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#/*##########################################################################
# Copyright (C) 2004-2014 V.A. Sole, European Synchrotron Radiation Facility
#
# This file is part of the PyMca X-ray Fluorescence Toolkit developed at
# the ESRF by the Software group.
#
# This file is free software; you can redistribute it and/or modify it
# under the terms of the GNU Lesser General Public License as published by the
# Free Software Foundation; either version 2 of the License, or (at your option)
# any later version.
#
# This file is distributed in the hope that it will be useful, but WITHOUT ANY
# WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
# FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
# details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#
# Please contact the ESRF industrial unit (industry@esrf.fr) if this license
# is a problem for you.
#
#############################################################################*/
__author__ = "V.A. Sole - ESRF Data Analysis"
__contact__ = "sole@esrf.fr"
__license__ = "LGPL2+"
__copyright__ = "European Synchrotron Radiation Facility, Grenoble, France"
import os
import weakref
from . import GLToolBar
from . import SceneControl
qt = SceneControl.qt
if hasattr(qt, "QString"):
qtQString = qt.QString
else:
qtQString = str
from .VerticalSpacer import VerticalSpacer
from .HorizontalSpacer import HorizontalSpacer
CONFIGDICT = True
try:
from PyMca5.PyMcaIO import ConfigDict
except ImportError:
try:
from . import ConfigDict
except ImportError:
CONFIGDICT = False
try:
from PyMca5 import PyMcaDirs as Object3DDirs
except ImportError:
try:
import PyMcaDirs as Object3DDirs
except ImportError:
from . import Object3DDirs
DEBUG = 0
class ToolBar(GLToolBar.GLToolBar):
def __init__(self, parent, glwindow):
GLToolBar.GLToolBar.__init__(self, parent)
self.glWindow = glwindow
def applyCube(self, cubeFace):
position = self.glWindow.scene.applyCube(cubeFace)
self.glWindow.glWidget.setCurrentViewPosition(position)
class SceneManager(qt.QWidget):
sigSceneManagerSignal = qt.pyqtSignal(object)
def __init__(self, parent=None, glwindow=None):
qt.QWidget.__init__(self, parent)
self.setWindowTitle('Scene Manager')
if glwindow is None:
from . import SceneGLWindow
self.glWindow = SceneGLWindow.SceneGLWindow(manager=self)
self.glWindow.setWindowTitle('Scene')
self.glWindow.show()
else:
self.glWindow = weakref.proxy(glwindow)
self.mainLayout = qt.QVBoxLayout(self)
self.mainLayout.setContentsMargins(0, 0, 0, 0)
self.mainLayout.setSpacing(0)
#self.toolBar = ToolBar(self, self.glWindow)
#self.toolBar.layout().addWidget(HorizontalSpacer(self.toolBar))
self.menuBar = qt.QMenuBar(self)
self.addFileMenu()
self.sceneControl = SceneControl.SceneControl(self, self.glWindow.scene)
if glwindow is None:
#connect the window to the control
self.glWindow.sceneControl = self.sceneControl
self.glWindow.connectSceneControl()
#self.mainLayout.addWidget(self.toolBar)
self.mainLayout.addWidget(self.menuBar)
self.mainLayout.addWidget(self.sceneControl)
self.mainLayout.addWidget(VerticalSpacer(self))
def addFileMenu(self):
self.fileMenu = qt.QMenu("File", self.menuBar)
self.fileMenu.addAction(qtQString('Add Object'), self.addObjectSignal)
if CONFIGDICT:
self.fileMenu.addSeparator()
self.fileMenu.addAction(qtQString('Load Configuration'),
self.loadConfiguration)
self.fileMenu.addAction(qtQString('Save Configuration'),
self.saveConfiguration)
self.menuBar.addMenu(self.fileMenu)
def loadConfiguration(self):
wdir = Object3DDirs.inputDir
message = "Enter input scene configuration file name"
filename = qt.QFileDialog.getOpenFileName(self,
message,
wdir,
"*.scene")
filename = str(filename)
if not len(filename):
return
Object3DDirs.inputDir = os.path.dirname(filename)
d = ConfigDict.ConfigDict()
d.read(filename)
self.glWindow.scene.setConfiguration(d)
#This partially works but it is awful
current = self.glWindow.scene.getSelectedObject()
if current is None:
current = 'Scene'
self.sceneControl.sceneWidget.setSelectedObject(current)
self.sceneControl.sceneWidget.treeWidget.emitSignal('objectSelected')
ddict={}
ddict['event'] = 'configurationLoaded'
ddict['object'] = None
ddict['legend'] = None
self.sigSceneManagerSignal.emit(ddict)
def saveConfiguration(self):
wdir = Object3DDirs.outputDir
message = "Enter output scene configuration file name"
filename = qt.QFileDialog.getSaveFileName(self,
message,
wdir,
"*.scene")
filename = str(filename)
if not len(filename):
return
Object3DDirs.outputDir = os.path.dirname(filename)
config = self.glWindow.scene.getConfiguration()
d = ConfigDict.ConfigDict()
if os.path.exists(filename):
os.remove(filename)
d.update(config)
d.write(filename)
def addObjectSignal(self):
ddict={}
ddict['event'] = 'addObject'
ddict['object'] = None
ddict['legend'] = None
self.sigSceneManagerSignal.emit(ddict)
if __name__ == "__main__":
app = qt.QApplication([])
w = SceneManager()
app.lastWindowClosed.connect(app.quit)
w.show()
app.exec_()
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