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/*
pygame - Python Game Library
Copyright (C) 2000-2001 Pete Shinners
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Pete Shinners
pete@shinners.org
*/
#include "pygame.h"
#include "pgcompat.h"
#include "doc/time_doc.h"
#define WORST_CLOCK_ACCURACY 12
#if IS_SDLv2
#define pgNUMEVENTS (16 + (SDL_NUMEVENTS - SDL_USEREVENT))
#else /* IS_SDLv1 */
#define pgNUMEVENTS SDL_NUMEVENTS
#endif /* IS_SDLv1 */
static SDL_TimerID event_timers[pgNUMEVENTS] = {0};
#if IS_SDLv2
static size_t
enumerate_event(Uint32 type)
{
assert(pgNUMEVENTS == 1 + 15 + (SDL_NUMEVENTS - SDL_USEREVENT));
switch (type) {
case SDL_ACTIVEEVENT:
return 1;
case SDL_KEYDOWN:
return 2;
case SDL_KEYUP:
return 3;
case SDL_MOUSEMOTION:
return 4;
case SDL_MOUSEBUTTONDOWN:
return 5;
case SDL_MOUSEBUTTONUP:
return 6;
case SDL_JOYAXISMOTION:
return 7;
case SDL_JOYBALLMOTION:
return 8;
case SDL_JOYHATMOTION:
return 9;
case SDL_JOYBUTTONDOWN:
return 10;
case SDL_JOYBUTTONUP:
return 11;
case SDL_VIDEORESIZE:
return 12;
case SDL_VIDEOEXPOSE:
return 13;
case SDL_QUIT:
return 14;
case SDL_SYSWMEVENT:
return 15;
}
if (type >= SDL_USEREVENT && type < SDL_NUMEVENTS)
return type - SDL_USEREVENT + 16;
return 0;
}
#endif /* IS_SDLv2 */
static Uint32
timer_callback(Uint32 interval, void *param)
{
if (SDL_WasInit(SDL_INIT_VIDEO)) {
SDL_Event event;
memset(&event, 0, sizeof(event));
event.type = (intptr_t)param;
SDL_PushEvent(&event);
}
return interval;
}
static int
accurate_delay(int ticks)
{
int funcstart, delay;
if (ticks <= 0)
return 0;
if (!SDL_WasInit(SDL_INIT_TIMER)) {
if (SDL_InitSubSystem(SDL_INIT_TIMER)) {
RAISE(pgExc_SDLError, SDL_GetError());
return -1;
}
}
funcstart = SDL_GetTicks();
if (ticks >= WORST_CLOCK_ACCURACY) {
delay = (ticks - 2) - (ticks % WORST_CLOCK_ACCURACY);
if (delay >= WORST_CLOCK_ACCURACY) {
Py_BEGIN_ALLOW_THREADS;
SDL_Delay(delay);
Py_END_ALLOW_THREADS;
}
}
do {
delay = ticks - (SDL_GetTicks() - funcstart);
} while (delay > 0);
return SDL_GetTicks() - funcstart;
}
static PyObject *
time_get_ticks(PyObject *self)
{
if (!SDL_WasInit(SDL_INIT_TIMER))
return PyInt_FromLong(0);
return PyInt_FromLong(SDL_GetTicks());
}
static PyObject *
time_delay(PyObject *self, PyObject *arg)
{
int ticks;
PyObject *arg0;
/*for some reason PyArg_ParseTuple is puking on -1's! BLARG!*/
if (PyTuple_Size(arg) != 1)
return RAISE(PyExc_ValueError, "delay requires one integer argument");
arg0 = PyTuple_GET_ITEM(arg, 0);
if (!PyInt_Check(arg0))
return RAISE(PyExc_TypeError, "delay requires one integer argument");
ticks = PyInt_AsLong(arg0);
if (ticks < 0)
ticks = 0;
ticks = accurate_delay(ticks);
if (ticks == -1)
return NULL;
return PyInt_FromLong(ticks);
}
static PyObject *
time_wait(PyObject *self, PyObject *arg)
{
int ticks, start;
PyObject *arg0;
/*for some reason PyArg_ParseTuple is puking on -1's! BLARG!*/
if (PyTuple_Size(arg) != 1)
return RAISE(PyExc_ValueError, "delay requires one integer argument");
arg0 = PyTuple_GET_ITEM(arg, 0);
if (!PyInt_Check(arg0))
return RAISE(PyExc_TypeError, "delay requires one integer argument");
if (!SDL_WasInit(SDL_INIT_TIMER)) {
if (SDL_InitSubSystem(SDL_INIT_TIMER)) {
RAISE(pgExc_SDLError, SDL_GetError());
return NULL;
}
}
ticks = PyInt_AsLong(arg0);
if (ticks < 0)
ticks = 0;
start = SDL_GetTicks();
Py_BEGIN_ALLOW_THREADS;
SDL_Delay(ticks);
Py_END_ALLOW_THREADS;
return PyInt_FromLong(SDL_GetTicks() - start);
}
#if IS_SDLv2
static PyObject *
time_set_timer(PyObject *self, PyObject *arg)
{
SDL_TimerID newtimer;
int ticks = 0;
SDL_EventType event;
size_t index;
if (!PyArg_ParseTuple(arg, "ii", &event, &ticks))
return NULL;
index = enumerate_event(event);
if (index == 0)
return RAISE(PyExc_ValueError, "Unrecognized event type");
/*stop original timer*/
if (event_timers[index]) {
SDL_RemoveTimer(event_timers[event]);
event_timers[event] = 0;
}
if (ticks <= 0)
Py_RETURN_NONE;
/*just doublecheck that timer is initialized*/
if (!SDL_WasInit(SDL_INIT_TIMER)) {
if (SDL_InitSubSystem(SDL_INIT_TIMER))
return RAISE(pgExc_SDLError, SDL_GetError());
}
newtimer = SDL_AddTimer(ticks, timer_callback, (void *)event);
if (!newtimer)
return RAISE(pgExc_SDLError, SDL_GetError());
event_timers[index] = newtimer;
Py_RETURN_NONE;
}
#else /* IS_SDLv1 */
static PyObject *
time_set_timer(PyObject *self, PyObject *arg)
{
SDL_TimerID newtimer;
int ticks = 0;
intptr_t event = SDL_NOEVENT;
if (!PyArg_ParseTuple(arg, "ii", &event, &ticks))
return NULL;
if (event <= SDL_NOEVENT || event >= SDL_NUMEVENTS)
return RAISE(PyExc_ValueError,
"Event id must be between NOEVENT(0) and NUMEVENTS(32)");
/*stop original timer*/
if (event_timers[event]) {
SDL_RemoveTimer(event_timers[event]);
event_timers[event] = NULL;
}
if (ticks <= 0)
Py_RETURN_NONE;
/*just doublecheck that timer is initialized*/
if (!SDL_WasInit(SDL_INIT_TIMER)) {
if (SDL_InitSubSystem(SDL_INIT_TIMER))
return RAISE(pgExc_SDLError, SDL_GetError());
}
newtimer = SDL_AddTimer(ticks, timer_callback, (void *)event);
if (!newtimer)
return RAISE(pgExc_SDLError, SDL_GetError());
event_timers[event] = newtimer;
Py_RETURN_NONE;
}
#endif /* IS_SDLv1 */
/*clock object interface*/
typedef struct {
PyObject_HEAD int last_tick;
int fps_count, fps_tick;
float fps;
int timepassed, rawpassed;
PyObject *rendered;
} PyClockObject;
// to be called by the other tick functions.
static PyObject *
clock_tick_base(PyObject *self, PyObject *arg, int use_accurate_delay)
{
PyClockObject *_clock = (PyClockObject *)self;
float framerate = 0.0f;
int nowtime;
if (!PyArg_ParseTuple(arg, "|f", &framerate))
return NULL;
if (framerate) {
int delay, endtime = (int)((1.0f / framerate) * 1000.0f);
_clock->rawpassed = SDL_GetTicks() - _clock->last_tick;
delay = endtime - _clock->rawpassed;
/*just doublecheck that timer is initialized*/
if (!SDL_WasInit(SDL_INIT_TIMER)) {
if (SDL_InitSubSystem(SDL_INIT_TIMER)) {
RAISE(pgExc_SDLError, SDL_GetError());
return NULL;
}
}
if (use_accurate_delay)
delay = accurate_delay(delay);
else {
// this uses sdls delay, which can be inaccurate.
if (delay < 0)
delay = 0;
Py_BEGIN_ALLOW_THREADS;
SDL_Delay((Uint32)delay);
Py_END_ALLOW_THREADS;
}
if (delay == -1)
return NULL;
}
nowtime = SDL_GetTicks();
_clock->timepassed = nowtime - _clock->last_tick;
_clock->fps_count += 1;
_clock->last_tick = nowtime;
if (!framerate)
_clock->rawpassed = _clock->timepassed;
if (!_clock->fps_tick) {
_clock->fps_count = 0;
_clock->fps_tick = nowtime;
}
else if (_clock->fps_count >= 10) {
_clock->fps =
_clock->fps_count / ((nowtime - _clock->fps_tick) / 1000.0f);
_clock->fps_count = 0;
_clock->fps_tick = nowtime;
Py_XDECREF(_clock->rendered);
}
return PyInt_FromLong(_clock->timepassed);
}
static PyObject *
clock_tick(PyObject *self, PyObject *arg)
{
return clock_tick_base(self, arg, 0);
}
static PyObject *
clock_tick_busy_loop(PyObject *self, PyObject *arg)
{
return clock_tick_base(self, arg, 1);
}
static PyObject *
clock_get_fps(PyObject *self, PyObject *args)
{
PyClockObject *_clock = (PyClockObject *)self;
return PyFloat_FromDouble(_clock->fps);
}
static PyObject *
clock_get_time(PyObject *self, PyObject *args)
{
PyClockObject *_clock = (PyClockObject *)self;
return PyInt_FromLong(_clock->timepassed);
}
static PyObject *
clock_get_rawtime(PyObject *self, PyObject *args)
{
PyClockObject *_clock = (PyClockObject *)self;
return PyInt_FromLong(_clock->rawpassed);
}
/* clock object internals */
static struct PyMethodDef clock_methods[] = {
{"tick", clock_tick, METH_VARARGS, DOC_CLOCKTICK},
{"get_fps", clock_get_fps, METH_NOARGS, DOC_CLOCKGETFPS},
{"get_time", clock_get_time, METH_NOARGS, DOC_CLOCKGETTIME},
{"get_rawtime", clock_get_rawtime, METH_NOARGS,
DOC_CLOCKGETRAWTIME},
{"tick_busy_loop", clock_tick_busy_loop, METH_VARARGS,
DOC_CLOCKTICKBUSYLOOP},
{NULL, NULL, 0, NULL}};
static void
clock_dealloc(PyObject *self)
{
PyClockObject *_clock = (PyClockObject *)self;
Py_XDECREF(_clock->rendered);
PyObject_DEL(self);
}
PyObject *
clock_str(PyObject *self)
{
char str[1024];
PyClockObject *_clock = (PyClockObject *)self;
sprintf(str, "<Clock(fps=%.2f)>", (float)_clock->fps);
return Text_FromUTF8(str);
}
static PyTypeObject PyClock_Type = {
TYPE_HEAD(NULL, 0) "Clock", /* name */
sizeof(PyClockObject), /* basic size */
0, /* itemsize */
clock_dealloc, /* dealloc */
0, /* print */
0, /* getattr */
0, /* setattr */
0, /* compare */
clock_str, /* repr */
0, /* as_number */
0, /* as_sequence */
0, /* as_mapping */
(hashfunc)0, /* hash */
(ternaryfunc)0, /* call */
clock_str, /* str */
0, /* tp_getattro */
0, /* tp_setattro */
0, /* tp_as_buffer */
0, /* flags */
DOC_PYGAMETIMECLOCK, /* Documentation string */
0, /* tp_traverse */
0, /* tp_clear */
0, /* tp_richcompare */
0, /* tp_weaklistoffset */
0, /* tp_iter */
0, /* tp_iternext */
clock_methods, /* tp_methods */
0, /* tp_members */
0, /* tp_getset */
0, /* tp_base */
0, /* tp_dict */
0, /* tp_descr_get */
0, /* tp_descr_set */
0, /* tp_dictoffset */
0, /* tp_init */
0, /* tp_alloc */
0, /* tp_new */
};
PyObject *
ClockInit(PyObject *self)
{
PyClockObject *_clock = PyObject_NEW(PyClockObject, &PyClock_Type);
if (!_clock) {
return NULL;
}
/*just doublecheck that timer is initialized*/
if (!SDL_WasInit(SDL_INIT_TIMER)) {
if (SDL_InitSubSystem(SDL_INIT_TIMER))
return RAISE(pgExc_SDLError, SDL_GetError());
}
_clock->fps_tick = 0;
_clock->timepassed = 0;
_clock->rawpassed = 0;
_clock->last_tick = SDL_GetTicks();
_clock->fps = 0.0f;
_clock->fps_count = 0;
_clock->rendered = NULL;
return (PyObject *)_clock;
}
static PyMethodDef _time_methods[] = {
{"get_ticks", (PyCFunction)time_get_ticks, METH_NOARGS,
DOC_PYGAMETIMEGETTICKS},
{"delay", time_delay, METH_VARARGS, DOC_PYGAMETIMEDELAY},
{"wait", time_wait, METH_VARARGS, DOC_PYGAMETIMEWAIT},
{"set_timer", time_set_timer, METH_VARARGS, DOC_PYGAMETIMESETTIMER},
{"Clock", (PyCFunction)ClockInit, METH_NOARGS, DOC_PYGAMETIMECLOCK},
{NULL, NULL, 0, NULL}};
#ifdef __SYMBIAN32__
PYGAME_EXPORT
void
initpygame_time(void)
#else
MODINIT_DEFINE(time)
#endif
{
#if PY3
static struct PyModuleDef _module = {PyModuleDef_HEAD_INIT,
"time",
DOC_PYGAMETIME,
-1,
_time_methods,
NULL,
NULL,
NULL,
NULL};
#endif
/* need to import base module, just so SDL is happy. Do this first so if
the module is there is an error the module is not loaded.
*/
import_pygame_base();
if (PyErr_Occurred()) {
MODINIT_ERROR;
}
#if IS_SDLv2
import_pygame_event();
if (PyErr_Occurred()) {
MODINIT_ERROR;
}
#endif /* IS_SDLv2 */
/* type preparation */
if (PyType_Ready(&PyClock_Type) < 0) {
MODINIT_ERROR;
}
/* create the module */
#if PY3
return PyModule_Create(&_module);
#else
Py_InitModule3(MODPREFIX "time", _time_methods, DOC_PYGAMETIME);
#endif
}
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