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><head><title>glGenLists</title><link rel="stylesheet" href="style.css" type="text/css"/><meta name="generator" content="DocBook XSL Stylesheets V1.59.1"/><link rel="home" href="index.xml" title="PyOpenGL 2.0.1.07 Man Pages"/><link rel="up" href="reference-GL.xml" title="GL"/><link rel="previous" href="glFrustum.3G.xml" title="glFrustum"/><link rel="next" href="glGenTextures.3G.xml" title="glGenTextures"/></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">glGenLists</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="glFrustum.3G.xml">Prev</a></td><th width="60%" align="center">GL</th><td width="20%" align="right"><a accesskey="n" href="glGenTextures.3G.xml">Next</a></td></tr></table><hr/></div><div class="refentry" lang="en"><a name="glGenLists.3G"/><div class="titlepage"/><div class="refnamediv"><a name="glGenLists.3G-name"/><h2>Name</h2><p>glGenLists — generate a contiguous set of empty display lists</p></div><div class="refsynopsisdiv"><a name="glGenLists.3G-c_spec"/><h2>C Specification</h2><table class="funcprototype" border="0" cellpadding="0" cellspacing="0"><tr><td valign="top"><code>GLuint<tt>glGenLists</tt></code></td><td valign="top"><code>(</code></td><td valign="top"><code>GLsizei<i><tt>range</tt></i>);</code></td></tr></table></div><div class="refsynopsisdiv"><a name="glGenLists.3G-python_spec"/><h2>Python Specification</h2><table class="funcprototype" border="0" cellpadding="0" cellspacing="0"><tr><td valign="top"><code><tt>glGenLists</tt></code></td><td valign="top"><code>(</code></td><td valign="top"><code><i><tt>range</tt></i>) →<tt>integer (firstListName)</tt></code></td></tr></table></div><div class="refsect1" lang="en"><a name="glGenLists.3G-parameters"/><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><i><tt>range</tt></i></span></dt><dd>
Specifies the number of contiguous empty display lists to be generated.
</dd></dl></div></div><div class="refsect1" lang="en"><a name="glGenLists.3G-description"/><h2>Description</h2><p>
<tt>glGenLists</tt> has one argument, <i><tt>range</tt></i>. It returns an integer
<i><tt>n</tt></i> such that <i><tt>range</tt></i> contiguous empty display lists, named
<i><tt>n</tt></i>, <i><tt>n</tt></i>+1, ..., <i><tt>n</tt></i>+<i><tt>range</tt></i> -1,
are created. If <i><tt>range</tt></i> is 0, if there is no group of <i><tt>range</tt></i> contiguous
names available, or if any error is generated, no display lists are generated, and 0 is returned.
</p></div><div class="refsect1" lang="en"><a name="glGenLists.3G-errors"/><h2>Errors</h2><p>
<tt>GL_INVALID_VALUE</tt> is generated if <i><tt>range</tt></i> is negative.
</p><p>
<tt>GL_INVALID_OPERATION</tt> is generated if <tt>glGenLists</tt> is executed between the
execution of <a href="glBegin.3G.xml"><tt>glBegin</tt></a> and the corresponding execution of <a href="glBegin.3G.xml"><tt>glEnd</tt></a>.
</p></div><div class="refsect1" lang="en"><a name="glGenLists.3G-associated_gets"/><h2>Associated Gets</h2><p>
<a href="glIsList.3G.xml"><tt>glIsList</tt></a>
</p></div><div class="refsect1" lang="en"><a name="glGenLists.3G-see_also"/><h2>See Also</h2><p>
<span class="simplelist"><a href="glCallList.3G.xml">glCallList</a>, <a href="glCallLists.3G.xml">glCallLists</a>, <a href="glDeleteLists.3G.xml">glDeleteLists</a>, <a href="glNewList.3G.xml">glNewList</a></span>
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