must not remove this notice, or any other, from this software.
*
* Contributor: Fabio Zadrozny
*
* Based on PyDebugAttach.cpp from PVTS. Windows only.
*
* https://github.com/Microsoft/PTVS/blob/master/Python/Product/PyDebugAttach/PyDebugAttach.cpp
*
* Initially we did an attach completely based on shellcode which got the
* GIL called PyRun_SimpleString with the needed code and was done with it
* (so, none of this code was needed).
* Now, newer version of Python don't initialize threading by default, so,
* most of this code is done only to overcome this limitation (and as a plus,
* if there's no code running, we also pause the threads to make our code run).
*
* On Linux the approach is still the simpler one (using gdb), so, on newer
* versions of Python it may not work unless the user has some code running
* and threads are initialized.
* I.e.:
*
* The user may have to add the code below in the start of its script for
* a successful attach (if he doesn't already use threads).
*
* from threading import Thread
* Thread(target=str).start()
*
* -- this is the workaround for the fact that we can't get the gil
* if there aren't any threads (PyGILState_Ensure gives an error).
* ***************************************************************************/
// Access to std::cout and std::endl
#include <iostream>
#include <mutex>
// DECLDIR will perform an export for us
#define DLL_EXPORT
#include "attach.h"
#include "stdafx.h"
#include "../common/python.h"
#include "../common/ref_utils.hpp"
#include "../common/py_utils.hpp"
#include "../common/py_settrace.hpp"
#pragma comment(lib, "kernel32.lib")
#pragma comment(lib, "user32.lib")
#pragma comment(lib, "advapi32.lib")
#pragma comment(lib, "psapi.lib")
#include "py_win_helpers.hpp"
#include "run_code_in_memory.hpp"
// _Always_ is not defined for all versions, so make it a no-op if missing.
#ifndef _Always_
#define _Always_(x) x
#endif
typedef void (PyEval_Lock)(); // Acquire/Release lock
typedef void (PyThreadState_API)(PyThreadState *); // Acquire/Release lock
typedef PyObject* (Py_CompileString)(const char *str, const char *filename, int start);
typedef PyObject* (PyEval_EvalCode)(PyObject *co, PyObject *globals, PyObject *locals);
typedef PyObject* (PyDict_GetItemString)(PyObject *p, const char *key);
typedef PyObject* (PyEval_GetBuiltins)();
typedef int (PyDict_SetItemString)(PyObject *dp, const char *key, PyObject *item);
typedef int (PyEval_ThreadsInitialized)();
typedef int (Py_AddPendingCall)(int (*func)(void *), void*);
typedef PyObject* (PyString_FromString)(const char* s);
typedef void PyEval_SetTrace(Py_tracefunc func, PyObject *obj);
typedef PyObject* (PyErr_Print)();
typedef PyObject* (PyObject_SetAttrString)(PyObject *o, const char *attr_name, PyObject* value);
typedef PyObject* (PyBool_FromLong)(long v);
typedef unsigned long (_PyEval_GetSwitchInterval)(void);
typedef void (_PyEval_SetSwitchInterval)(unsigned long microseconds);
typedef PyGILState_STATE PyGILState_EnsureFunc(void);
typedef void PyGILState_ReleaseFunc(PyGILState_STATE);
typedef PyThreadState *PyThreadState_NewFunc(PyInterpreterState *interp);
typedef PyObject *PyList_New(Py_ssize_t len);
typedef int PyList_Append(PyObject *list, PyObject *item);
std::wstring GetCurrentModuleFilename() {
HMODULE hModule = nullptr;
if (GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT, (LPCTSTR)GetCurrentModuleFilename, &hModule) != 0) {
wchar_t filename[MAX_PATH];
GetModuleFileName(hModule, filename, MAX_PATH);
return filename;
}
return std::wstring();
}
struct InitializeThreadingInfo {
PyImport_ImportModule* pyImportMod;
PyEval_Lock* initThreads;
std::mutex mutex;
HANDLE initedEvent; // Note: only access with mutex locked (and check if not already nullptr).
bool completed; // Note: only access with mutex locked
};
int AttachCallback(void *voidInitializeThreadingInfo) {
// initialize us for threading, this will acquire the GIL if not already created, and is a nop if the GIL is created.
// This leaves us in the proper state when we return back to the runtime whether the GIL was created or not before
// we were called.
InitializeThreadingInfo* initializeThreadingInfo = reinterpret_cast<InitializeThreadingInfo*>(voidInitializeThreadingInfo);
initializeThreadingInfo->initThreads(); // Note: calling multiple times is ok.
initializeThreadingInfo->pyImportMod("threading");
initializeThreadingInfo->mutex.lock();
if(initializeThreadingInfo->initedEvent != nullptr) {
SetEvent(initializeThreadingInfo->initedEvent);
}
initializeThreadingInfo->completed = true;
initializeThreadingInfo->mutex.unlock();
return 0;
}
// create a custom heap for our unordered map. This is necessary because if we suspend a thread while in a heap function
// then we could deadlock here. We need to be VERY careful about what we do while the threads are suspended.
static HANDLE g_heap = 0;
template<typename T>
class PrivateHeapAllocator {
public:
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef T* pointer;
typedef const T* const_pointer;
typedef T& reference;
typedef const T& const_reference;
typedef T value_type;
template<class U>
struct rebind {
typedef PrivateHeapAllocator<U> other;
};
explicit PrivateHeapAllocator() {}
PrivateHeapAllocator(PrivateHeapAllocator const&) {}
~PrivateHeapAllocator() {}
template<typename U>
PrivateHeapAllocator(PrivateHeapAllocator<U> const&) {}
pointer allocate(size_type size, std::allocator<void>::const_pointer hint = 0) {
UNREFERENCED_PARAMETER(hint);
if (g_heap == nullptr) {
g_heap = HeapCreate(0, 0, 0);
}
auto mem = HeapAlloc(g_heap, 0, size * sizeof(T));
return static_cast<pointer>(mem);
}
void deallocate(pointer p, size_type n) {
UNREFERENCED_PARAMETER(n);
HeapFree(g_heap, 0, p);
}
size_type max_size() const {
return (std::numeric_limits<size_type>::max)() / sizeof(T);
}
void construct(pointer p, const T& t) {
new(p) T(t);
}
void destroy(pointer p) {
p->~T();
}
};
typedef std::unordered_map<DWORD, HANDLE, std::hash<DWORD>, std::equal_to<DWORD>, PrivateHeapAllocator<std::pair<DWORD, HANDLE>>> ThreadMap;
void ResumeThreads(ThreadMap &suspendedThreads) {
for (auto start = suspendedThreads.begin(); start != suspendedThreads.end(); start++) {
ResumeThread((*start).second);
CloseHandle((*start).second);
}
suspendedThreads.clear();
}
// Suspends all threads ensuring that they are not currently in a call to Py_AddPendingCall.
void SuspendThreads(ThreadMap &suspendedThreads, Py_AddPendingCall* addPendingCall, PyEval_ThreadsInitialized* threadsInited) {
DWORD curThreadId = GetCurrentThreadId();
DWORD curProcess = GetCurrentProcessId();
// suspend all the threads in the process so we can do things safely...
bool suspended;
do {
suspended = false;
HANDLE h = CreateToolhelp32Snapshot(TH32CS_SNAPTHREAD, 0);
if (h != INVALID_HANDLE_VALUE) {
THREADENTRY32 te;
te.dwSize = sizeof(te);
if (Thread32First(h, &te)) {
do {
if (te.dwSize >= FIELD_OFFSET(THREADENTRY32, th32OwnerProcessID) + sizeof(te.th32OwnerProcessID) && te.th32OwnerProcessID == curProcess) {
if (te.th32ThreadID != curThreadId && suspendedThreads.find(te.th32ThreadID) == suspendedThreads.end()) {
auto hThread = OpenThread(THREAD_ALL_ACCESS, FALSE, te.th32ThreadID);
if (hThread != nullptr) {
SuspendThread(hThread);
bool addingPendingCall = false;
CONTEXT context;
memset(&context, 0x00, sizeof(CONTEXT));
context.ContextFlags = CONTEXT_ALL;
GetThreadContext(hThread, &context);
#if defined(_X86_)
if (context.Eip >= *(reinterpret_cast<DWORD*>(addPendingCall)) && context.Eip <= (*(reinterpret_cast<DWORD*>(addPendingCall))) + 0x100) {
addingPendingCall = true;
}
#elif defined(_AMD64_)
if (context.Rip >= *(reinterpret_cast<DWORD64*>(addPendingCall)) && context.Rip <= *(reinterpret_cast<DWORD64*>(addPendingCall) + 0x100)) {
addingPendingCall = true;
}
#endif
if (addingPendingCall) {
// we appear to be adding a pending call via this thread - wait for this to finish so we can add our own pending call...
ResumeThread(hThread);
SwitchToThread(); // yield to the resumed thread if it's on our CPU...
CloseHandle(hThread);
} else {
suspendedThreads[te.th32ThreadID] = hThread;
}
suspended = true;
}
}
}
te.dwSize = sizeof(te);
} while (Thread32Next(h, &te) && !threadsInited());
}
CloseHandle(h);
}
} while (suspended && !threadsInited());
}
extern "C"
{
/**
* The returned value signals the error that happened!
*
* Return codes:
* 0 = all OK.
* 1 = Py_IsInitialized not found
* 2 = Py_IsInitialized returned false
* 3 = Missing Python API
* 4 = Interpreter not initialized
* 5 = Python version unknown
* 6 = Connect timeout
**/
int DoAttach(HMODULE module, bool isDebug, const char *command, bool showDebugInfo )
{
auto isInit = reinterpret_cast<Py_IsInitialized*>(GetProcAddress(module, "Py_IsInitialized"));
if (isInit == nullptr) {
std::cerr << "Py_IsInitialized not found. " << std::endl << std::flush;
return 1;
}
if (!isInit()) {
std::cerr << "Py_IsInitialized returned false. " << std::endl << std::flush;
return 2;
}
auto version = GetPythonVersion(module);
// found initialized Python runtime, gather and check the APIs we need for a successful attach...
DEFINE_PROC(addPendingCall, Py_AddPendingCall*, "Py_AddPendingCall", -100);
DEFINE_PROC(interpHead, PyInterpreterState_Head*, "PyInterpreterState_Head", -110);
DEFINE_PROC(gilEnsure, PyGILState_Ensure*, "PyGILState_Ensure", -120);
DEFINE_PROC(gilRelease, PyGILState_Release*, "PyGILState_Release", -130);
DEFINE_PROC(threadHead, PyInterpreterState_ThreadHead*, "PyInterpreterState_ThreadHead", -140);
DEFINE_PROC(initThreads, PyEval_Lock*, "PyEval_InitThreads", -150);
DEFINE_PROC(releaseLock, PyEval_Lock*, "PyEval_ReleaseLock", -160);
DEFINE_PROC(threadsInited, PyEval_ThreadsInitialized*, "PyEval_ThreadsInitialized", -170);
DEFINE_PROC(threadNext, PyThreadState_Next*, "PyThreadState_Next", -180);
DEFINE_PROC(pyImportMod, PyImport_ImportModule*, "PyImport_ImportModule", -190);
DEFINE_PROC(pyNone, PyObject*, "_Py_NoneStruct", -2000);
DEFINE_PROC(pyRun_SimpleString, PyRun_SimpleString*, "PyRun_SimpleString", -210);
// Either _PyThreadState_Current or _PyThreadState_UncheckedGet are required
DEFINE_PROC_NO_CHECK(curPythonThread, PyThreadState**, "_PyThreadState_Current", -220); // optional
DEFINE_PROC_NO_CHECK(getPythonThread, _PyThreadState_UncheckedGet*, "_PyThreadState_UncheckedGet", -230); // optional
if (curPythonThread == nullptr && getPythonThread == nullptr) {
// we're missing some APIs, we cannot attach.
std::cerr << "Error, missing Python threading API!!" << std::endl << std::flush;
return -240;
}
// Either _Py_CheckInterval or _PyEval_[GS]etSwitchInterval are useful, but not required
DEFINE_PROC_NO_CHECK(intervalCheck, int*, "_Py_CheckInterval", -250); // optional
DEFINE_PROC_NO_CHECK(getSwitchInterval, _PyEval_GetSwitchInterval*, "_PyEval_GetSwitchInterval", -260); // optional
DEFINE_PROC_NO_CHECK(setSwitchInterval, _PyEval_SetSwitchInterval*, "_PyEval_SetSwitchInterval", -270); // optional
auto head = interpHead();
if (head == nullptr) {
// this interpreter is loaded but not initialized.
std::cerr << "Interpreter not initialized! " << std::endl << std::flush;
return 4;
}
// check that we're a supported version
if (version == PythonVersion_Unknown) {
std::cerr << "Python version unknown! " << std::endl << std::flush;
return 5;
} else if (version == PythonVersion_25 || version == PythonVersion_26 ||
version == PythonVersion_30 || version == PythonVersion_31 || version == PythonVersion_32) {
std::cerr << "Python version unsupported! " << std::endl << std::flush;
return 5;
}
// We always try to initialize threading and import the threading module in the main thread in the code
// below...
//
// We need to initialize multiple threading support but we need to do so safely, so we call
// Py_AddPendingCall and have our callback then initialize multi threading. This is completely safe on 2.7
// and up. Unfortunately that doesn't work if we're not actively running code on the main thread (blocked on a lock
// or reading input).
//
// Another option is to make sure no code is running - if there is no active thread then we can safely call
// PyEval_InitThreads and we're in business. But to know this is safe we need to first suspend all the other
// threads in the process and then inspect if any code is running (note that this is still not ideal because
// this thread will be the thread head for Python, but still better than not attach at all).
//
// Finally if code is running after we've suspended the threads then we can go ahead and do Py_AddPendingCall
// on down-level interpreters as long as we're sure no one else is making a call to Py_AddPendingCall at the same
// time.
//
// Therefore our strategy becomes: Make the Py_AddPendingCall on interpreters and wait for it. If it doesn't
// call after a timeout, suspend all threads - if a threads is in Py_AddPendingCall resume and try again. Once we've got all of the threads
// stopped and not in Py_AddPendingCall (which calls no functions its self, you can see this and it's size in the
// debugger) then see if we have a current thread. If not go ahead and initialize multiple threading (it's now safe,
// no Python code is running).
InitializeThreadingInfo *initializeThreadingInfo = new InitializeThreadingInfo();
initializeThreadingInfo->pyImportMod = pyImportMod;
initializeThreadingInfo->initThreads = initThreads;
initializeThreadingInfo->initedEvent = CreateEvent(nullptr, TRUE, FALSE, nullptr);
// Add the call to initialize threading.
addPendingCall(&AttachCallback, initializeThreadingInfo);
::WaitForSingleObject(initializeThreadingInfo->initedEvent, 5000);
// Whether this completed or not, release the event handle as we won't use it anymore.
initializeThreadingInfo->mutex.lock();
CloseHandle(initializeThreadingInfo->initedEvent);
bool completed = initializeThreadingInfo->completed;
initializeThreadingInfo->initedEvent = nullptr;
initializeThreadingInfo->mutex.unlock();
if(completed) {
// Note that this structure will leak if addPendingCall did not complete in the timeout
// (we can't release now because it's possible that it'll still be called).
delete initializeThreadingInfo;
if (showDebugInfo) {
std::cout << "addPendingCall to initialize threads/import threading completed. " << std::endl << std::flush;
}
} else {
if (showDebugInfo) {
std::cout << "addPendingCall to initialize threads/import threading did NOT complete. " << std::endl << std::flush;
}
}
if (threadsInited()) {
// Note that since Python 3.7, threads are *always* initialized!
if (showDebugInfo) {
std::cout << "Threads initialized! " << std::endl << std::flush;
}
} else {
int saveIntervalCheck;
unsigned long saveLongIntervalCheck;
if (intervalCheck != nullptr) {
// not available on 3.2
saveIntervalCheck = *intervalCheck;
*intervalCheck = -1; // lower the interval check so pending calls are processed faster
saveLongIntervalCheck = 0; // prevent compiler warning
} else if (getSwitchInterval != nullptr && setSwitchInterval != nullptr) {
saveLongIntervalCheck = getSwitchInterval();
setSwitchInterval(0);
saveIntervalCheck = 0; // prevent compiler warning
}
else {
saveIntervalCheck = 0; // prevent compiler warning
saveLongIntervalCheck = 0; // prevent compiler warning
}
// If threads weren't initialized in our pending call, instead of giving a timeout, try
// to initialize it in this thread.
for(int attempts = 0; !threadsInited() && attempts < 20; attempts++) {
if(attempts > 0){
// If we haven't been able to do it in the first time, wait a bit before retrying.
Sleep(10);
}
ThreadMap suspendedThreads;
if (showDebugInfo) {
std::cout << "SuspendThreads(suspendedThreads, addPendingCall, threadsInited);" << std::endl << std::flush;
}
SuspendThreads(suspendedThreads, addPendingCall, threadsInited);
if(!threadsInited()){ // Check again with threads suspended.
if (showDebugInfo) {
std::cout << "ENTERED if (!threadsInited()) {" << std::endl << std::flush;
}
auto curPyThread = getPythonThread ? getPythonThread() : *curPythonThread;
if (curPyThread == nullptr) {
if (showDebugInfo) {
std::cout << "ENTERED if (curPyThread == nullptr) {" << std::endl << std::flush;
}
// no threads are currently running, it is safe to initialize multi threading.
PyGILState_STATE gilState;
if (version >= PythonVersion_34) {
// in 3.4 due to http://bugs.python.org/issue20891,
// we need to create our thread state manually
// before we can call PyGILState_Ensure() before we
// can call PyEval_InitThreads().
// Don't require this function unless we need it.
auto threadNew = (PyThreadState_NewFunc*)GetProcAddress(module, "PyThreadState_New");
if (threadNew != nullptr) {
threadNew(head);
}
}
if (version >= PythonVersion_32) {
// in 3.2 due to the new GIL and later we can't call Py_InitThreads
// without a thread being initialized.
// So we use PyGilState_Ensure here to first
// initialize the current thread, and then we use
// Py_InitThreads to bring up multi-threading.
// Some context here: http://bugs.python.org/issue11329
// http://pytools.codeplex.com/workitem/834
gilState = gilEnsure();
}
else {
gilState = PyGILState_LOCKED; // prevent compiler warning
}
if (showDebugInfo) {
std::cout << "Called initThreads()" << std::endl << std::flush;
}
// Initialize threads in our secondary thread (this is NOT ideal because
// this thread will be the thread head), but is still better than not being
// able to attach if the main thread is not actually running any code.
initThreads();
if (version >= PythonVersion_32) {
// we will release the GIL here
gilRelease(gilState);
} else {
releaseLock();
}
}
}
ResumeThreads(suspendedThreads);
}
if (intervalCheck != nullptr) {
*intervalCheck = saveIntervalCheck;
} else if (setSwitchInterval != nullptr) {
setSwitchInterval(saveLongIntervalCheck);
}
}
if (g_heap != nullptr) {
HeapDestroy(g_heap);
g_heap = nullptr;
}
if (!threadsInited()) {
std::cerr << "Unable to initialize threads in the given timeout! " << std::endl << std::flush;
return 8;
}
GilHolder gilLock(gilEnsure, gilRelease); // acquire and hold the GIL until done...
pyRun_SimpleString(command);
return 0;
}
// ======================================== Code related to setting tracing to existing threads.
/**
* This function is meant to be called to execute some arbitrary python code to be
* run. It'll initialize threads as needed and then run the code with pyRun_SimpleString.
*
* @param command: the python code to be run
* @param attachInfo: pointer to an int specifying whether we should show debug info (1) or not (0).
**/
DECLDIR int AttachAndRunPythonCode(const char *command, int *attachInfo )
{
int SHOW_DEBUG_INFO = 1;
bool showDebugInfo = (*attachInfo & SHOW_DEBUG_INFO) != 0;
if (showDebugInfo) {
std::cout << "AttachAndRunPythonCode started (showing debug info). " << std::endl << std::flush;
}
ModuleInfo moduleInfo = GetPythonModule();
if (moduleInfo.errorGettingModule != 0) {
return moduleInfo.errorGettingModule;
}
HMODULE module = moduleInfo.module;
int attached = DoAttach(module, moduleInfo.isDebug, command, showDebugInfo);
if (attached != 0) {
std::cerr << "Error when injecting code in target process. Error code (on windows): " << attached << std::endl << std::flush;
}
return attached;
}
DECLDIR int PrintDebugInfo() {
PRINT("Getting debug info...");
ModuleInfo moduleInfo = GetPythonModule();
if (moduleInfo.errorGettingModule != 0) {
PRINT("Error getting python module");
return 0;
}
HMODULE module = moduleInfo.module;
DEFINE_PROC(interpHead, PyInterpreterState_Head*, "PyInterpreterState_Head", 0);
DEFINE_PROC(threadHead, PyInterpreterState_ThreadHead*, "PyInterpreterState_ThreadHead", 0);
DEFINE_PROC(threadNext, PyThreadState_Next*, "PyThreadState_Next", 160);
DEFINE_PROC(gilEnsure, PyGILState_Ensure*, "PyGILState_Ensure", 0);
DEFINE_PROC(gilRelease, PyGILState_Release*, "PyGILState_Release", 0);
auto head = interpHead();
if (head == nullptr) {
// this interpreter is loaded but not initialized.
PRINT("Interpreter not initialized!");
return 0;
}
auto version = GetPythonVersion(module);
printf("Python version: %d\n", version);
GilHolder gilLock(gilEnsure, gilRelease); // acquire and hold the GIL until done...
auto curThread = threadHead(head);
if (curThread == nullptr) {
PRINT("Thread head is NULL.")
return 0;
}
for (auto curThread = threadHead(head); curThread != nullptr; curThread = threadNext(curThread)) {
printf("Found thread id: %d\n", GetPythonThreadId(version, curThread));
}
PRINT("Finished getting debug info.")
return 0;
}
/**
* This function may be called to set a tracing function to existing python threads.
**/
DECLDIR int AttachDebuggerTracing(bool showDebugInfo, void* pSetTraceFunc, void* pTraceFunc, unsigned int threadId, void* pPyNone)
{
ModuleInfo moduleInfo = GetPythonModule();
if (moduleInfo.errorGettingModule != 0) {
return moduleInfo.errorGettingModule;
}
HMODULE module = moduleInfo.module;
if (showDebugInfo) {
std::cout << "Setting sys trace for existing threads." << std::endl << std::flush;
}
int attached = 0;
PyObjectHolder traceFunc(moduleInfo.isDebug, reinterpret_cast<PyObject*>(pTraceFunc), true);
PyObjectHolder setTraceFunc(moduleInfo.isDebug, reinterpret_cast<PyObject*>(pSetTraceFunc), true);
PyObjectHolder pyNone(moduleInfo.isDebug, reinterpret_cast<PyObject*>(pPyNone), true);
int temp = InternalSetSysTraceFunc(module, moduleInfo.isDebug, showDebugInfo, &traceFunc, &setTraceFunc, threadId, &pyNone);
if (temp == 0) {
// we've successfully attached the debugger
return 0;
} else {
if (temp > attached) {
//I.e.: the higher the value the more significant it is.
attached = temp;
}
}
if (showDebugInfo) {
std::cout << "Setting sys trace for existing threads failed with code: " << attached << "." << std::endl << std::flush;
}
return attached;
}
}
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