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# PyEPL: vr/__init__.py
#
# Copyright (C) 2003-2005 Michael J. Kahana
# Authors: Ian Schleifer, Per Sederberg, Aaron Geller, Josh Jacobs
# URL: http://memory.psych.upenn.edu/programming/pyepl
#
# Distributed under the terms of the GNU Lesser General Public License
# (LGPL). See the license.txt that came with this file.
"""
This package provides the virtual reality features of PyEPL.
"""
import pyepl.hardware.vr
import pyepl.display
from pyepl.display import ActiveShowable
from pyepl.textlog import LogTrack
import pyepl.mechinput
import weakref
import randomposition
import geometry
class NoSkyboxImageError(Exception):
pass
class VEye(ActiveShowable):
"""
A VEye represents a virtual camera. It can be controlled
independently, or attached to an avatar.
"""
def __init__(self, eye, name, track, avatar = None):
"""
Construct a VEye object from a LowVEye (low-level
implementation), a name, a VRTrack, and possibily an avatar to
which the eye is attached.
"""
ActiveShowable.__init__(self)
self.eye = eye
self.name = name
self.track = track
self.avatar = avatar
if avatar:
self.lookat = None
else:
self.lookat = (self.name, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
def reposition(self, x, y, z, yaw, pitch, roll):
"""
Position the camera.
"""
self.eye.reposition(x, y, z, yaw, pitch, roll)
self.lookat = (self.name, pos[0], pos[1], pos[2], target[0], target[1], target[2], up[0], up[1], up[2], None)
def setFOV(self, fov):
"""
Set the field of view, in radians, without moving the camera.
"""
self.eye.setFOV(fov)
self.lookat = (self.name, 0, 0, 0, 0, 0, 0, 0, 0, 0, fov)
def show(self, x, y):
"""
Render the scene to the screen.
"""
if self.avatar:
self.avatar.drawNotify(self)
self.eye.draw(x, y)
if self.lookat:
self.track.eyeLookAtLog(*self.lookat)
self.lookat = None
def getSize(self):
"""
"""
return self.eye.getSize()
def logLine(self):
"""
Uniquely represent this object for the display log.
"""
return "VEYE\t%s\t%d\t%d" % ((self.name,) + self.eye.getSize())
class VAvatar:
"""
A VAvatar object represents a user's position, orientation, and
body shape in the virtual environment.
"""
def __init__(self, avatar, name, track):
"""
Construct a VAvatar from a LowVAvatar (low-level
implementation), a name, and a VRTrack.
"""
self.avatar = avatar
self.name = name
self.track = track
self.eyes = []
self.controls = {}
def newEye(self, name, xsize = None, ysize = None):
"""
Create a VEye attached to this avatar with the dimensions
provided.
"""
if xsize == None or ysize == None:
xsize, ysize = self.track.videotrack.getResolution()
eye = VEye(pyepl.hardware.vr.LowVEye(self.track.env, xsize, ysize), name, self.track, self)
self.avatar.attachEye(eye.eye)
self.track.eyeAttachLog(name, self.name)
self.eyes.append(weakref.ref(eye, self.expireEye))
return eye
def expireEye(self, eyeref):
"""
This fuction is used for housekeeping when an attached eye is
destroyed.
"""
if eyeref():
self.avatar.dettachEye(eyeref().eye) # will this ever happen? :-(
self.eyes.remove(eyeref)
def drawNotify(self, eye):
"""
When one of our attached eyes is about to render itself to the
screen, we want to know so that we can make sure that the
camera positions are up-to-date.
"""
if eye == self.eyes[0]():
self.avatar.travel(**dict(map(lambda item: (item[0], item[1].getPosition()), self.controls.iteritems())))
self.track.avatarMoveLog(self.name, *self.avatar.positionOrientation())
def positionOrientation(self):
"""
"""
return self.avatar.positionOrientation()
def setControls(self, **controls):
"""
Set mechanical input abstraction objects to control this
avatar's movement.
"""
self.controls = controls
class VRTrack(LogTrack):
"""
This class is the starting point for access to all VR features.
It can keep a log of all VR activity.
"""
logExtension = ".vrlog"
def __init__(self, basename, archive = None, autoStart = True):
"""
Create the VRTrack.
"""
self.env = None
LogTrack.__init__(self, basename, archive, autoStart)
self.archive = archive
self.logqueue = []
def startService(self):
self.videotrack = pyepl.display.VideoTrack.lastInstance()
self.cb = self.markScreenUpdate
self.videotrack.addUpdateCallback(self.cb)
self.env = pyepl.hardware.vr.LowVEnvironment()
def stopService(self):
try:
self.videotrack.removeUpdateCallback(self.cb)
except AttributeError:
pass
self.env = None
def resetEnvironment(self):
"""
"""
self.logMessage("RESET")
self.env.__del__()
self.env = pyepl.hardware.vr.LowVEnvironment()
def newEye(self, name, xsize = None, ysize = None):
"""
Create a VEye for the loaded environment.
"""
if xsize == None or ysize == None:
xsize, ysize = track.videotrack.getResolution()
return VEye(pyepl.hardware.vr.LowVEye(self.env, xsize, ysize), name, self)
def newAvatar(self, name, *targs, **dargs):
"""
Create a VAvatar for the loaded environment.
"""
return VAvatar(pyepl.hardware.vr.LowVAvatarSpeedBubble(self.env, *targs, **dargs), name, self)
def addSphereGeom(self, x, y, z, radius, **surf):
"""
"""
r = self.env.addEntity(pyepl.hardware.vr.SphereGeom(x, y, z, radius, **surf))
self.logMessage("I\tSPHEREGEOM\t%s\t%s\t%d" % ((x, y, z, radius), repr(surf), id(r)))
return r
def addBoxGeom(self, x, y, z, xsize, ysize, zsize, **surf):
"""
"""
r = self.env.addEntity(pyepl.hardware.vr.BoxGeom(x, y, z, xsize, ysize, zsize, **surf))
self.logMessage("I\tBOXGEOM\t%s\t%s\t%d" % ((x, y, z, xsize, ysize, zsize), repr(surf), id(r)))
return r
def addPlaneGeom(self, a, b, c, d, **surf):
"""
"""
r = self.env.addEntity(pyepl.hardware.vr.PlaneGeom(a, b, c, d, **surf))
self.logMessage("I\tPLANEGEOM\t%s\t%s\t%d" % ((a, b, c, d), repr(surf), id(r)))
return r
def addBuildingBox(self, x, y, z, image, width, height, roofimage = None, rooftexlen = None, texlen = None):
"""
"""
if roofimage:
roofimg = roofimage.getLowUnscaled()
rfn = roofimage.filename
else:
rfn = None
roofimg = None
r = self.env.addEntity(pyepl.hardware.vr.BuildingBox(x, y, z, image.getLowUnscaled(), width, height, roofimg, rooftexlen, texlen))
self.logMessage("I\tBUILDINGBOX\t%s\t%d" % ((x, y, z, image.filename, width, height, rfn, rooftexlen, texlen), id(r)))
return r
def addSphere(self, x, y, z, image, radius, slices = 16, stacks = 16):
"""
"""
r = self.env.addEntity(pyepl.hardware.vr.Sphere(x, y, z, image.getLowUnscaled(), radius, slices, stacks)) #inefficient for sky!
self.logMessage("I\tSPHERE\t%s\t%d" % ((x, y, z, image.filename, radius, slices, stacks), id(r)))
return r
def addFloorBox(self, x, y, z, xsize, ysize, zsize, floorimage, floortexlen = None, wallimage = None, walltexlen = None, wallFrontImage = None, wallFrontTexlen = None, wallRearImage = None, wallRearTexlen = None, wallLeftImage = None, wallLeftTexlen = None, wallRightImage = None, wallRightTexlen = None):
if wallimage:
wallimgFront = wallimage.getLowUnscaled()
wFrontFn = wallimage.filename
wallimgRear = wallimage.getLowUnscaled()
wRearFn = wallimage.filename
wallimgLeft = wallimage.getLowUnscaled()
wLeftFn = wallimage.filename
wallimgRight = wallimage.getLowUnscaled()
wRightFn = wallimage.filename
wtxlnFront = walltexlen
wtxlnRear = walltexlen
wtxlnLeft = walltexlen
wtxlnRight = walltexlen
else:
wallimgFront = None
wFrontFn = None
wallimgRear = None
wRearFn = None
wallimgLeft = None
wLeftFn = None
wallimgRight = None
wRightFn = None
wtxlnFront = walltexlen
wtxlnRear = walltexlen
wtxlnLeft = walltexlen
wtxlnRight = walltexlen
if wallFrontImage:
wallimgFront = wallFrontImage.getLowUnscaled()
wFrontFn = wallFrontImage.filename
wtxlnFront = wallFrontTexlen
if wallRearImage:
wallimgRear = wallRearImage.getLowUnscaled()
wRearFn = wallRearImage.filename
wtxlnRear = wallRearTexlen
if wallLeftImage:
wallimgLeft = wallLeftImage.getLowUnscaled()
wLeftFn = wallLeftImage.filename
wtxlnLeft = wallLeftTexlen
if wallRightImage:
wallimgRight = wallRightImage.getLowUnscaled()
wRightFn = wallRightImage.filename
wtxlnRight = wallRightTexlen
r = self.env.addEntity(pyepl.hardware.vr.FloorBox(x, y, z, xsize, ysize, zsize, floorimage.getLowUnscaled(), floortexlen, wallimgFront, wtxlnFront, wallimgRear, wtxlnRear, wallimgLeft, wtxlnLeft, wallimgRight, wtxlnRight))
self.logMessage("I\tFLOORBOX\t%s\t%d" % ((x, y, z, xsize, ysize, zsize, floorimage.filename, floortexlen, wFrontFn, wtxlnFront, wRearFn, wtxlnRear, wLeftFn, wtxlnLeft, wRightFn, wtxlnRight), id(r)))
return r
def addSkyBox(self, image=None, imageFront=None, imageRear=None, imageLeft=None, imageRight=None, x = 0.0, y = 0.0, z = 0.0, xsize = 500.0, ysize = 500.0, zsize = 500.0, texlen = 500.0, texlenFront = 500.0, texlenRear = 500.0, texlenLeft = 500.0, texlenRight = 500.0, xTileFactorFront = 1, xTileFactorRear = 1, xTileFactorLeft = 1, xTileFactorRight = 1, yTileFactorFront = 1, yTileFactorRear = 1, yTileFactorLeft = 1, yTileFactorRight = 1):
if image:
imgFront = image.getLowUnscaled()
imgRear = image.getLowUnscaled()
imgLeft = image.getLowUnscaled()
imgRight = image.getLowUnscaled()
txlnFront = texlen
txlnRear = texlen
txlnLeft = texlen
txlnRight = texlen
imgFrontFn = image.filename
imgRearFn = image.filename
imgLeftFn = image.filename
imgRightFn = image.filename
if imageFront:
imgFront = imageFront.getLowUnscaled()
txlnFront = texlenFront
imgFrontFn = imageFront.filename
if imageRear:
imgRear = imageRear.getLowUnscaled()
txlnRear = texlenRear
imgRearFn = imageFront.filename
if imageLeft:
imgLeft = imageLeft.getLowUnscaled()
txlnLeft = texlenLeft
imgLeftFn = imageLeft.filename
if imageRight:
imgRight = imageRight.getLowUnscaled()
txlnRight = texlenRight
imgRightFn = imageRight.filename
if not image and not (imageFront and imageRear and imageLeft and imageRight):
raise NoSkyBoxImageError()
r = self.env.addEntity(pyepl.hardware.vr.SkyBox(imgFront,imgRear,imgLeft,imgRight, x, y, z, xsize, ysize, zsize, txlnFront, txlnRear, txlnLeft, txlnRight, xTileFactorFront, xTileFactorRear, xTileFactorLeft, xTileFactorRight, yTileFactorFront, yTileFactorRear, yTileFactorLeft, yTileFactorRight))
self.logMessage("I\tSKYBOX\t%s\t%d" % ((x, y, z, xsize, ysize, zsize, imgFrontFn, txlnFront, imgRearFn, txlnRear, imgLeftFn, txlnLeft, imgRightFn, txlnRight, xTileFactorFront, xTileFactorRear, xTileFactorLeft, xTileFactorRight, yTileFactorFront, yTileFactorRear, yTileFactorLeft, yTileFactorRight), id(r)))
return r
def addSprite(self, x, y, z, image, xsize, ysize):
"""
"""
r = self.env.addEntity(pyepl.hardware.vr.Sprite(x, y, z, image.getLowUnscaled(), xsize, ysize))
self.logMessage("I\tSPRITE\t%s\t%d" % ((x, y, z, image.filename, xsize, ysize), id(r)))
return r
def setGravity(self, x, y, z):
"""
"""
self.env.setGravity(x, y, z)
self.logMessage("G\t%f\t%f\t%f" % (x, y, z))
def setFog(self, mode = None, color = (0.5, 0.5, 0.5), far = 1.0, near = 0.0, density = 1.0):
"""
"""
self.env.setFog(mode, color, far, near, density)
self.logMessage("F\t%s\t%r\t%f\t%f\t%f" % (mode, color, far, near, density))
def removeEntity(self, *entities):
"""
"""
for entity in entities:
self.env.removeEntity(entity)
self.logMessage("D\t%d" % id(entity))
def markScreenUpdate(self, timestamp):
"""
We want to know when the screen is actually updated so that
our log entries have correct timestamps.
"""
if self.logall:
for m in self.logqueue:
self.logMessage(m, timestamp)
self.logqueue = []
def eyeLookAtLog(self, eyename, px, py, pz, tx, ty, tz, ux, uy, uz, fov):
"""
Log a "look at" eye positioning event.
"""
self.logqueue.append("L\t%s\t%f\t%f\t%f\t%f\t%f\t%f\t%f\t%f\t%f\t%f" % (eyename, px, py, pz, tx, ty, tz, ux, uy, uz, fov))
def eyeAttachLog(self, eyename, avatarname):
"""
Log the attachment of an eye to an avatar.
"""
self.logqueue.append("A\t%s\t%s" % (eyename, avatarname))
def avatarMoveLog(self, avatarname, x, y, z, yaw, pitch, roll):
"""
Log the movement of an avatar.
"""
self.logqueue.append("M\t%s\t%f\t%f\t%f\t%f\t%f\t%f" % (avatarname, x, y, z, yaw, pitch, roll))
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