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/*
pygame - Python Game Library
Copyright (C) 2000-2001 Pete Shinners
Copyright (C) 2006 Rene Dudfield
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Pete Shinners
pete@shinners.org
*/
/*
* extended image module for pygame, note this only has
* the extended load and save functions, which are autmatically used
* by the normal pygame.image module if it is available.
*/
#include "pygame.h"
/* Keep a stray macro from conflicting with python.h */
#if defined(HAVE_PROTOTYPES)
#undef HAVE_PROTOTYPES
#endif
/* Remove GCC macro redefine warnings. */
#if defined(HAVE_STDDEF_H) /* also defined in pygame.h (python.h) */
#undef HAVE_STDDEF_H
#endif
#if defined(HAVE_STDLIB_H) /* also defined in pygame.h (SDL.h) */
#undef HAVE_STDLIB_H
#endif
#ifdef __SYMBIAN32__ /* until PNG support is done for Symbian */
#include <stdio.h>
#else
// PNG_SKIP_SETJMP_CHECK : non-regression on #662 (build error on old libpng)
#define PNG_SKIP_SETJMP_CHECK
#include <png.h>
#endif
#include <jerror.h>
#include <jpeglib.h>
#include "pgcompat.h"
#include "doc/image_doc.h"
#include "pgopengl.h"
#include <SDL_image.h>
#ifdef WIN32
#define strcasecmp _stricmp
#else
#include <strings.h>
#endif
#include <string.h>
#define JPEG_QUALITY 85
#ifdef WITH_THREAD
static SDL_mutex *_pg_img_mutex = 0;
#endif /* WITH_THREAD */
#ifdef WIN32
#include <windows.h>
#define pg_RWflush(rwops) \
(FlushFileBuffers((HANDLE)(rwops)->hidden.windowsio.h) ? 0 : -1)
#else /* ~WIN32 */
#define pg_RWflush(rwops) (fflush((rwops)->hidden.stdio.fp) ? -1 : 0)
#endif /* ~WIN32 */
static const char *
find_extension(const char *fullname)
{
const char *dot;
if (fullname == NULL) {
return NULL;
}
dot = strrchr(fullname, '.');
if (dot == NULL) {
return fullname;
}
return dot + 1;
}
static PyObject *
image_load_ext(PyObject *self, PyObject *arg)
{
PyObject *obj;
PyObject *final;
const char *name = NULL;
char *ext = NULL;
SDL_Surface *surf;
SDL_RWops *rw = NULL;
int lock_mutex = 0;
if (!PyArg_ParseTuple(arg, "O|s", &obj, &name)) {
return NULL;
}
rw = pgRWops_FromObject(obj);
if (rw == NULL) /* stop on NULL, error already set */
return NULL;
ext = pgRWops_GetFileExtension(rw);
if (name) /* override extension with namehint if given */
ext = find_extension(name);
#ifdef WITH_THREAD
if (ext)
lock_mutex = !strcasecmp(ext, "gif");
Py_BEGIN_ALLOW_THREADS;
if (0) {
/* using multiple threads does not work for (at least) SDL_image
* <= 2.0.4 */
SDL_LockMutex(_pg_img_mutex);
surf = IMG_LoadTyped_RW(rw, 1, ext);
SDL_UnlockMutex(_pg_img_mutex);
}
else {
surf = IMG_LoadTyped_RW(rw, 1, ext);
}
Py_END_ALLOW_THREADS;
#else /* ~WITH_THREAD */
surf = IMG_LoadTyped_RW(rw, 1, ext);
#endif /* ~WITH_THREAD */
if (surf == NULL)
return RAISE(pgExc_SDLError, IMG_GetError());
final = (PyObject *)pgSurface_New(surf);
if (final == NULL) {
SDL_FreeSurface(surf);
}
return final;
}
#ifdef PNG_H
static void
png_write_fn(png_structp png_ptr, png_bytep data, png_size_t length)
{
SDL_RWops *rwops = (SDL_RWops *)png_get_io_ptr(png_ptr);
if (SDL_RWwrite(rwops, data, 1, length) != length) {
SDL_RWclose(rwops);
png_error(png_ptr,
"Error while writing to the PNG file (SDL_RWwrite)");
}
}
static void
png_flush_fn(png_structp png_ptr)
{
SDL_RWops *rwops = (SDL_RWops *)png_get_io_ptr(png_ptr);
if (pg_RWflush(rwops)) {
SDL_RWclose(rwops);
png_error(png_ptr, "Error while writing to PNG file (flush)");
}
}
static int
write_png(const char *file_name, SDL_RWops *rw, png_bytep *rows, int w, int h,
int colortype, int bitdepth)
{
png_structp png_ptr = NULL;
png_infop info_ptr = NULL;
SDL_RWops *rwops;
char *doing;
if (rw == NULL) {
if (!(rwops = SDL_RWFromFile(file_name, "wb"))) {
return -1;
}
}
else {
rwops = rw;
}
doing = "create png write struct";
if (!(png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL,
NULL)))
goto fail;
doing = "create png info struct";
if (!(info_ptr = png_create_info_struct(png_ptr)))
goto fail;
if (setjmp(png_jmpbuf(png_ptr)))
goto fail;
doing = "init IO";
png_set_write_fn(png_ptr, rwops, png_write_fn, png_flush_fn);
doing = "write header";
png_set_IHDR(png_ptr, info_ptr, w, h, bitdepth, colortype,
PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE,
PNG_FILTER_TYPE_BASE);
doing = "write info";
png_write_info(png_ptr, info_ptr);
doing = "write image";
png_write_image(png_ptr, rows);
doing = "write end";
png_write_end(png_ptr, NULL);
if (rw == NULL) {
doing = "closing file";
if (0 != SDL_RWclose(rwops))
goto fail;
}
png_destroy_write_struct(&png_ptr, &info_ptr);
return 0;
fail:
/*
* I don't see how to handle the case where png_ptr
* was allocated but info_ptr was not. However, those
* calls should only fail if memory is out and you are
* probably screwed regardless then. The resulting memory
* leak is the least of your concerns.
*/
if (png_ptr && info_ptr) {
png_destroy_write_struct(&png_ptr, &info_ptr);
}
SDL_SetError("SavePNG: could not %s", doing);
return -1;
}
static int
SavePNG(SDL_Surface *surface, const char *file, SDL_RWops *rw)
{
static unsigned char **ss_rows;
static int ss_size;
static int ss_w, ss_h;
SDL_Surface *ss_surface;
SDL_Rect ss_rect;
int r, i;
int alpha = 0;
Uint8 surf_alpha = 255;
Uint32 surf_colorkey;
int has_colorkey = 0;
SDL_BlendMode surf_mode;
ss_rows = 0;
ss_size = 0;
ss_surface = NULL;
ss_w = surface->w;
ss_h = surface->h;
if (surface->format->Amask) {
alpha = 1;
ss_surface = SDL_CreateRGBSurface(0, ss_w, ss_h, 32,
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
0xff000000, 0xff0000, 0xff00, 0xff
#else
0xff, 0xff00, 0xff0000, 0xff000000
#endif
);
}
else {
ss_surface = SDL_CreateRGBSurface(0, ss_w, ss_h, 24,
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
0xff0000, 0xff00, 0xff, 0
#else
0xff, 0xff00, 0xff0000, 0
#endif
);
}
if (ss_surface == NULL)
return -1;
SDL_GetSurfaceAlphaMod(surface, &surf_alpha);
SDL_SetSurfaceAlphaMod(surface, 255);
SDL_GetSurfaceBlendMode(surface, &surf_mode);
SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_NONE);
if (SDL_GetColorKey(surface, &surf_colorkey) == 0) {
has_colorkey = 1;
SDL_SetColorKey(surface, SDL_FALSE, surf_colorkey);
}
ss_rect.x = 0;
ss_rect.y = 0;
ss_rect.w = ss_w;
ss_rect.h = ss_h;
SDL_BlitSurface(surface, &ss_rect, ss_surface, NULL);
if (ss_size == 0) {
ss_size = ss_h;
ss_rows = (unsigned char **)malloc(sizeof(unsigned char *) * ss_size);
if (ss_rows == NULL)
return -1;
}
if (has_colorkey)
SDL_SetColorKey(surface, SDL_TRUE, surf_colorkey);
SDL_SetSurfaceAlphaMod(surface, surf_alpha);
SDL_SetSurfaceBlendMode(surface, surf_mode);
for (i = 0; i < ss_h; i++) {
ss_rows[i] =
((unsigned char *)ss_surface->pixels) + i * ss_surface->pitch;
}
if (alpha) {
r = write_png(file, rw, ss_rows, surface->w, surface->h,
PNG_COLOR_TYPE_RGB_ALPHA, 8);
}
else {
r = write_png(file, rw, ss_rows, surface->w, surface->h,
PNG_COLOR_TYPE_RGB, 8);
}
free(ss_rows);
SDL_FreeSurface(ss_surface);
ss_surface = NULL;
return r;
}
#endif /* end if PNG_H */
#ifdef JPEGLIB_H
#define NUM_LINES_TO_WRITE 500
/* Avoid conflicts with the libjpeg libraries C runtime bindings.
* Adapted from code in the libjpeg file jdatadst.c .
*/
#define OUTPUT_BUF_SIZE 4096 /* choose an efficiently fwrite'able size */
/* Expanded data destination object for stdio output */
typedef struct {
struct jpeg_destination_mgr pub; /* public fields */
SDL_RWops *outfile; /* target stream */
JOCTET *buffer; /* start of buffer */
} j_outfile_mgr;
static void
j_init_destination(j_compress_ptr cinfo)
{
j_outfile_mgr *dest = (j_outfile_mgr *)cinfo->dest;
/* Allocate the output buffer --- it will be released when done with image
*/
dest->buffer = (JOCTET *)(*cinfo->mem->alloc_small)(
(j_common_ptr)cinfo, JPOOL_IMAGE, OUTPUT_BUF_SIZE * sizeof(JOCTET));
dest->pub.next_output_byte = dest->buffer;
dest->pub.free_in_buffer = OUTPUT_BUF_SIZE;
}
static boolean
j_empty_output_buffer(j_compress_ptr cinfo)
{
j_outfile_mgr *dest = (j_outfile_mgr *)cinfo->dest;
if (SDL_RWwrite(dest->outfile, dest->buffer, 1, OUTPUT_BUF_SIZE) !=
(size_t)OUTPUT_BUF_SIZE) {
ERREXIT(cinfo, JERR_FILE_WRITE);
}
dest->pub.next_output_byte = dest->buffer;
dest->pub.free_in_buffer = OUTPUT_BUF_SIZE;
return 1;
}
static void
j_term_destination(j_compress_ptr cinfo)
{
j_outfile_mgr *dest = (j_outfile_mgr *)cinfo->dest;
size_t datacount = OUTPUT_BUF_SIZE - dest->pub.free_in_buffer;
/* Write any data remaining in the buffer */
if (datacount > 0) {
if (SDL_RWwrite(dest->outfile, dest->buffer, 1, datacount) !=
datacount) {
ERREXIT(cinfo, JERR_FILE_WRITE);
}
}
if (pg_RWflush(dest->outfile)) {
ERREXIT(cinfo, JERR_FILE_WRITE);
}
}
static void
j_stdio_dest(j_compress_ptr cinfo, SDL_RWops *outfile)
{
j_outfile_mgr *dest;
/* The destination object is made permanent so that multiple JPEG images
* can be written to the same file without re-executing jpeg_stdio_dest.
* This makes it dangerous to use this manager and a different destination
* manager serially with the same JPEG object, because their private object
* sizes may be different. Caveat programmer.
*/
if (cinfo->dest == NULL) { /* first time for this JPEG object? */
cinfo->dest =
(struct jpeg_destination_mgr *)(*cinfo->mem->alloc_small)(
(j_common_ptr)cinfo, JPOOL_PERMANENT, sizeof(j_outfile_mgr));
}
dest = (j_outfile_mgr *)cinfo->dest;
dest->pub.init_destination = j_init_destination;
dest->pub.empty_output_buffer = j_empty_output_buffer;
dest->pub.term_destination = j_term_destination;
dest->outfile = outfile;
}
/* End borrowed code
*/
int
write_jpeg(const char *file_name, unsigned char **image_buffer,
int image_width, int image_height, int quality)
{
struct jpeg_compress_struct cinfo;
struct jpeg_error_mgr jerr;
SDL_RWops *outfile;
JSAMPROW row_pointer[NUM_LINES_TO_WRITE];
JDIMENSION i, num_lines_to_write;
num_lines_to_write = NUM_LINES_TO_WRITE;
cinfo.err = jpeg_std_error(&jerr);
jpeg_create_compress(&cinfo);
if (!(outfile = SDL_RWFromFile(file_name, "wb"))) {
return -1;
}
j_stdio_dest(&cinfo, outfile);
cinfo.image_width = image_width;
cinfo.image_height = image_height;
cinfo.input_components = 3;
cinfo.in_color_space = JCS_RGB;
/* cinfo.optimize_coding = FALSE;
*/
/* cinfo.optimize_coding = FALSE;
*/
jpeg_set_defaults(&cinfo);
jpeg_set_quality(&cinfo, quality, 1);
jpeg_start_compress(&cinfo, 1);
/* try and write many scanlines at once. */
while (cinfo.next_scanline < cinfo.image_height) {
if (num_lines_to_write >
(cinfo.image_height - cinfo.next_scanline) - 1) {
num_lines_to_write = (cinfo.image_height - cinfo.next_scanline);
}
/* copy the memory from the buffers */
for (i = 0; i < num_lines_to_write; i++) {
row_pointer[i] = image_buffer[cinfo.next_scanline + i];
}
jpeg_write_scanlines(&cinfo, row_pointer, num_lines_to_write);
}
jpeg_finish_compress(&cinfo);
SDL_RWclose(outfile);
jpeg_destroy_compress(&cinfo);
return 0;
}
int
SaveJPEG(SDL_Surface *surface, const char *file)
{
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
#define RED_MASK 0xff0000
#define GREEN_MASK 0xff00
#define BLUE_MASK 0xff
#else
#define RED_MASK 0xff
#define GREEN_MASK 0xff00
#define BLUE_MASK 0xff0000
#endif
static unsigned char **ss_rows;
static int ss_size;
static int ss_w, ss_h;
SDL_Surface *ss_surface;
SDL_Rect ss_rect;
int r, i;
int pixel_bits = 32;
int free_ss_surface = 1;
if (!surface) {
return -1;
}
ss_rows = 0;
ss_size = 0;
ss_surface = NULL;
ss_w = surface->w;
ss_h = surface->h;
pixel_bits = 24;
/* See if the Surface is suitable for using directly.
So no conversion is needed. 24bit, RGB
*/
if (surface->format->format == SDL_PIXELFORMAT_RGB24) {
/*
printf("not creating...\n");
*/
ss_surface = surface;
free_ss_surface = 0;
}
else {
/*
printf("creating...\n");
*/
/* If it is not, then we need to make a new surface.
*/
ss_surface = SDL_CreateRGBSurface(0, ss_w, ss_h, pixel_bits, RED_MASK,
GREEN_MASK, BLUE_MASK, 0);
if (ss_surface == NULL) {
return -1;
}
ss_rect.x = 0;
ss_rect.y = 0;
ss_rect.w = ss_w;
ss_rect.h = ss_h;
SDL_BlitSurface(surface, &ss_rect, ss_surface, NULL);
free_ss_surface = 1;
}
ss_size = ss_h;
ss_rows = (unsigned char **)malloc(sizeof(unsigned char *) * ss_size);
if (ss_rows == NULL) {
/* clean up the allocated surface too */
if (free_ss_surface) {
SDL_FreeSurface(ss_surface);
}
return -1;
}
/* copy pointers to the scanlines... since they might not be packed.
*/
for (i = 0; i < ss_h; i++) {
ss_rows[i] =
((unsigned char *)ss_surface->pixels) + i * ss_surface->pitch;
}
r = write_jpeg(file, ss_rows, surface->w, surface->h, JPEG_QUALITY);
free(ss_rows);
if (free_ss_surface) {
SDL_FreeSurface(ss_surface);
ss_surface = NULL;
}
return r;
}
#endif /* end if JPEGLIB_H */
static PyObject *
image_save_ext(PyObject *self, PyObject *arg)
{
pgSurfaceObject *surfobj;
PyObject *obj;
const char *namehint = NULL;
PyObject *oencoded = NULL;
SDL_Surface *surf;
int result = 1;
const char *name = NULL;
SDL_RWops *rw = NULL;
if (!PyArg_ParseTuple(arg, "O!O|s", &pgSurface_Type, &surfobj, &obj,
&namehint)) {
return NULL;
}
surf = pgSurface_AsSurface(surfobj);
pgSurface_Prep(surfobj);
oencoded = pg_EncodeString(obj, "UTF-8", NULL, pgExc_SDLError);
if (oencoded == NULL) {
result = -2;
}
else if (oencoded == Py_None) {
rw = pgRWops_FromFileObject(obj);
if (rw == NULL) {
PyErr_Format(PyExc_TypeError,
"Expected a string or file object for the file "
"argument: got %.1024s",
Py_TYPE(obj)->tp_name);
result = -2;
}
else {
name = namehint;
}
}
else {
name = PyBytes_AS_STRING(oencoded);
}
if (result > 0) {
const char *ext = find_extension(name);
if (!strcasecmp(ext, "jpeg") || !strcasecmp(ext, "jpg")) {
#if (SDL_IMAGE_MAJOR_VERSION * 1000 + SDL_IMAGE_MINOR_VERSION * 100 + \
SDL_IMAGE_PATCHLEVEL) < 2002
/* SDL_Image is a version less than 2.0.2 and therefore does not
* have the functions IMG_SaveJPG() and IMG_SaveJPG_RW().
*/
if (rw != NULL) {
PyErr_SetString(pgExc_SDLError,
"SDL_Image 2.0.2 or newer needed to save "
"jpeg to a fileobject.");
result = -2;
}
else {
#ifdef JPEGLIB_H
/* jpg save functions seem *NOT* thread safe at least on
* windows.
*/
/*
Py_BEGIN_ALLOW_THREADS;
*/
result = SaveJPEG(surf, name);
/*
Py_END_ALLOW_THREADS;
*/
#else
PyErr_SetString(pgExc_SDLError,
"No support for jpg compiled in.");
result = -2;
#endif /* ~JPEGLIB_H */
}
#else
/* SDL_Image is version 2.0.2 or newer and therefore does
* have the functions IMG_SaveJPG() and IMG_SaveJPG_RW().
*/
if (rw != NULL) {
result = IMG_SaveJPG_RW(surf, rw, 0, JPEG_QUALITY);
}
else {
result = IMG_SaveJPG(surf, name, JPEG_QUALITY);
#ifdef JPEGLIB_H
/* In the unlikely event that pygame is compiled with support
* for jpg but SDL_Image was not, then we can catch that and
* try calling the pygame SaveJPEG function.
*/
if (result == -1) {
if (strstr(SDL_GetError(), "not built with jpeglib") !=
NULL) {
SDL_ClearError();
result = SaveJPEG(surf, name);
}
}
#endif /* JPEGLIB_H */
}
#endif /* SDL_Image >= 2.0.2 */
}
else if (!strcasecmp(ext, "png")) {
#ifdef PNG_H
/*Py_BEGIN_ALLOW_THREADS; */
result = SavePNG(surf, name, rw);
/*Py_END_ALLOW_THREADS; */
#else
PyErr_SetString(pgExc_SDLError, "No support for png compiled in.");
result = -2;
#endif /* ~PNG_H */
}
}
pgSurface_Unprep(surfobj);
Py_XDECREF(oencoded);
if (result == -2) {
/* Python error raised elsewhere */
return NULL;
}
if (result == -1) {
/* SDL error: translate to Python error */
return RAISE(pgExc_SDLError, SDL_GetError());
}
if (result == 1) {
return RAISE(pgExc_SDLError, "Unrecognized image type");
}
Py_RETURN_NONE;
}
static PyObject *
image_get_sdl_image_version(PyObject *self, PyObject *arg)
{
return Py_BuildValue("iii", SDL_IMAGE_MAJOR_VERSION,
SDL_IMAGE_MINOR_VERSION, SDL_IMAGE_PATCHLEVEL);
}
#ifdef WITH_THREAD
static void
_imageext_free(void *ptr)
{
if (_pg_img_mutex) {
SDL_DestroyMutex(_pg_img_mutex);
_pg_img_mutex = 0;
}
}
#endif /* WITH_THREAD */
static PyMethodDef _imageext_methods[] = {
{"load_extended", image_load_ext, METH_VARARGS, DOC_PYGAMEIMAGE},
{"save_extended", image_save_ext, METH_VARARGS, DOC_PYGAMEIMAGE},
{"_get_sdl_image_version", image_get_sdl_image_version, METH_NOARGS,
"_get_sdl_image_version() -> (major, minor, patch)\n"
"Note: Should not be used directly."},
{NULL, NULL, 0, NULL}};
/*DOC*/ static char _imageext_doc[] =
/*DOC*/ "additional image loaders";
MODINIT_DEFINE(imageext)
{
static struct PyModuleDef _module = {
PyModuleDef_HEAD_INIT, "imageext", _imageext_doc, -1,
_imageext_methods, NULL, NULL, NULL,
#ifdef WITH_THREAD
_imageext_free};
#else /* ~WITH_THREAD */
0};
#endif /* ~WITH_THREAD */
/* imported needed apis; Do this first so if there is an error
the module is not loaded.
*/
import_pygame_base();
if (PyErr_Occurred()) {
return NULL;
}
import_pygame_surface();
if (PyErr_Occurred()) {
return NULL;
}
import_pygame_rwobject();
if (PyErr_Occurred()) {
return NULL;
}
#ifdef WITH_THREAD
_pg_img_mutex = SDL_CreateMutex();
if (!_pg_img_mutex) {
PyErr_SetString(pgExc_SDLError, SDL_GetError());
return NULL;
}
#endif /* WITH_THREAD */
/* create the module */
return PyModule_Create(&_module);
}
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