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/*
A* -------------------------------------------------------------------
B* This file contains source code for the PyMOL computer program
C* copyright 1998-2000 by Warren Lyford Delano of DeLano Scientific.
D* -------------------------------------------------------------------
E* It is unlawful to modify or remove this copyright notice.
F* -------------------------------------------------------------------
G* Please see the accompanying LICENSE file for further information.
H* -------------------------------------------------------------------
I* Additional authors of this source file include:
-*
-*
-*
Z* -------------------------------------------------------------------
*/
#ifndef _H_ObjectMesh
#define _H_ObjectMesh
#include"ObjectMap.h"
#include "CGO.h"
#include"Word.h"
#include"Symmetry.h"
#include"Result.h"
struct ObjectMeshState : public CObjectState {
ObjectNameType MapName{};
int MapState;
CCrystal Crystal;
int Active = true;
pymol::vla<int> N;
std::vector<int> RC;
int VCsize, base_n_V;
int OneColor;
pymol::vla<float> V;
std::vector<float> VC;
int Range[6]{};
float ExtentMin[3]{}, ExtentMax[3]{};
int ExtentFlag = false;
float Level, Radius;
int RefreshFlag;
int ResurfaceFlag = true;
int quiet = true;
int RecolorFlag = false;
pymol::vla<float> AtomVertex;
int CarveFlag = false;
float CarveBuffer = 0.0f;
cIsomeshMode MeshMode;
pymol::cache_ptr<CGO> UnitCellCGO;
WordType caption{};
float AltLevel;
pymol::copyable_ptr<Isofield> Field;
/* not stored */
pymol::cache_ptr<CGO> shaderCGO;
pymol::cache_ptr<CGO> shaderUnitCellCGO;
ObjectMeshState(PyMOLGlobals* G);
};
struct ObjectMesh : public pymol::CObject {
std::vector<ObjectMeshState> State;
int NState = 0;
ObjectMesh(PyMOLGlobals* G);
// virtual methods
void update() override;
void render(RenderInfo* info) override;
void invalidate(cRep_t rep, cRepInv_t level, int state) override;
int getNFrame() const override;
pymol::CObject* clone() const override;
};
ObjectMesh *ObjectMeshFromBox(PyMOLGlobals * G, ObjectMesh * obj, ObjectMap * map,
int map_state,
int state, float *mn, float *mx,
float level, cIsomeshMode,
float carve, float *vert_vla, float alt_level, int quiet);
ObjectMesh *ObjectMeshFromXtalSym(PyMOLGlobals * G, ObjectMesh * obj, ObjectMap * map,
CSymmetry * sym,
int map_state,
int state, float *mn, float *mx,
float level, cIsomeshMode,
float carve, float *vert_vla,
float alt_level, int quiet);
void ObjectMeshDump(ObjectMesh * I, const char *fname, int state, int quiet);
PyObject *ObjectMeshAsPyList(ObjectMesh * I);
int ObjectMeshNewFromPyList(PyMOLGlobals * G, PyObject * list, ObjectMesh ** result);
int ObjectMeshSetLevel(ObjectMesh * I, float level, int state, int quiet);
pymol::Result<float> ObjectMeshGetLevel(ObjectMesh * I, int state);
int ObjectMeshInvalidateMapName(ObjectMesh * I, const char *name, const char * new_name);
int ObjectMeshAllMapsInStatesExist(ObjectMesh * I);
#endif
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