1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73
|
/*
A* -------------------------------------------------------------------
B* This file contains source code for the PyMOL computer program
C* copyright 1998-2000 by Warren Lyford Delano of DeLano Scientific.
D* -------------------------------------------------------------------
E* It is unlawful to modify or remove this copyright notice.
F* -------------------------------------------------------------------
G* Please see the accompanying LICENSE file for further information.
H* -------------------------------------------------------------------
I* Additional authors of this source file include:
-*
-*
-*
Z* -------------------------------------------------------------------
*/
#ifndef _H_ObjectSurface
#define _H_ObjectSurface
#include"ObjectMap.h"
typedef struct {
CObjectState State;
ObjectNameType MapName;
int MapState;
CCrystal Crystal;
int Active;
int *N, nT, base_n_V;
float *V;
float *VC;
int *RC;
int OneColor;
int VCsize;
int Range[6];
float ExtentMin[3], ExtentMax[3];
int ExtentFlag;
float Level, Radius;
int RefreshFlag;
int ResurfaceFlag;
int RecolorFlag;
int quiet;
float *AtomVertex;
int CarveFlag;
float CarveBuffer;
int Mode; /* 0 dots, 1 lines, 2 triangles */
int DotFlag;
CGO *UnitCellCGO;
int Side;
int displayList;
int displayListInvalid;
CGO *shaderCGO;
} ObjectSurfaceState;
typedef struct ObjectSurface {
CObject Obj;
ObjectSurfaceState *State;
int NState;
} ObjectSurface;
ObjectSurface *ObjectSurfaceFromBox(PyMOLGlobals * G, ObjectSurface * obj,
ObjectMap * map, int map_state, int state, float *mn,
float *mx, float level, int mode, float carve,
float *vert_vla, int side, int quiet);
void ObjectSurfaceDump(ObjectSurface * I, char *fname, int state);
int ObjectSurfaceNewFromPyList(PyMOLGlobals * G, PyObject * list,
ObjectSurface ** result);
PyObject *ObjectSurfaceAsPyList(ObjectSurface * I);
int ObjectSurfaceSetLevel(ObjectSurface * I, float level, int state, int quiet);
int ObjectSurfaceGetLevel(ObjectSurface * I, int state, float *result);
int ObjectSurfaceInvalidateMapName(ObjectSurface * I, char *name);
#endif
|