File: boilerplate.py

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"""Add the generic fixed and derived content to a Classic Pygame document"""

from ext.utils import Visitor, get_name, GetError, get_refid, as_refid, as_refuri
from ext.indexer import get_descinfo, get_descinfo_refid

from sphinx.addnodes import desc, desc_signature, desc_content
from sphinx.addnodes import index as section_prelude_end_class
from sphinx.domains.python import PyClasslike

from docutils.nodes import (
    section,
    literal,
    reference,
    paragraph,
    title,
    document,
    Text,
    TextElement,
    inline,
    table,
    tgroup,
    colspec,
    tbody,
    row,
    entry,
    whitespace_normalize_name,
    SkipNode,
    line,
)
import os
import re
from collections import deque


class PyGameClasslike(PyClasslike):
    """
    No signature prefix for classes.
    """

    def get_signature_prefix(self, sig):
        return "" if self.objtype == "class" else PyClasslike(self, sig)


def setup(app):
    # This extension uses indexer collected tables.
    app.setup_extension("ext.indexer")

    # Documents to leave untransformed by boilerplate
    app.add_config_value("boilerplate_skip_transform", [], "")

    # Custom class directive signature
    app.add_directive_to_domain("py", "class", PyGameClasslike)

    # The stages of adding boilerplate markup.
    app.connect("doctree-resolved", transform_document)
    app.connect("html-page-context", inject_template_globals)

    # Internal nodes.
    app.add_node(
        TocRef,
        html=(visit_toc_ref_html, depart_toc_ref_html),
        latex=(visit_toc_ref, depart_toc_ref),
        text=(visit_toc_ref, depart_toc_ref),
    )
    app.add_node(
        TocTable,
        html=(visit_toc_table_html, depart_toc_table_html),
        latex=(visit_skip, None),
        text=(visit_skip, None),
    )
    app.add_node(
        DocTitle,
        html=(visit_doc_title_html, depart_doc_title_html),
        latex=(visit_doc_title, depart_doc_title),
    )


class TocRef(reference):
    pass


def visit_toc_ref(self, node):
    self.visit_reference(node)


def depart_toc_ref(self, node):
    self.depart_reference(node)


def visit_toc_ref_html(self, node):
    refuri = node["refuri"]
    refid = as_refid(refuri)
    docname = get_descinfo_refid(refid, self.settings.env)["docname"]
    link_suffix = self.builder.link_suffix
    node["refuri"] = "%s%s%s" % (os.path.basename(docname), link_suffix, refuri)
    visit_toc_ref(self, node)


class TocTable(table):
    pass


def visit_toc_table_html(self, node):
    self.visit_table(node)


def depart_toc_table_html(self, node):
    self.depart_table(node)


def visit_skip(self, node):
    raise SkipNode()


depart_toc_ref_html = depart_toc_ref


class DocTitle(title):
    pass


visit_doc_title_html = visit_skip
depart_doc_title_html = None


def visit_doc_title(self, node):
    self.visit_title(node)


def depart_doc_title(self, node):
    self.depart_title(node)


def transform_document(app, doctree, docname):
    if docname in app.config["boilerplate_skip_transform"]:
        return
    doctree.walkabout(DocumentTransformer(app, doctree))


class DocumentTransformer(Visitor):
    _key_re = r"(?P<key>[a-zA-Z_][a-zA-Z0-9_]*(\.[a-zA-Z_][a-zA-Z0-9_]*)*)"
    key_pat = re.compile(_key_re)

    def __init__(self, app, document_node):
        super(DocumentTransformer, self).__init__(app, document_node)
        self.module_stack = deque()
        self.title_stack = deque()

    def visit_section(self, node):
        self.title_stack.append(None)

    def depart_section(self, node):
        title_node = self.title_stack.pop()
        if node["ids"][0].startswith("module-"):
            transform_module_section(node, title_node, self.env)

    def visit_desc(self, node):
        # Only want to do special processing on pygame's Python api.
        # Other stuff, like C code, get no special treatment.
        if node["domain"] != "py":
            raise self.skip_node

    def depart_desc(self, node):
        node["classes"].append("definition")
        node[0]["classes"].append("title")
        if not node.attributes["noindex"]:
            add_toc(node, self.env)

    def visit_title(self, node):
        if isinstance(node.parent.parent, document):
            # Make title node a DocTitle instance. This works because DocTitle
            # simply subclasses title.
            node.__class__ = DocTitle

    def visit_reference(self, node):
        if "toc" in node["classes"]:
            return
        try:
            child = node[0]
        except IndexError:
            return
        if not isinstance(child, TextElement):
            return
        name = child.astext()
        m = self.key_pat.match(name)
        if m is None:
            return
        key = m.group("key")
        try:
            summary = get_descinfo_refid(key, self.env)["summary"]
        except GetError:
            return
        if summary:
            node["reftitle"] = ""
            node["classes"].append("tooltip")
            inline_node = inline("", summary, classes=["tooltip-content"])
            node.append(inline_node)


def transform_module_section(section_node, title_node, env):
    fullmodname = section_node["names"][0]
    where = section_node.first_child_matching_class(section_prelude_end_class)
    content_children = list(ipop_child(section_node, where + 1))
    if title_node is None:
        signature_children = [literal("", fullmodname)]
    else:
        signature_children = list(ipop_child(title_node))
    signature_node = desc_signature(
        "", "", *signature_children, classes=["title", "module"], names=[fullmodname]
    )
    content_node = desc_content("", *content_children)
    desc_node = desc(
        "",
        signature_node,
        content_node,
        desctype="module",
        objtype="module",
        classes=["definition"],
    )
    section_node.append(desc_node)
    add_toc(desc_node, env, section_node)


def ipop_child(node, start=0):
    while len(node) > start:
        yield node.pop(start)


def get_target_summary(reference_node, env):
    try:
        return get_descinfo_refid(reference_node["refid"], env)["summary"]
    except KeyError:
        raise GetError("reference has no refid")


# Calls build_toc, which builds the section at the top where it lists the functions
def add_toc(desc_node, env, section_node=None):
    """Add a table of contents to a desc node"""

    if section_node is not None:
        refid = get_refid(section_node)
    else:
        refid = get_refid(desc_node)
    descinfo = get_descinfo_refid(refid, env)
    toc = build_toc(descinfo, env)
    if toc is None:
        return
    content_node = desc_node[-1]
    insert_at = 0
    if descinfo["summary"]:  # if have a summary
        insert_at += 1
    content_node.insert(insert_at, toc)


# Builds the section at the top of the module where it lists the functions
def build_toc(descinfo, env):
    """Return a desc table of contents node tree"""

    separator = "—"
    child_ids = descinfo["children"]
    if not child_ids:
        return None
    max_fullname_len = 0
    max_summary_len = 0
    rows = []
    for fullname, refid, summary in ichild_ids(child_ids, env):
        max_fullname_len = max(max_fullname_len, len(fullname))
        max_summary_len = max(max_summary_len, len(summary))
        reference_node = toc_ref(fullname, refid)
        ref_entry_node = entry("", line("", "", reference_node))
        sep_entry_node = entry("", Text(separator, ""))
        sum_entry_node = entry("", Text(summary, ""))
        row_node = row("", ref_entry_node, sep_entry_node, sum_entry_node)
        rows.append(row_node)
    col0_len = max_fullname_len + 2  # add error margin
    col1_len = len(separator)  # no padding
    col2_len = max_summary_len + 10  # add error margin
    tbody_node = tbody("", *rows)
    col0_colspec_node = colspec(colwidth=col0_len)
    col1_colspec_node = colspec(colwidth=col1_len)
    col2_colspec_node = colspec(colwidth=col2_len)
    tgroup_node = tgroup(
        "", col0_colspec_node, col1_colspec_node, col2_colspec_node, tbody_node, cols=3
    )
    return TocTable("", tgroup_node, classes=["toc"])


def ichild_ids(child_ids, env):
    for refid in child_ids:
        descinfo = env.pyg_descinfo_tbl[refid]  # A KeyError would mean a bug.
        yield descinfo["fullname"], descinfo["refid"], descinfo["summary"]


def toc_ref(fullname, refid):
    name = (whitespace_normalize_name(fullname),)
    return TocRef("", fullname, name=name, refuri=as_refuri(refid), classes=["toc"])


def decorate_signatures(desc, classname):
    prefix = classname + "."
    for child in desc.children:
        if isinstance(child, sphinx.addnodes.desc_signature) and isinstance(
            child[0], sphinx.addnodes.desc_name
        ):
            new_desc_classname = sphinx.addnodes.desc_classname("", prefix)
            child.insert(0, new_desc_classname)


def inject_template_globals(app, pagename, templatename, context, doctree):
    def lowercase_name(d):
        return get_name(d["fullname"]).lower()

    env = app.builder.env
    try:
        sections = env.pyg_sections
    except AttributeError:
        sections = []
    else:
        sections = sorted(sections, key=lowercase_name)

    # Sort them in this existing order.
    existing_order = [
        "Color",
        "cursors",
        "display",
        "draw",
        "event",
        "font",
        "image",
        "joystick",
        "key",
        "locals",
        "mask",
        "mixer",
        "mouse",
        "music",
        "pygame",
        "Rect",
        "Surface",
        "sprite",
        "time",
        "transform",
        "BufferProxy",
        "freetype",
        "gfxdraw",
        "midi",
        "Overlay",
        "PixelArray",
        "pixelcopy",
        "sndarray",
        "surfarray",
    ]
    existing_order = ["pygame." + x for x in existing_order]

    def sort_by_order(sequence, existing_order):
        return existing_order + [x for x in sequence if x not in existing_order]

    full_name_section = dict([(x["fullname"], x) for x in sections])
    full_names = [x["fullname"] for x in sections]
    sorted_names = sort_by_order(full_names, existing_order)

    sections = [
        full_name_section[name] for name in sorted_names if name in full_name_section
    ]

    context["pyg_sections"] = sections