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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en">

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  <title>KLocalSocketServer</title>
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<h1>KLocalSocketServer Class Reference</h1>
<code>from PyKDE4.kdecore import *</code>
<p>
Inherits: QObject<br />


<h2>Detailed Description</h2>

<p>KLocalSocketServer
KLocalSocketServer allows one to create a listening local
socket and accept incoming connections
</p>
<p>
On some platforms, local sockets are a kind of streaming socket
that can be used to transmit and receive data just like Internet
(TCP) streaming sockets. The difference is that they remain local
to the host running them and cannot be accessed externally. They
are also very fast and (in theory) consume less resources than
standard TCP sockets.
</p>
<p>
KLocalSocketServer allows you to create the listening (i.e.,
passive) end of this local socket and accept incoming connections
from users of KLocalSocket. It supports the same kind of socket
types that KLocalSocket does (see KLocalSocket.LocalSocketType).
</p>
<p>

<dl class="author" compact><dt><b>Author:</b></dt><dd> Thiago Macieira &lt;thiago@kde.org&gt; </dd></dl>
</p>
<table border="0" cellpadding="0" cellspacing="0"><tr><td colspan="2"><br><h2>Signals</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="#newConnection">newConnection</a> ()</td></tr>
<tr><td colspan="2"><br><h2>Methods</h2></td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="#KLocalSocketServer">__init__</a> (self, QObject parent=0)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="#KLocalSocketServer">__init__</a> (self, <a href="../kdecore/KLocalSocketServer.html">KLocalSocketServer</a> a0)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="#close">close</a> (self)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">QString&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="#errorString">errorString</a> (self)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="#hasPendingConnections">hasPendingConnections</a> (self)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="#incomingConnection">incomingConnection</a> (self, int handle)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="#isListening">isListening</a> (self)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">bool&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="#listen">listen</a> (self, QString path, <a href="../kdecore/KLocalSocket.html#LocalSocketType">KLocalSocket.LocalSocketType</a> type=KLocalSocket.UnixSocket)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">QString&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="#localPath">localPath</a> (self)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a href="../kdecore/KLocalSocket.html#LocalSocketType">KLocalSocket.LocalSocketType</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="#localSocketType">localSocketType</a> (self)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">int&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="#maxPendingConnections">maxPendingConnections</a> (self)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top"><a href="../kdecore/KLocalSocket.html">KLocalSocket</a>&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="#nextPendingConnection">nextPendingConnection</a> (self)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">QAbstractSocket::SocketError&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="#serverError">serverError</a> (self)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="#setMaxPendingConnections">setMaxPendingConnections</a> (self, int numConnections)</td></tr>
<tr><td class="memItemLeft" nowrap align="right" valign="top">bool, bool timedOut&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="#waitForNewConnection">waitForNewConnection</a> (self, int msec=0)</td></tr>
</table>
<hr><h2>Signal Documentation</h2><a class="anchor" name="newConnection"></a>
<div class="memitem">
<div class="memproto">
<table class="memname"><tr>
<td class="memname"> newConnection</td>
<td>(</td>
<td class="paramtype">&nbsp;</td>
<td class="paramname">)</td>
<td width="100%"> </td>
</tr>
</table>
</div>
<div class="memdoc"><p>The newConnection() signal is emitted whenever a new connection
is ready and has been accepted. Whenever it is emitted, calling
nextPendingConnection() will return a valid object at least
once.
</p><dl compact><dt><b>Signal syntax:</b></dt><dd><code>QObject.connect(source, SIGNAL("newConnection()"), target_slot)</code></dd></dl></div></div><hr><h2>Method Documentation</h2><a class="anchor" name="KLocalSocketServer"></a>
<div class="memitem">
<div class="memproto">
<table class="memname"><tr>
<td class="memname">__init__</td>
<td>(</td>
<td class="paramtype">&nbsp;<em>self</em>, </td>
<td class="paramname"></td>
</tr><tr>
<td class="memname"></td>
<td></td>
<td class="paramtype">QObject&nbsp;</td>
<td class="paramname"><em>parent=0</em></td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td>
<td></td>
<td width="100%"> </td>
</tr></table>
</div>
<div class="memdoc"><p>Creates a KLocalSocketServer object with <b>parent</b> as the
parent object. The object is created without binding to any
address.
</p>
<p>
</p><dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td></td><td valign="top"><em>parent</em>&nbsp;</td><td> the parent object
</td></tr>
</table></dl>
<p>
</p></div></div><a class="anchor" name="KLocalSocketServer"></a>
<div class="memitem">
<div class="memproto">
<table class="memname"><tr>
<td class="memname">__init__</td>
<td>(</td>
<td class="paramtype">&nbsp;<em>self</em>, </td>
<td class="paramname"></td>
</tr><tr>
<td class="memname"></td>
<td></td>
<td class="paramtype"><a href="../kdecore/KLocalSocketServer.html">KLocalSocketServer</a>&nbsp;</td>
<td class="paramname"><em>a0</em></td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td>
<td></td>
<td width="100%"> </td>
</tr></table>
</div>
<div class="memdoc"></div></div><a class="anchor" name="close"></a>
<div class="memitem">
<div class="memproto">
<table class="memname"><tr>
<td class="memname"> close</td>
<td>(</td>
<td class="paramtype">&nbsp;</td>
<td class="paramname"><em>self</em>&nbsp;)</td>
<td width="100%"> </td>
</tr>
</table>
</div>
<div class="memdoc"><p>Closes the socket. No further connections will be accepted,
but connections that were already pending can still be
retrieved with nextPendingConnection().
</p>
<p>
Connections that were accepted and are already open will not
be affected.
</p></div></div><a class="anchor" name="errorString"></a>
<div class="memitem">
<div class="memproto">
<table class="memname"><tr>
<td class="memname">QString errorString</td>
<td>(</td>
<td class="paramtype">&nbsp;</td>
<td class="paramname"><em>self</em>&nbsp;)</td>
<td width="100%"> </td>
</tr>
</table>
</div>
<div class="memdoc"><p>If an error occurred, return the error message.
</p></div></div><a class="anchor" name="hasPendingConnections"></a>
<div class="memitem">
<div class="memproto">
<table class="memname"><tr>
<td class="memname">bool hasPendingConnections</td>
<td>(</td>
<td class="paramtype">&nbsp;</td>
<td class="paramname"><em>self</em>&nbsp;)</td>
<td width="100%"> </td>
</tr>
</table>
</div>
<div class="memdoc"><p>Returns true if a new socket can be received with
nextPendingConnection().
</p></div></div><a class="anchor" name="incomingConnection"></a>
<div class="memitem">
<div class="memproto">
<table class="memname"><tr>
<td class="memname"> incomingConnection</td>
<td>(</td>
<td class="paramtype">&nbsp;<em>self</em>, </td>
<td class="paramname"></td>
</tr><tr>
<td class="memname"></td>
<td></td>
<td class="paramtype">int&nbsp;</td>
<td class="paramname"><em>handle</em></td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td>
<td></td>
<td width="100%"> </td>
</tr></table>
</div>
<div class="memdoc"></div></div><a class="anchor" name="isListening"></a>
<div class="memitem">
<div class="memproto">
<table class="memname"><tr>
<td class="memname">bool isListening</td>
<td>(</td>
<td class="paramtype">&nbsp;</td>
<td class="paramname"><em>self</em>&nbsp;)</td>
<td width="100%"> </td>
</tr>
</table>
</div>
<div class="memdoc"><p>Returns true if the socket is listening, false otherwise.
</p></div></div><a class="anchor" name="listen"></a>
<div class="memitem">
<div class="memproto">
<table class="memname"><tr>
<td class="memname">bool listen</td>
<td>(</td>
<td class="paramtype">&nbsp;<em>self</em>, </td>
<td class="paramname"></td>
</tr><tr>
<td class="memname"></td>
<td></td>
<td class="paramtype">QString&nbsp;</td>
<td class="paramname"><em>path</em>, </td>
</tr>
<tr>
<td class="memname"></td>
<td></td>
<td class="paramtype"><a href="../kdecore/KLocalSocket.html#LocalSocketType">KLocalSocket.LocalSocketType</a>&nbsp;</td>
<td class="paramname"><em>type=KLocalSocket.UnixSocket</em></td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td>
<td></td>
<td width="100%"> </td>
</tr></table>
</div>
<div class="memdoc"><p>Binds this socket to the address <b>path</b> and starts listening
there.
</p>
<p>
If <b>type</b> is KLocalSocket.UnixSocket, <b>path</b> is
treated as a Unix filesystem path and the calling user must
have permission to create the named directory entry (that is,
the user must have write permission to the parent directory,
etc.)
</p>
<p>
If <b>type</b> is KLocalSocket.AbstractUnixSocket, <b>path</b> is
just a name that can be anything. It'll be converted to an
8-bit identifier just as if it were a file path, but
filesystem restrictions do not apply.
</p>
<p>
This function returns true if it succeeded in binding the
socket to <b>path</b> and placing it in listen mode. It returns
false otherwise.
</p>
<p>
</p><dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td></td><td valign="top"><em>path</em>&nbsp;</td><td> the path to listen on

<tr><td></td><td valign="top"><em>type</em>&nbsp;</td><td> the local socket type
</td></tr> </table></dl>
<p> <dl class="return" compact><dt><b>Returns:</b></dt><dd> true on success, false otherwise
</dd></dl>
</p></div></div><a class="anchor" name="localPath"></a>
<div class="memitem">
<div class="memproto">
<table class="memname"><tr>
<td class="memname">QString localPath</td>
<td>(</td>
<td class="paramtype">&nbsp;</td>
<td class="paramname"><em>self</em>&nbsp;)</td>
<td width="100%"> </td>
</tr>
</table>
</div>
<div class="memdoc"><p>Returns the address of this socket if it is listening on, or
QString() if it is not listening.
</p></div></div><a class="anchor" name="localSocketType"></a>
<div class="memitem">
<div class="memproto">
<table class="memname"><tr>
<td class="memname"><a href="../kdecore/KLocalSocket.html#LocalSocketType">KLocalSocket.LocalSocketType</a> localSocketType</td>
<td>(</td>
<td class="paramtype">&nbsp;</td>
<td class="paramname"><em>self</em>&nbsp;)</td>
<td width="100%"> </td>
</tr>
</table>
</div>
<div class="memdoc"><p>Returns the socket type that this socket is listening on. If it
is not listening, returns QAbstractSocket.UnknownLocalSocketType.
</p></div></div><a class="anchor" name="maxPendingConnections"></a>
<div class="memitem">
<div class="memproto">
<table class="memname"><tr>
<td class="memname">int maxPendingConnections</td>
<td>(</td>
<td class="paramtype">&nbsp;</td>
<td class="paramname"><em>self</em>&nbsp;)</td>
<td width="100%"> </td>
</tr>
</table>
</div>
<div class="memdoc"><p>Returns the value set with setMaxPendingConnections().
</p></div></div><a class="anchor" name="nextPendingConnection"></a>
<div class="memitem">
<div class="memproto">
<table class="memname"><tr>
<td class="memname"><a href="../kdecore/KLocalSocket.html">KLocalSocket</a> nextPendingConnection</td>
<td>(</td>
<td class="paramtype">&nbsp;</td>
<td class="paramname"><em>self</em>&nbsp;)</td>
<td width="100%"> </td>
</tr>
</table>
</div>
<div class="memdoc"><p>Returns a new socket if one is available or 0 if none is.
</p>
<p>
Note that the objects returned by this function will have the
current KLocalSocketServer object as its parent. You may want
to reparent the accepted objects if you intend them to outlive
the current object.
</p></div></div><a class="anchor" name="serverError"></a>
<div class="memitem">
<div class="memproto">
<table class="memname"><tr>
<td class="memname">QAbstractSocket::SocketError serverError</td>
<td>(</td>
<td class="paramtype">&nbsp;</td>
<td class="paramname"><em>self</em>&nbsp;)</td>
<td width="100%"> </td>
</tr>
</table>
</div>
<div class="memdoc"><p>If an error occurred, return the error code.
</p></div></div><a class="anchor" name="setMaxPendingConnections"></a>
<div class="memitem">
<div class="memproto">
<table class="memname"><tr>
<td class="memname"> setMaxPendingConnections</td>
<td>(</td>
<td class="paramtype">&nbsp;<em>self</em>, </td>
<td class="paramname"></td>
</tr><tr>
<td class="memname"></td>
<td></td>
<td class="paramtype">int&nbsp;</td>
<td class="paramname"><em>numConnections</em></td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td>
<td></td>
<td width="100%"> </td>
</tr></table>
</div>
<div class="memdoc"><p>Sets the maximum number of connections that KLocalSocketServer
will accept on your behalf and keep queued, ready to be
retrieved with nextPendingConnection(). If you set @p
numConnections to 0, hasPendingConnections() will always
return false. You can still use waitForNewConnection(),
though.
</p>
<p>
</p><dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td></td><td valign="top"><em>numConnections</em>&nbsp;</td><td> the number of connections to accept
and keep queued.
</td></tr>
</table></dl>
<p>
</p></div></div><a class="anchor" name="waitForNewConnection"></a>
<div class="memitem">
<div class="memproto">
<table class="memname"><tr>
<td class="memname">bool, bool timedOut waitForNewConnection</td>
<td>(</td>
<td class="paramtype">&nbsp;<em>self</em>, </td>
<td class="paramname"></td>
</tr><tr>
<td class="memname"></td>
<td></td>
<td class="paramtype">int&nbsp;</td>
<td class="paramname"><em>msec=0</em></td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td>
<td></td>
<td width="100%"> </td>
</tr></table>
</div>
<div class="memdoc"><p>Suspends the execution of the calling thread for at most @p
msec milliseconds and wait for a new socket connection to be
accepted (whichever comes first). If no new socket connection
is received within <b>msec</b> milliseconds, consider this a
time-out and set the boolean pointed by <b>timedOut</b> to false
(if it's not 0).
</p>
<p>
If <b>msec</b> is 0, this call will not block, but will simply poll
the system to check if a new connection has been received in
the background.
</p>
<p>
Use <b>msec</b> value of -1 to block indefinitely.
</p>
<p>
</p><dl compact><dt><b>Parameters:</b></dt><dd>
<table border="0" cellspacing="2" cellpadding="0">
<tr><td></td><td valign="top"><em>msec</em>&nbsp;</td><td> the time in milliseconds to block at most (-1
to block forever)

<tr><td></td><td valign="top"><em>timedOut</em>&nbsp;</td><td> points to a boolean that will be set to true
if a timeout did occur
</td></tr> </table></dl>
<p> <dl class="return" compact><dt><b>Returns:</b></dt><dd> true if a new connection has been accepted or false if
an error occurred or if the operation timed out.
</dd></dl>
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