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pygame-sdl2 (6.99.12.2-1) unstable; urgency=medium
* New upstream version 6.99.12.2.
-- Markus Koschany <apo@debian.org> Wed, 04 Jan 2017 22:28:48 +0100
pygame-sdl2 (6.99.12.1-1) unstable; urgency=medium
* New upstream version 6.99.12.1.
-- Markus Koschany <apo@debian.org> Sun, 25 Dec 2016 03:47:20 +0100
pygame-sdl2 (6.99.12-1) unstable; urgency=medium
* New upstream version 6.99.12.
* Switch to compat level 10.
-- Markus Koschany <apo@debian.org> Wed, 21 Dec 2016 11:59:28 +0100
pygame-sdl2 (6.99.11-1) unstable; urgency=medium
* New upstream version 6.99.11.
* Declare compliance with Debian Policy 3.9.8.
-- Markus Koschany <apo@debian.org> Wed, 07 Sep 2016 00:32:32 +0200
pygame-sdl2 (6.99.10-1) unstable; urgency=medium
* Imported Upstream version 6.99.10.
-- Markus Koschany <apo@debian.org> Wed, 30 Mar 2016 16:07:14 +0200
pygame-sdl2 (6.99.9-1) unstable; urgency=medium
* Imported Upstream version 6.99.9.
* Build with all default hardening build flags again. (Closes: #812695)
* Update debian/watch file.
* Add get-orig-source target.
* Drop write_png.c.patch. Applied upstream.
* Depend on fonts-dejavu-core and symlink the font.
* Declare compliance with Debian Policy 3.9.7.
-- Markus Koschany <apo@debian.org> Sun, 13 Mar 2016 01:36:59 +0100
pygame-sdl2 (6.99.8-3) unstable; urgency=medium
* Add write_png.c.patch and fix FTBFS on Big-endian architectures due to
missing semicolon.
-- Markus Koschany <apo@debian.org> Tue, 26 Jan 2016 13:15:45 +0100
pygame-sdl2 (6.99.8-2) unstable; urgency=medium
* Vcs-Git: Switch to https.
* Build without -format hardening flag for now until an issue with SDL2
2.0.4 is resolved. This prevents the FTBFS. (Closes: #812695)
-- Markus Koschany <apo@debian.org> Tue, 26 Jan 2016 02:09:47 +0100
pygame-sdl2 (6.99.8-1) unstable; urgency=medium
* Initial release. (Closes: #811570)
-- Markus Koschany <apo@debian.org> Thu, 21 Jan 2016 11:46:40 +0100
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