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/* Auto generated file: with makeref.py . Docs go in docs/reST/ref/ . */
#define DOC_PYGAMEBUFFERPROXY "BufferProxy(<parent>) -> BufferProxy\npygame object to export a surface buffer through an array protocol"
#define DOC_BUFFERPROXYPARENT "parent -> Surface\nparent -> <parent>\nReturn wrapped exporting object."
#define DOC_BUFFERPROXYLENGTH "length -> int\nThe size, in bytes, of the exported buffer."
#define DOC_BUFFERPROXYRAW "raw -> bytes\nA copy of the exported buffer as a single block of bytes."
#define DOC_BUFFERPROXYWRITE "write(buffer, offset=0)\nWrite raw bytes to object buffer."
/* Docs in a comment... slightly easier to read. */
/*
pygame.BufferProxy
BufferProxy(<parent>) -> BufferProxy
pygame object to export a surface buffer through an array protocol
pygame.BufferProxy.parent
parent -> Surface
parent -> <parent>
Return wrapped exporting object.
pygame.BufferProxy.length
length -> int
The size, in bytes, of the exported buffer.
pygame.BufferProxy.raw
raw -> bytes
A copy of the exported buffer as a single block of bytes.
pygame.BufferProxy.write
write(buffer, offset=0)
Write raw bytes to object buffer.
*/
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