File: reference-GLU.xml

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<?xml version="1.0" encoding="ISO-8859-1"?>
<!DOCTYPE html
  PUBLIC "-//W3C//DTD XHTML 1.1 plus MathML 2.0//EN" "http://www.w3.org/TR/MathML2/dtd/xhtml-math11-f.dtd">
<html
	xmlns="http://www.w3.org/1999/xhtml"
	xmlns:mml="http://www.w3.org/1998/Math/MathML"
><head><title>GLU</title><link rel="stylesheet" href="style.css" type="text/css"/><meta name="generator" content="DocBook XSL Stylesheets V1.59.1"/><link rel="home" href="index.xml" title="PyOpenGL 2.0.1.07 Man Pages"/><link rel="up" href="reference.xml" title="PartI.Reference"/><link rel="previous" href="glViewport.3G.xml" title="glViewport"/><link rel="next" href="gluBeginCurve.3G.xml" title="gluBeginCurve"/></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">GLU</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="glViewport.3G.xml">Prev</a></td><th width="60%" align="center">PartI.Reference</th><td width="20%" align="right"><a accesskey="n" href="gluBeginCurve.3G.xml">Next</a></td></tr></table><hr/></div><div class="reference" lang="en"><a name="reference-GLU"/><div class="titlepage"><div><h1 class="title"><a name="reference-GLU"/>GLU</h1></div><hr/></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><a href="gluBeginCurve.3G.xml">gluBeginCurve</a> - delimit a NURBS curve definition</dt><dt><a href="gluBeginPolygon.3G.xml">gluBeginPolygon</a> - delimit a polygon description</dt><dt><a href="gluBeginSurface.3G.xml">gluBeginSurface</a> - delimit a NURBS surface definition</dt><dt><a href="gluBeginTrim.3G.xml">gluBeginTrim</a> - delimit a NURBS trimming loop definition</dt><dt><a href="gluBuild1DMipmapLevels.3G.xml">gluBuild1DMipmapLevels</a> - builds a subset of one-dimensional mipmap levels</dt><dt><a href="gluBuild1DMipmaps.3G.xml">gluBuild1DMipmaps</a> - builds a one-dimensional mipmap</dt><dt><a href="gluBuild2DMipmapLevels.3G.xml">gluBuild2DMipmapLevels</a> - builds a subset of two-dimensional mipmap levels</dt><dt><a href="gluBuild2DMipmaps.3G.xml">gluBuild2DMipmaps</a> - builds a two-dimensional mipmap</dt><dt><a href="gluBuild3DMipmapLevels.3G.xml">gluBuild3DMipmapLevels</a> - builds a subset of three-dimensional mipmap levels</dt><dt><a href="gluBuild3DMipmaps.3G.xml">gluBuild3DMipmaps</a> - builds a three-dimensional mipmap</dt><dt><a href="gluCheckExtension.3G.xml">gluCheckExtension</a> - determines if an extension name is supported</dt><dt><a href="gluCylinder.3G.xml">gluCylinder</a> - draw a cylinder</dt><dt><a href="gluDeleteNurbsRenderer.3G.xml">gluDeleteNurbsRenderer</a> - destroy a NURBS object</dt><dt><a href="gluDeleteQuadric.3G.xml">gluDeleteQuadric</a> - destroy a quadrics object</dt><dt><a href="gluDeleteTess.3G.xml">gluDeleteTess</a> - destroy a tessellation object</dt><dt><a href="gluDisk.3G.xml">gluDisk</a> - draw a disk</dt><dt><a href="gluErrorString.3G.xml">gluErrorString</a> - produce an error string from a GL or GLU error code</dt><dt><a href="gluGetNurbsProperty.3G.xml">gluGetNurbsProperty</a> - get a NURBS property</dt><dt><a href="gluGetString.3G.xml">gluGetString</a> - return a string describing the GLU version or GLU extensions</dt><dt><a href="gluGetTessProperty.3G.xml">gluGetTessProperty</a> - get a tessellation object property</dt><dt><a href="gluLoadSamplingMatrices.3G.xml">gluLoadSamplingMatrices</a> - load NURBS sampling and culling matrices</dt><dt><a href="gluLookAt.3G.xml">gluLookAt</a> - define a viewing transformation</dt><dt><a href="gluNewNurbsRenderer.3G.xml">gluNewNurbsRenderer</a> - create a NURBS object</dt><dt><a href="gluNewQuadric.3G.xml">gluNewQuadric</a> - create a quadrics object</dt><dt><a href="gluNewTess.3G.xml">gluNewTess</a> - create a tessellation object</dt><dt><a href="gluNextContour.3G.xml">gluNextContour</a> - mark the beginning of another contour</dt><dt><a href="gluNurbsCallback.3G.xml">gluNurbsCallback</a> - define a callback for a NURBS object</dt><dt><a href="gluNurbsCallbackData.3G.xml">gluNurbsCallbackData</a> - set a user data pointer</dt><dt><a href="gluNurbsCallbackDataEXT.3G.xml">gluNurbsCallbackDataEXT</a> - set a user data pointer</dt><dt><a href="gluNurbsCurve.3G.xml">gluNurbsCurve</a> - define the shape of a NURBS curve</dt><dt><a href="gluNurbsProperty.3G.xml">gluNurbsProperty</a> - set a NURBS property</dt><dt><a href="gluNurbsSurface.3G.xml">gluNurbsSurface</a> - define the shape of a NURBS surface</dt><dt><a href="gluOrtho2D.3G.xml">gluOrtho2D</a> - define a 2D orthographic projection matrix</dt><dt><a href="gluPartialDisk.3G.xml">gluPartialDisk</a> - draw an arc of a disk</dt><dt><a href="gluPerspective.3G.xml">gluPerspective</a> - set up a perspective projection matrix</dt><dt><a href="gluPickMatrix.3G.xml">gluPickMatrix</a> - define a picking region</dt><dt><a href="gluProject.3G.xml">gluProject</a> - map object coordinates to window coordinates</dt><dt><a href="gluPwlCurve.3G.xml">gluPwlCurve</a> - describe a piecewise linear NURBS trimming curve</dt><dt><a href="gluQuadricCallback.3G.xml">gluQuadricCallback</a> - define a callback for a quadrics object</dt><dt><a href="gluQuadricDrawStyle.3G.xml">gluQuadricDrawStyle</a> - specify the draw style desired for quadrics</dt><dt><a href="gluQuadricNormals.3G.xml">gluQuadricNormals</a> - specify what kind of normals are desired for quadrics</dt><dt><a href="gluQuadricOrientation.3G.xml">gluQuadricOrientation</a> - specify inside/outside orientation for quadrics</dt><dt><a href="gluQuadricTexture.3G.xml">gluQuadricTexture</a> - specify if texturing is desired for quadrics</dt><dt><a href="gluScaleImage.3G.xml">gluScaleImage</a> - scale an image to an arbitrary size</dt><dt><a href="gluSphere.3G.xml">gluSphere</a> - draw a sphere</dt><dt><a href="gluTessBeginContour.3G.xml">gluTessBeginContour</a> - delimit a contour description</dt><dt><a href="gluTessBeginPolygon.3G.xml">gluTessBeginPolygon</a> - delimit a polygon description</dt><dt><a href="gluTessCallback.3G.xml">gluTessCallback</a> - define a callback for a tessellation object</dt><dt><a href="gluTessEndPolygon.3G.xml">gluTessEndPolygon</a> - delimit a polygon description</dt><dt><a href="gluTessNormal.3G.xml">gluTessNormal</a> - specify a normal for a polygon</dt><dt><a href="gluTessProperty.3G.xml">gluTessProperty</a> - set a tessellation object property</dt><dt><a href="gluTessVertex.3G.xml">gluTessVertex</a> - specify a vertex on a polygon</dt><dt><a href="gluUnProject.3G.xml">gluUnProject</a> - map window coordinates to object coordinates</dt><dt><a href="gluUnProject4.3G.xml">gluUnProject4</a> - map window and clip coordinates to object coordinates</dt></dl></div></div><div class="navfooter"><hr/><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="glViewport.3G.xml">Prev</a></td><td width="20%" align="center"><a accesskey="u" href="reference.xml">Up</a></td><td width="40%" align="right"><a accesskey="n" href="gluBeginCurve.3G.xml">Next</a></td></tr><tr><td width="40%" align="left" valign="top">glViewport</td><td width="20%" align="center"><a accesskey="h" href="index.xml">Home</a></td><td width="40%" align="right" valign="top">gluBeginCurve</td></tr></table></div></body></html>