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/*
pygame - Python Game Library
Copyright (C) 2000-2001 Pete Shinners
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Pete Shinners
pete@shinners.org
*/
#include "pygame.h"
#include "pgcompat.h"
#include "doc/time_doc.h"
#define WORST_CLOCK_ACCURACY 12
/**
* Linked list structure to hold timer data.
*/
typedef struct pgEventTimer {
struct pgEventTimer
*next; /** Pointer to the next timer in the linked list. */
intptr_t timer_id; /** The ID of the timer. */
pgEventObject *event; /** The event object associated with the timer. */
int repeat; /** The number of times the timer should repeat. */
} pgEventTimer;
/**
* pg_event_timer is a pointer to the first timer in a linked list of
* pgEventTimer structures. Each pgEventTimer structure represents a timer that
* has been created using pygame.time.set_timer. The linked list is used to
* keep track of all the timers that have been created. If no timers have been
* created, pg_event_timer is NULL.
*/
static pgEventTimer *pg_event_timer = NULL;
/**
* timermutex is a mutex used to protect the pg_event_timer linked list.
* It is created when pygame.time.autoinit is called, and destroyed when
* pygame.time.autoquit is called.
*/
static SDL_mutex *timermutex = NULL;
/**
* pg_timer_id is an integer that is incremented each time a timer is created.
*/
static intptr_t pg_timer_id = 0;
static PyObject *
pg_time_autoquit(PyObject *self, PyObject *_null)
{
pgEventTimer *hunt, *todel;
/* We can let errors silently pass in this function, because this
* needs to run */
if (timermutex) {
SDL_LockMutex(timermutex);
}
if (pg_event_timer) {
hunt = pg_event_timer;
while (hunt) {
todel = hunt;
hunt = hunt->next;
Py_DECREF(todel->event);
PyMem_Free(todel);
}
pg_event_timer = NULL;
pg_timer_id = 0;
}
if (timermutex) {
SDL_UnlockMutex(timermutex);
/* After we are done, we can destroy the mutex as well */
SDL_DestroyMutex(timermutex);
timermutex = NULL;
}
Py_RETURN_NONE;
}
static PyObject *
pg_time_autoinit(PyObject *self, PyObject *_null)
{
#ifndef __EMSCRIPTEN__
/* allocate a mutex for timer data holding struct*/
if (!timermutex) {
timermutex = SDL_CreateMutex();
if (!timermutex)
return RAISE(pgExc_SDLError, SDL_GetError());
}
#endif
Py_RETURN_NONE;
}
static intptr_t
_pg_add_event_timer(pgEventObject *ev, int repeat)
{
pgEventTimer *new;
new = PyMem_New(pgEventTimer, 1);
if (!new) {
PyErr_NoMemory();
return 0;
}
if (SDL_LockMutex(timermutex) < 0) {
/* this case will almost never happen, but still handle it */
PyMem_Free(new);
PyErr_SetString(pgExc_SDLError, SDL_GetError());
return 0;
}
pg_timer_id++;
Py_XINCREF(ev);
new->next = pg_event_timer;
new->timer_id = pg_timer_id;
new->event = ev;
new->repeat = repeat;
pg_event_timer = new;
/* Chances of it failing here are next to zero, dont do anything */
SDL_UnlockMutex(timermutex);
return new->timer_id;
}
/**
* \brief Removes the pgEventTimer struct associated with the given
* pgEventObject from the linked list of timers.
*
* \param ev The pgEventObject to remove from the linked list of timers.
*
* \note Requires GIL.
* \note Requires locking of timermutex.
*/
static void
_pg_remove_event_timer(pgEventObject *ev)
{
pgEventTimer *hunt, *prev = NULL;
if (!pg_event_timer) {
/* No timers, quit early */
return;
}
if (SDL_LockMutex(timermutex) < 0)
return;
hunt = pg_event_timer;
while (hunt->event->type != ev->type) {
prev = hunt;
hunt = hunt->next;
if (!hunt) {
/* Reached end without finding a match, quit early */
SDL_UnlockMutex(timermutex);
return;
}
}
if (prev)
prev->next = hunt->next;
else
pg_event_timer = hunt->next;
Py_DECREF(hunt->event);
PyMem_Del(hunt);
/* Chances of it failing here are next to zero, dont do anything */
SDL_UnlockMutex(timermutex);
}
/**
* Returns the pgEventTimer struct associated with the given timer_id.
* Decrements the repeat counter of the timer by 1 if it is greater than or
* equal to 0.
*
* \param timer_id The ID of the timer to retrieve.
* \returns A pointer to the pgEventTimer struct associated with the given
* timer_id, or NULL if not found.
*
* \note No GIL required
* \note Requires timermutex lock
*/
static pgEventTimer *
_pg_get_event_on_timer(intptr_t timer_id)
{
pgEventTimer *hunt, *found;
if (SDL_LockMutex(timermutex) < 0)
return NULL;
hunt = pg_event_timer;
found = NULL;
while (hunt) {
if (hunt->timer_id == timer_id) {
if (hunt->repeat >= 0) {
hunt->repeat--;
}
found = hunt;
break;
}
hunt = hunt->next;
}
/* Chances of it failing here are next to zero, dont do anything */
SDL_UnlockMutex(timermutex);
return found;
}
static Uint32
timer_callback(Uint32 interval, void *param)
{
pgEventTimer *evtimer;
SDL_Event event;
PyGILState_STATE gstate;
/* This function runs in a separate thread, so we acquire the GIL,
* pgEvent_FillUserEvent and _pg_remove_event_timer do python API calls */
gstate = PyGILState_Ensure();
evtimer = _pg_get_event_on_timer((intptr_t)param);
if (evtimer == NULL) {
PyGILState_Release(gstate);
return 0;
}
if (SDL_WasInit(SDL_INIT_VIDEO)) {
if (evtimer->event && evtimer->event->dict) {
pgEvent_FillUserEvent(evtimer->event, &event);
if (SDL_PushEvent(&event) <= 0)
Py_DECREF(evtimer->event->dict);
}
}
else
evtimer->repeat = 0;
if (!evtimer->repeat) {
/* This does memory cleanup */
_pg_remove_event_timer(evtimer->event);
interval = 0;
}
PyGILState_Release(gstate);
return interval;
}
static int
accurate_delay(int ticks)
{
int funcstart, delay;
if (ticks <= 0)
return 0;
if (!SDL_WasInit(SDL_INIT_TIMER)) {
if (SDL_InitSubSystem(SDL_INIT_TIMER)) {
PyErr_SetString(pgExc_SDLError, SDL_GetError());
return -1;
}
}
funcstart = SDL_GetTicks();
if (ticks >= WORST_CLOCK_ACCURACY) {
delay = (ticks - 2) - (ticks % WORST_CLOCK_ACCURACY);
if (delay >= WORST_CLOCK_ACCURACY) {
Py_BEGIN_ALLOW_THREADS;
SDL_Delay(delay);
Py_END_ALLOW_THREADS;
}
}
do {
delay = ticks - (SDL_GetTicks() - funcstart);
} while (delay > 0);
return SDL_GetTicks() - funcstart;
}
static PyObject *
time_get_ticks(PyObject *self, PyObject *_null)
{
if (!SDL_WasInit(SDL_INIT_TIMER))
return PyLong_FromLong(0);
return PyLong_FromLong(SDL_GetTicks());
}
static PyObject *
time_delay(PyObject *self, PyObject *arg)
{
int ticks;
if (!PyLong_Check(arg))
return RAISE(PyExc_TypeError, "delay requires one integer argument");
ticks = PyLong_AsLong(arg);
if (ticks < 0)
ticks = 0;
ticks = accurate_delay(ticks);
if (ticks == -1)
return NULL;
return PyLong_FromLong(ticks);
}
static PyObject *
time_wait(PyObject *self, PyObject *arg)
{
int ticks, start;
if (!PyLong_Check(arg))
return RAISE(PyExc_TypeError, "wait requires one integer argument");
if (!SDL_WasInit(SDL_INIT_TIMER)) {
if (SDL_InitSubSystem(SDL_INIT_TIMER)) {
return RAISE(pgExc_SDLError, SDL_GetError());
}
}
ticks = PyLong_AsLong(arg);
if (ticks < 0)
ticks = 0;
start = SDL_GetTicks();
Py_BEGIN_ALLOW_THREADS;
SDL_Delay(ticks);
Py_END_ALLOW_THREADS;
return PyLong_FromLong(SDL_GetTicks() - start);
}
static PyObject *
time_set_timer(PyObject *self, PyObject *args, PyObject *kwargs)
{
int ticks, loops = 0;
intptr_t timer_id;
PyObject *obj;
pgEventObject *e;
static char *kwids[] = {"event", "millis", "loops", NULL};
#ifdef __EMSCRIPTEN__
return RAISE(PyExc_NotImplementedError,
"set_timer is not implemented on WASM yet");
#endif
if (!PyArg_ParseTupleAndKeywords(args, kwargs, "Oi|i", kwids, &obj, &ticks,
&loops))
return NULL;
if (!timermutex)
return RAISE(pgExc_SDLError, "pygame is not initialized");
if (PyLong_Check(obj)) {
e = (pgEventObject *)pgEvent_New2(PyLong_AsLong(obj), NULL);
if (!e)
return NULL;
}
else if (pgEvent_Check(obj)) {
Py_INCREF(obj);
e = (pgEventObject *)obj;
}
else
return RAISE(PyExc_TypeError,
"first argument must be an event type or event object");
/* stop original timer, if it exists */
_pg_remove_event_timer(e);
if (ticks <= 0) {
Py_DECREF(e);
Py_RETURN_NONE;
}
/* just doublecheck that timer is initialized */
if (!SDL_WasInit(SDL_INIT_TIMER)) {
if (SDL_InitSubSystem(SDL_INIT_TIMER)) {
Py_DECREF(e);
return RAISE(pgExc_SDLError, SDL_GetError());
}
}
timer_id = _pg_add_event_timer(e, loops);
if (!timer_id) {
Py_DECREF(e);
return NULL;
}
if (!SDL_AddTimer(ticks, timer_callback, (void *)timer_id)) {
_pg_remove_event_timer(e); /* Does cleanup */
return RAISE(pgExc_SDLError, SDL_GetError());
}
Py_RETURN_NONE;
}
/*clock object interface*/
typedef struct {
PyObject_HEAD int last_tick;
int fps_count, fps_tick;
float fps;
int timepassed, rawpassed;
PyObject *rendered;
} PyClockObject;
// to be called by the other tick functions.
static PyObject *
clock_tick_base(PyObject *self, PyObject *arg, int use_accurate_delay)
{
PyClockObject *_clock = (PyClockObject *)self;
float framerate = 0.0f;
int nowtime;
if (!PyArg_ParseTuple(arg, "|f", &framerate))
return NULL;
if (framerate) {
int delay, endtime = (int)((1.0f / framerate) * 1000.0f);
_clock->rawpassed = SDL_GetTicks() - _clock->last_tick;
delay = endtime - _clock->rawpassed;
/*just doublecheck that timer is initialized*/
if (!SDL_WasInit(SDL_INIT_TIMER)) {
if (SDL_InitSubSystem(SDL_INIT_TIMER)) {
return RAISE(pgExc_SDLError, SDL_GetError());
}
}
if (use_accurate_delay)
delay = accurate_delay(delay);
else {
// this uses sdls delay, which can be inaccurate.
if (delay < 0)
delay = 0;
Py_BEGIN_ALLOW_THREADS;
SDL_Delay((Uint32)delay);
Py_END_ALLOW_THREADS;
}
if (delay == -1)
return NULL;
}
nowtime = SDL_GetTicks();
_clock->timepassed = nowtime - _clock->last_tick;
_clock->fps_count += 1;
_clock->last_tick = nowtime;
if (!framerate)
_clock->rawpassed = _clock->timepassed;
if (!_clock->fps_tick) {
_clock->fps_count = 0;
_clock->fps_tick = nowtime;
}
else if (_clock->fps_count >= 10) {
_clock->fps =
_clock->fps_count / ((nowtime - _clock->fps_tick) / 1000.0f);
_clock->fps_count = 0;
_clock->fps_tick = nowtime;
Py_XDECREF(_clock->rendered);
}
return PyLong_FromLong(_clock->timepassed);
}
static PyObject *
clock_tick(PyObject *self, PyObject *arg)
{
return clock_tick_base(self, arg, 0);
}
static PyObject *
clock_tick_busy_loop(PyObject *self, PyObject *arg)
{
return clock_tick_base(self, arg, 1);
}
static PyObject *
clock_get_fps(PyObject *self, PyObject *_null)
{
PyClockObject *_clock = (PyClockObject *)self;
return PyFloat_FromDouble(_clock->fps);
}
static PyObject *
clock_get_time(PyObject *self, PyObject *_null)
{
PyClockObject *_clock = (PyClockObject *)self;
return PyLong_FromLong(_clock->timepassed);
}
static PyObject *
clock_get_rawtime(PyObject *self, PyObject *_null)
{
PyClockObject *_clock = (PyClockObject *)self;
return PyLong_FromLong(_clock->rawpassed);
}
/* clock object internals */
static struct PyMethodDef clock_methods[] = {
{"tick", clock_tick, METH_VARARGS, DOC_CLOCKTICK},
{"get_fps", clock_get_fps, METH_NOARGS, DOC_CLOCKGETFPS},
{"get_time", clock_get_time, METH_NOARGS, DOC_CLOCKGETTIME},
{"get_rawtime", clock_get_rawtime, METH_NOARGS, DOC_CLOCKGETRAWTIME},
{"tick_busy_loop", clock_tick_busy_loop, METH_VARARGS,
DOC_CLOCKTICKBUSYLOOP},
{NULL, NULL, 0, NULL}};
static void
clock_dealloc(PyObject *self)
{
PyClockObject *_clock = (PyClockObject *)self;
Py_XDECREF(_clock->rendered);
PyObject_Free(self);
}
PyObject *
clock_str(PyObject *self)
{
char str[64];
PyClockObject *_clock = (PyClockObject *)self;
int ret = PyOS_snprintf(str, 64, "<Clock(fps=%.2f)>", _clock->fps);
if (ret < 0 || ret >= 64) {
return RAISE(PyExc_RuntimeError,
"Internal PyOS_snprintf call failed!");
}
return PyUnicode_FromString(str);
}
static PyObject *
clock_new(PyTypeObject *type, PyObject *args, PyObject *kwargs)
{
char *kwids[] = {NULL};
if (!PyArg_ParseTupleAndKeywords(args, kwargs, "", kwids)) {
/* This function does not actually take in any arguments, but this
* argparse function is used to generate pythonic error messages if
* any args are passed */
return NULL;
}
if (!SDL_WasInit(SDL_INIT_TIMER)) {
if (SDL_InitSubSystem(SDL_INIT_TIMER)) {
return RAISE(pgExc_SDLError, SDL_GetError());
}
}
PyClockObject *self = (PyClockObject *)(type->tp_alloc(type, 0));
self->fps_tick = 0;
self->timepassed = 0;
self->rawpassed = 0;
self->last_tick = SDL_GetTicks();
self->fps = 0.0f;
self->fps_count = 0;
self->rendered = NULL;
return (PyObject *)self;
}
static PyTypeObject PyClock_Type = {
PyVarObject_HEAD_INIT(NULL, 0).tp_name = "pygame.time.Clock",
.tp_basicsize = sizeof(PyClockObject),
.tp_dealloc = clock_dealloc,
.tp_repr = clock_str,
.tp_str = clock_str,
.tp_doc = DOC_PYGAMETIMECLOCK,
.tp_methods = clock_methods,
.tp_new = clock_new,
};
static PyMethodDef _time_methods[] = {
{"_internal_mod_init", (PyCFunction)pg_time_autoinit, METH_NOARGS,
"auto initialize function for time"},
{"_internal_mod_quit", (PyCFunction)pg_time_autoquit, METH_NOARGS,
"auto quit function for time"},
{"get_ticks", (PyCFunction)time_get_ticks, METH_NOARGS,
DOC_PYGAMETIMEGETTICKS},
{"delay", time_delay, METH_O, DOC_PYGAMETIMEDELAY},
{"wait", time_wait, METH_O, DOC_PYGAMETIMEWAIT},
{"set_timer", (PyCFunction)time_set_timer, METH_VARARGS | METH_KEYWORDS,
DOC_PYGAMETIMESETTIMER},
{NULL, NULL, 0, NULL}};
#if defined(BUILD_STATIC)
// avoid PyInit_time conflict with static builtin
MODINIT_DEFINE(pg_time)
#else
MODINIT_DEFINE(time)
#endif // BUILD_STATIC
{
PyObject *module;
static struct PyModuleDef _module = {PyModuleDef_HEAD_INIT,
"time",
DOC_PYGAMETIME,
-1,
_time_methods,
NULL,
NULL,
NULL,
NULL};
/* need to import base module, just so SDL is happy. Do this first so if
the module is there is an error the module is not loaded.
*/
import_pygame_base();
if (PyErr_Occurred()) {
return NULL;
}
import_pygame_event();
if (PyErr_Occurred()) {
return NULL;
}
/* type preparation */
if (PyType_Ready(&PyClock_Type) < 0) {
return NULL;
}
/* create the module */
module = PyModule_Create(&_module);
if (!module) {
return NULL;
}
Py_INCREF(&PyClock_Type);
if (PyModule_AddObject(module, "Clock", (PyObject *)&PyClock_Type)) {
Py_DECREF(&PyClock_Type);
Py_DECREF(module);
return NULL;
}
return module;
}
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