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/*
A* -------------------------------------------------------------------
B* This file contains source code for the PyMOL computer program
C* copyright 1998-2000 by Warren Lyford Delano of DeLano Scientific.
D* -------------------------------------------------------------------
E* It is unlawful to modify or remove this copyright notice.
F* -------------------------------------------------------------------
G* Please see the accompanying LICENSE file for further information.
H* -------------------------------------------------------------------
I* Additional authors of this source file include:
-*
-*
-*
Z* -------------------------------------------------------------------
*/
#ifndef _H_ObjectSlice
#define _H_ObjectSlice
#include"ObjectMap.h"
typedef struct {
PyMOLGlobals *G;
/* stored in a session */
int Active;
ObjectNameType MapName;
int MapState;
float MapMean;
float MapStdev;
float ExtentMin[3];
float ExtentMax[3];
int ExtentFlag;
float origin[3]; /* the origin of the plane */
float system[9]; /* x, y, and z of the system */
/* not stored in session */
int RefreshFlag;
int min[2], max[2]; /* extents of the arrays */
int displayList;
int displayListInvalid;
float last_scale;
/* the data is normalized for easier ploting */
int n_points;
float *values;
float *points;
int *flags;
float *colors;
float *normals;
int n_strips;
int *strips;
CGO *shaderCGO;
float Corner[24];
float outline_points[36];
int outline_n_points;
float outline_zaxis[3];
} ObjectSliceState;
typedef struct ObjectSlice {
CObject Obj;
ObjectSliceState *State;
int NState;
} ObjectSlice;
ObjectSlice *ObjectSliceFromMap(PyMOLGlobals * G, ObjectSlice * obj, ObjectMap * map,
int state, int map_state);
/*void ObjectSliceDump(ObjectSlice *I,char *fname,int state);*/
PyObject *ObjectSliceAsPyList(ObjectSlice * I);
int ObjectSliceNewFromPyList(PyMOLGlobals * G, PyObject * list, ObjectSlice ** result);
ObjectSliceState *ObjectSliceStateGetActive(ObjectSlice * I, int state);
void ObjectSliceStateValue2RGB(ObjectSliceState * s, float normalized_value,
float *result);
//int ObjectSliceGetOrigin(ObjectSlice * I, int state, float *origin);
void ObjectSliceDrag(ObjectSlice * I, int state, int mode, float *pt, float *mov,
float *z_dir);
int ObjectSliceGetVertex(ObjectSlice * I, int index, int base, float *v);
#endif
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