File: webgl_header.vs

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pymol 3.1.0%2Bdfsg-1
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uniform mat3 g_NormalMatrix;
uniform mat4 g_ModelViewMatrix;
uniform mat4 g_ProjectionMatrix;

#ifdef PYMOL_WEBGL_IOS
uniform float g_PointSize;
#endif

uniform float g_Fog_end;
uniform float g_Fog_scale;